Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
BEARGOAT79
Khepri
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 48L
1,452 Elo+
Solo
Ratatoskr
Ratatoskr
Dahnik
Ratatoskr
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 159L
1,597 Elo+
Solo
Ne Zha
Ne Zha
ItsFernGully
Ne Zha
Level 126
God Stats
0W - 4L
1,500 SR
Queue Stats
131W - 126L
1,773 Elo+
Party 1
Tiamat
Tiamat
Jagoss_Shade
Tiamat
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 26L
1,793 Elo+
Party 1
Team Averages
Level 118
1,500 SR
1,623 Elo+

VS

Team Averages
Level 84
1,414 SR
1,253 Elo+
Nemesis
Nemesis
Cooptown13
Nemesis
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,270 Elo+
Solo
Bastet
Bastet
CyberWitch99
Bastet
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,052 Elo+
Party 2
Sun Wukong
Sun Wukong
V-Endlesss-V
Sun Wukong
Level 15
God Stats
1W - 0L
1,285 SR
Queue Stats
9W - 16L
1,286 Elo+
Party 2
Xing Tian
Xing Tian
VailenLeostrife
Xing Tian
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,444 Elo+
Solo
Fenrir
Fenrir
bebbanturd
Fenrir
Level 156
God Stats
1W - 5L
1,285 SR
Queue Stats
230W - 234L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
1
0 / 0 / 0
2,476
248
0
13
5
Khepri
BEARGOAT79
Khepri
13
1 / 3 / 2
7,319
732
4,113
11,290
9,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
Dahnik
Ratatoskr
14
1 / 4 / 5
7,338
734
7,174
10,656
8,944
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
15
4 / 4 / 3
8,500
850
8,758
10,694
6,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Tiamat
15
2 / 5 / 4
7,956
796
7,951
11,512
10,264
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cooptown13
Nemesis
16
6 / 2 / 5
10,030
1,003
7,120
10,456
10,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
15
4 / 2 / 9
8,978
898
9,717
7,891
3,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
V-Endlesss-V
Sun Wukong
14
1 / 3 / 10
7,987
799
5,463
9,117
7,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Xing Tian
VailenLeostrife
Xing Tian
14
1 / 1 / 12
8,911
891
10,816
11,682
13,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
bebbanturd
Fenrir
15
4 / 2 / 10
8,853
885
7,273
9,137
9,224
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
8
Kills
16
16
Deaths
10
14
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
0
0
0
L
Khepri
BEARGOAT79
Khepri
1
3
2
0.67
W
Nemesis
Cooptown13
Nemesis
6
2
5
4.25
W
Bastet
4
2
9
4.25
L
Ratatoskr
Dahnik
Ratatoskr
1
4
5
0.88
L
Ne Zha
4
4
3
1.38
L
Tiamat
2
5
4
0.8
W
Sun Wukong
V-Endlesss-V
Sun Wukong
1
3
10
2
W
Xing Tian
VailenLeostrife
Xing Tian
1
1
12
7
W
Fenrir
bebbanturd
Fenrir
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,996
Damage
40,389
44,165
Taken
48,283
34,470
Mitigated
44,705
7,676
Healing
14,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
0
0
0
0
13
5
0
0
13
0
0
L
Khepri
BEARGOAT79
Khepri
4,113
262
1,826
1,931
11,290
9,161
0
3,787
6,964
10,790
824
W
Nemesis
Cooptown13
Nemesis
7,120
2,092
1,099
2,780
10,456
10,540
2,217
2,868
7,588
0
22,209
W
Bastet
9,717
2,476
676
1,355
7,891
3,797
1,461
2,455
5,436
0
17,330
L
Ratatoskr
Dahnik
Ratatoskr
7,174
1,194
152
331
10,656
8,944
0
2,651
7,498
0
10,941
L
Ne Zha
8,758
1,841
234
1,631
10,694
6,096
0
2,094
8,008
0
18,771
L
Tiamat
7,951
889
271
1,300
11,512
10,264
0
2,055
8,772
19,912
0
W
Sun Wukong
V-Endlesss-V
Sun Wukong
5,463
744
658
1,840
9,117
7,930
915
1,456
7,661
0
12,498
W
Xing Tian
VailenLeostrife
Xing Tian
10,816
437
1,036
2,557
11,682
13,214
891
2,898
8,784
20,657
1,265
W
Fenrir
bebbanturd
Fenrir
7,273
1,434
1,056
1,742
9,137
9,224
1,796
2,012
7,125
0
13,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,589
Gold Earned
44,759
70
Minions Killed
124
0
Camps Cleared
0
627,334
Distance Traveled
1,016,628
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
2,476
248
0
0
0
0
0
L
Khepri
7,319
732
21
2
0
134,584
0
W
Nemesis
10,030
1,003
54
5
0
195,625
0
W
Bastet
8,978
898
18
2
0
209,330
0
L
Ratatoskr
7,338
734
19
2
0
176,324
0
L
Ne Zha
8,500
850
12
1
0
158,396
0
L
Tiamat
7,956
796
18
2
0
158,030
0
W
Sun Wukong
7,987
799
18
2
0
185,434
0
W
Xing Tian
8,911
891
19
2
0
222,031
0
W
Fenrir
8,853
885
15
2
0
204,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role