Player Matchup

Nox
Nox
FromLeedsM8
Nox
Level 102
God Stats
4W - 1L
1,500 SR
Queue Stats
103W - 41L
1,767 Elo+
Party 3
Ullr
Ullr
ItsSuperSheen
Ullr
Level 141
God Stats
11W - 3L
1,721 SR
Queue Stats
53W - 25L
1,482 Elo+
Party 3
Sun Wukong
Sun Wukong
Linken123
Sun Wukong
Level 122
God Stats
3W - 0L
1,715 SR
Queue Stats
4W - 1L
1,713 Elo+
Solo
Odin
Odin
TylerChilders
Odin
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 40L
1,904 Elo+
Party 3
Geb
Geb
qroahh
Geb
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 24L
1,904 Elo+
Party 3
Team Averages
Level 123
1,587 SR
1,754 Elo+

VS

Team Averages
Level 125
1,508 SR
1,540 Elo+
Camazotz
Camazotz
BigDaddyJay18
Camazotz
Level 153
God Stats
5W - 2L
1,744 SR
Queue Stats
27W - 26L
1,586 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DerpScerp
Ah Muzen Cab
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 76L
1,475 Elo+
Party 1
Shiva
Shiva
Imp3ria
Shiva
Level 107
God Stats
0W - 2L
1,298 SR
Queue Stats
35W - 38L
1,586 Elo+
Party 2
Chronos
Chronos
KingKalimari
Chronos
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 62L
1,515 Elo+
Party 1
Ymir
Ymir
lakobos
Ymir
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
113W - 90L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 12
9,375
551
8,539
13,995
11,748
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
6 / 1 / 5
10,496
617
10,989
12,418
5,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Linken123
Sun Wukong
17
6 / 1 / 5
10,890
641
14,904
18,696
20,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 1 / 11
9,684
570
14,733
14,976
8,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
qroahh
Geb
14
2 / 2 / 8
8,925
525
10,102
13,418
11,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BigDaddyJay18
Camazotz
14
2 / 4 / 0
7,881
464
11,115
19,163
9,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
DerpScerp
Ah Muzen Cab
16
1 / 3 / 1
9,275
546
9,758
10,965
4,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
Imp3ria
Shiva
14
1 / 6 / 0
8,131
478
8,489
18,321
12,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
KingKalimari
Chronos
14
1 / 4 / 2
8,497
500
8,472
14,856
6,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
lakobos
Ymir
12
1 / 5 / 3
7,843
461
7,326
17,676
19,228
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
22
Kills
6
6
Deaths
22
41
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Camazotz
BigDaddyJay18
Camazotz
2
4
0
0.5
L
Ah Muzen Cab
DerpScerp
Ah Muzen Cab
1
3
1
0.5
W
3
1
12
9
L
Shiva
Imp3ria
Shiva
1
6
0
0.17
W
6
1
5
8.5
L
Chronos
KingKalimari
Chronos
1
4
2
0.5
W
Sun Wukong
Linken123
Sun Wukong
6
1
5
8.5
W
5
1
11
10.5
L
Ymir
lakobos
Ymir
1
5
3
0.5
W
Geb
qroahh
Geb
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,267
Damage
45,160
73,503
Taken
80,981
58,396
Mitigated
52,596
17,302
Healing
13,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
BigDaddyJay18
Camazotz
11,115
2,876
0
5,744
19,163
9,312
0
2,552
16,408
0
66,757
L
Ah Muzen Cab
DerpScerp
Ah Muzen Cab
9,758
1,928
0
379
10,965
4,925
0
1,010
9,859
0
91,634
W
8,539
1,420
861
2,564
13,995
11,748
57
3,596
10,367
31,294
0
L
Shiva
Imp3ria
Shiva
8,489
1,978
0
3,796
18,321
12,590
0
899
16,246
584
60,307
W
10,989
5,801
0
3,503
12,418
5,456
994
831
11,567
0
101,413
L
Chronos
KingKalimari
Chronos
8,472
1,960
0
1,796
14,856
6,541
0
5,558
8,892
72,415
3,844
W
Sun Wukong
Linken123
Sun Wukong
14,904
4,514
0
6,610
18,696
20,712
74
762
17,915
0
86,905
W
14,733
6,504
0
2,883
14,976
8,950
0
5,192
9,618
0
94,520
L
Ymir
lakobos
Ymir
7,326
2,331
0
1,726
17,676
19,228
0
7,335
9,938
23,142
993
W
Geb
qroahh
Geb
10,102
1,023
0
881
13,418
11,530
0
5,641
7,523
56,861
3,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,370
Gold Earned
41,627
584
Minions Killed
514
0
Camps Cleared
0
1,774,295
Distance Traveled
1,730,275
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,881
464
84
5
0
384,607
4
L
Ah Muzen Cab
9,275
546
168
10
0
354,245
2
W
Nox
9,375
551
43
3
0
359,636
3
L
Shiva
8,131
478
97
6
0
328,989
8
W
Ullr
10,496
617
178
10
0
313,097
0
L
Chronos
8,497
500
145
9
0
324,680
2
W
Sun Wukong
10,890
641
135
8
0
324,296
1
W
Odin
9,684
570
119
7
0
392,615
0
L
Ymir
7,843
461
20
1
0
337,754
5
W
Geb
8,925
525
109
6
0
384,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role