Player Matchup

Khepri
Khepri
EreckDragonflame
Khepri
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 5L
1,089 Elo+
Party 1
Fenrir
Fenrir
SymphonicFolly
Fenrir
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,089 Elo+
Party 1
Mulan
Mulan
malicide
Mulan
Level 63
God Stats
1W - 1L
1,274 SR
Queue Stats
2W - 5L
1,089 Elo+
Party 1
Team Averages
Level 74
1,425 SR
1,089 Elo+

VS

Team Averages
Level 77
1,539 SR
1,398 Elo+
Yu Huang
Yu Huang
Greedy_Potato9_9
Yu Huang
Level 68
God Stats
3W - 4L
1,618 SR
Queue Stats
83W - 100L
1,394 Elo+
Solo
Hercules
Hercules
Tender boy4952
Hercules
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 70L
1,416 Elo+
Solo
Thanatos
Thanatos
steveassassin21
Thanatos
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 58L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 8
7,358
736
3,821
8,492
7,251
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 1 / 4
8,278
828
8,750
11,450
10,019
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
malicide
Mulan
13
3 / 0 / 5
7,770
777
6,552
8,573
6,333
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
6,899
690
8,767
7,808
3,418
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hercules
12
2 / 0 / 1
7,291
729
7,130
8,505
5,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
11
1 / 7 / 2
6,751
675
4,066
9,335
3,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
10
Kills
3
3
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
L
0
3
3
0.5
W
6
1
4
8
L
Hercules
2
0
1
2.5
W
Mulan
malicide
Mulan
3
0
5
5.5
L
Thanatos
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,123
Damage
19,963
28,515
Taken
25,648
23,603
Mitigated
13,332
4,992
Healing
5,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,821
243
224
429
8,492
7,251
0
2,140
6,328
10,917
1,359
L
8,767
868
0
1,180
7,808
3,418
301
1,608
6,195
29,898
0
W
8,750
1,704
138
1,335
11,450
10,019
264
4,650
6,800
0
21,299
L
Hercules
7,130
3,140
189
2,643
8,505
5,927
242
1,226
7,271
0
24,178
W
Mulan
malicide
Mulan
6,552
776
367
2,499
8,573
6,333
87
2,133
6,440
0
28,079
L
Thanatos
4,066
1,395
0
1,776
9,335
3,987
0
683
8,631
0
12,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,406
Gold Earned
20,941
86
Minions Killed
98
0
Camps Cleared
0
619,975
Distance Traveled
532,600
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,358
736
22
2
0
202,152
0
L
Yu Huang
6,899
690
45
5
0
173,413
0
W
Fenrir
8,278
828
18
2
0
213,406
0
L
Hercules
7,291
729
32
3
0
190,076
0
W
Mulan
7,770
777
46
5
0
204,417
0
L
Thanatos
6,751
675
21
2
0
169,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role