Player Matchup

Susano
Susano
DATCRAZYCRAKA
Susano
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 34L
1,628 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FACKNOOK
Tsukuyomi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 27L
1,420 Elo+
Solo
Kukulkan
Kukulkan
Hyraltia
Kukulkan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,813 Elo+
Party 1
Sun Wukong
Sun Wukong
OPAZR
Sun Wukong
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 46L
1,461 Elo+
Party 2
Danzaburou
Danzaburou
Viegraff
Danzaburou
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,818 Elo+
Party 1
Team Averages
Level 91
1,500 SR
1,628 Elo+

VS

Team Averages
Level 117
1,457 SR
1,523 Elo+
Athena
Athena
EdgeMaxxing
Athena
Level 135
God Stats
0W - 2L
1,285 SR
Queue Stats
67W - 68L
1,285 Elo+
Party 3
Merlin
Merlin
Glizzlord
Merlin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,601 Elo+
Party 3
Xing Tian
Xing Tian
GodslayerProkill
Xing Tian
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
163W - 158L
1,599 Elo+
Solo
Bacchus
Bacchus
YeetOnMySkeet
Bacchus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 72L
1,630 Elo+
Solo
Maman Brigitte
Maman Brigitte
toxication78
Maman Brigitte
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 74L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 12
8,783
878
11,959
8,370
6,180
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
FACKNOOK
Tsukuyomi
15
7 / 2 / 11
9,228
923
11,129
8,427
5,142
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
Hyraltia
Kukulkan
15
4 / 3 / 7
8,741
874
11,528
7,706
4,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
OPAZR
Sun Wukong
15
1 / 1 / 16
8,277
828
10,602
9,757
10,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Viegraff
Danzaburou
13
3 / 2 / 14
8,747
875
10,516
6,979
3,670
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
1 / 3 / 8
8,214
821
7,053
16,500
21,334
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Glizzlord
Merlin
13
1 / 3 / 7
7,649
765
7,120
7,086
3,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Xing Tian
15
4 / 4 / 4
9,065
907
5,695
16,191
20,317
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
13
4 / 4 / 3
7,723
772
7,654
13,982
22,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maman Brigitte
toxication78
Maman Brigitte
13
0 / 6 / 7
7,290
729
2,167
10,072
5,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
39
20
Kills
10
10
Deaths
20
60
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
2
12
5.5
L
Athena
1
3
8
1.67
W
Tsukuyomi
FACKNOOK
Tsukuyomi
7
2
11
6.25
L
Merlin
Glizzlord
Merlin
1
3
7
1.5
L
Xing Tian
4
4
4
1.5
W
Kukulkan
Hyraltia
Kukulkan
4
3
7
2.5
W
Sun Wukong
OPAZR
Sun Wukong
1
1
16
9
W
Danzaburou
Viegraff
Danzaburou
3
2
14
5
L
Bacchus
4
4
3
1.38
L
Maman Brigitte
toxication78
Maman Brigitte
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,734
Damage
29,689
41,239
Taken
63,831
30,368
Mitigated
73,376
12,808
Healing
12,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,959
2,155
511
638
8,370
6,180
678
5,406
2,876
0
16,375
L
Athena
7,053
1,477
862
2,772
16,500
21,334
87
3,677
12,718
15,609
393
W
Tsukuyomi
FACKNOOK
Tsukuyomi
11,129
2,384
570
1,109
8,427
5,142
864
6,192
2,186
0
23,039
L
Merlin
Glizzlord
Merlin
7,120
502
2,198
948
7,086
3,765
538
215
6,871
19,650
0
L
Xing Tian
5,695
477
0
816
16,191
20,317
300
2,606
13,403
9,052
40
W
Kukulkan
Hyraltia
Kukulkan
11,528
1,250
1,387
1,149
7,706
4,493
463
6,318
1,256
24,291
0
W
Sun Wukong
OPAZR
Sun Wukong
10,602
2,015
2,406
3,231
9,757
10,883
274
5,909
3,550
0
18,566
W
Danzaburou
Viegraff
Danzaburou
10,516
4,084
739
1,068
6,979
3,670
2,172
4,690
2,115
0
15,978
L
Bacchus
7,654
615
1,438
2,263
13,982
22,547
238
2,764
11,081
11,307
0
L
Maman Brigitte
toxication78
Maman Brigitte
2,167
48
1,315
371
10,072
5,413
308
1,806
8,230
11,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,776
Gold Earned
39,941
106
Minions Killed
90
0
Camps Cleared
0
944,532
Distance Traveled
847,920
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,783
878
13
1
0
185,620
0
L
Athena
8,214
821
23
2
0
207,437
0
W
Tsukuyomi
9,228
923
26
3
0
205,044
0
L
Merlin
7,649
765
32
3
0
171,001
0
L
Xing Tian
9,065
907
11
1
0
156,791
0
W
Kukulkan
8,741
874
36
4
0
176,329
0
W
Sun Wukong
8,277
828
15
2
0
208,100
0
W
Danzaburou
8,747
875
16
2
0
169,439
0
L
Bacchus
7,723
772
4
0
0
167,696
0
L
Maman Brigitte
7,290
729
20
2
0
144,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role