Player Matchup

Apollo
Apollo
 
Apollo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
CristianoR0naldo
Zhong Kui
Level 125
God Stats
10W - 6L
1,513 SR
Queue Stats
93W - 87L
1,666 Elo+
Solo
Mulan
Mulan
Meeeyzow
Mulan
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,170 Elo+
Solo
Mercury
Mercury
RedNosedReindeer
Mercury
Level 89
God Stats
2W - 1L
1,505 SR
Queue Stats
78W - 70L
1,439 Elo+
Solo
Neith
Neith
legndary-jester
Neith
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,742 Elo+
Solo
Team Averages
Level 104
1,503 SR
1,503 Elo+

VS

Team Averages
Level 100
1,457 SR
1,425 Elo+
Merlin
Merlin
AgusGiu277
Merlin
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
18W - 21L
1,500 Elo+
Solo
Jing Wei
Jing Wei
F4k3-Pr00
Jing Wei
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,500 Elo+
Party 1
Horus
Horus
Javaman013
Horus
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
152W - 172L
1,124 Elo+
Solo
Ravana
Ravana
Taddy-GRAXA
Ravana
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
pandagamer-fers-
Xing Tian
Level 64
God Stats
1W - 1L
1,285 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
0 / 1 / 2
4,735
474
3,357
5,020
1,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zhong Kui
11
0 / 0 / 2
5,581
558
3,449
4,715
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Meeeyzow
Mulan
12
6 / 0 / 0
6,868
687
6,109
7,041
4,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

12
0 / 0 / 1
5,599
560
994
5,126
1,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 0 / 2
4,525
453
5,043
6,180
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AgusGiu277
Merlin
11
0 / 0 / 0
5,755
576
1,480
4,501
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
F4k3-Pr00
Jing Wei
8
0 / 1 / 1
4,774
477
4,617
6,743
2,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
9
0 / 3 / 0
5,279
528
2,352
7,763
4,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
9
1 / 1 / 0
5,104
510
1,440
4,191
1,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
8
0 / 1 / 0
5,119
512
3,381
7,523
5,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
6
Kills
1
1
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
0
1
2
1
L
Merlin
AgusGiu277
Merlin
0
0
0
0
W
Zhong Kui
0
0
2
1
L
Jing Wei
F4k3-Pr00
Jing Wei
0
1
1
0.5
L
Horus
0
3
0
0
W
Mulan
Meeeyzow
Mulan
6
0
0
6
W
0
0
1
0.5
L
Ravana
1
1
0
1
W
0
0
2
1
L
Xing Tian
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,952
Damage
13,270
28,082
Taken
30,721
14,068
Mitigated
16,160
11,172
Healing
7,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
3,357
2,051
0
350
5,020
1,696
0
1,708
3,312
0
21,442
L
Merlin
AgusGiu277
Merlin
1,480
153
0
1,250
4,501
1,681
0
2,351
2,150
40,758
399
W
Zhong Kui
3,449
824
0
2,829
4,715
3,727
0
1,480
3,235
39,189
861
L
Jing Wei
F4k3-Pr00
Jing Wei
4,617
3,382
0
1,782
6,743
2,222
0
0
6,696
0
29,871
L
Horus
2,352
768
37
2,316
7,763
4,619
0
0
7,298
0
31,054
W
Mulan
Meeeyzow
Mulan
6,109
794
0
3,964
7,041
4,721
0
0
7,041
0
42,135
W
994
290
0
2,214
5,126
1,824
0
0
5,126
0
48,861
L
Ravana
1,440
520
0
633
4,191
1,832
0
690
3,462
0
36,863
W
5,043
2,057
0
1,815
6,180
2,100
0
1,673
4,507
0
22,786
L
Xing Tian
3,381
369
0
1,366
7,523
5,806
0
335
7,188
14,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,308
Gold Earned
26,031
304
Minions Killed
245
0
Camps Cleared
0
1,065,883
Distance Traveled
952,363
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
4,735
474
37
4
0
206,639
0
L
Merlin
5,755
576
61
6
0
191,454
1
W
Zhong Kui
5,581
558
73
7
0
222,821
0
L
Jing Wei
4,774
477
48
5
0
186,106
0
L
Horus
5,279
528
60
6
0
146,216
3
W
Mulan
6,868
687
71
7
0
202,626
4
W
Mercury
5,599
560
90
9
0
238,289
0
L
Ravana
5,104
510
58
6
0
223,427
0
W
Neith
4,525
453
33
3
0
195,508
0
L
Xing Tian
5,119
512
18
2
0
205,160
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role