Player Matchup

Bellona
Bellona
Silver I
 
Bellona
Silver I
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bake Kujira
Bake Kujira
Gold III
Teldr
Bake Kujira
Gold III
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 28L
1,647 MMR
Solo
Artemis
Artemis
Silver I
brillz
Artemis
Silver I
Level 118
God Stats
5W - 3L
1,432 SR
Queue Stats
31W - 34L
1,652 MMR
Solo
Pele
Pele
Silver I
ebone0811
Pele
Silver I
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 43L
1,636 MMR
Solo
Kukulkan
Kukulkan
Silver I
frostfirejay
Kukulkan
Silver I
Level 158
God Stats
11W - 10L
1,500 SR
Queue Stats
113W - 98L
1,640 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,486 SR
1,615 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 181
1,580 SR
1,650 MMR
Rama
Rama
Silver I
Athozz1926
Rama
Silver I
Level 181
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 29L
1,632 MMR
Party 1
Nemesis
Nemesis
Gold IV
DeathChasingYou
Nemesis
Gold IV
Level 167
God Stats
3W - 1L
1,500 SR
Queue Stats
116W - 110L
1,631 MMR
Solo
Discordia
Discordia
Silver I
Nanachi L
Discordia
Silver I
Level 211
God Stats
13W - 14L
1,900 SR
Queue Stats
117W - 111L
1,723 MMR
Party 2
Tiamat
Tiamat
Silver II
iHappyPain
Tiamat
Silver II
Level 161
God Stats
3W - 4L
1,500 SR
Queue Stats
132W - 139L
1,633 MMR
Party 2
Kuzenbo
Kuzenbo
Silver I
kevwil
Kuzenbo
Silver I
Level 184
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,632 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
0 / 0 / 2
9,128
609
6,723
14,331
14,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bake Kujira
Teldr
Bake Kujira
13
1 / 1 / 3
7,711
514
5,148
10,873
8,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Artemis
brillz
Artemis
13
2 / 6 / 2
7,984
532
9,780
11,551
5,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
15
4 / 2 / 0
8,283
552
4,982
13,564
6,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
frostfirejay
Kukulkan
14
0 / 2 / 1
8,252
550
4,448
7,233
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
MerlinNikeOsirisThanatos

VS

Bans
HachimanAthenaThorSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 1
9,426
628
8,685
9,655
4,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 2 / 3
5,524
368
1,962
5,320
2,003
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Nanachi L
Discordia
15
3 / 1 / 1
8,052
537
5,924
7,343
2,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
iHappyPain
Tiamat
13
0 / 1 / 0
6,931
462
7,593
11,204
13,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kuzenbo
kevwil
Kuzenbo
12
1 / 1 / 5
7,441
496
8,005
12,230
14,743
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
7
Kills
11
11
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
2
1
L
7
2
1
3.75
L
0
2
3
0.75
L
Discordia
Nanachi L
Discordia
3
1
1
3.5
W
Bake Kujira
Teldr
Bake Kujira
1
1
3
2.5
W
Artemis
brillz
Artemis
2
6
2
0.5
W
Pele
4
2
0
2
W
Kukulkan
frostfirejay
Kukulkan
0
2
1
0.25
L
Tiamat
iHappyPain
Tiamat
0
1
0
0
L
Kuzenbo
kevwil
Kuzenbo
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,081
Damage
32,169
57,552
Taken
45,752
38,501
Mitigated
37,942
17,912
Healing
11,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,723
2,232
0
8,798
14,331
14,774
663
7,230
7,101
0
75,707
L
8,685
7,071
0
2,462
9,655
4,427
0
1,426
8,229
0
78,510
L
1,962
1,012
0
720
5,320
2,003
0
252
5,068
0
23,836
L
Discordia
Nanachi L
Discordia
5,924
181
0
875
7,343
2,800
0
3,024
4,319
67,707
0
W
Bake Kujira
Teldr
Bake Kujira
5,148
1,992
0
2,347
10,873
8,954
64
3,404
7,366
37,581
0
W
Artemis
brillz
Artemis
9,780
6,396
0
2,033
11,551
5,190
0
2,112
9,439
0
62,423
W
Pele
4,982
974
0
3,888
13,564
6,510
0
3,192
10,282
0
68,495
W
Kukulkan
frostfirejay
Kukulkan
4,448
491
0
846
7,233
3,073
0
5,306
1,591
80,985
230
L
Tiamat
iHappyPain
Tiamat
7,593
1,328
0
5,677
11,204
13,969
0
0
11,204
52,185
0
L
Kuzenbo
kevwil
Kuzenbo
8,005
2,656
0
2,198
12,230
14,743
0
4,845
7,385
26,580
1,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,358
Gold Earned
37,374
538
Minions Killed
451
0
Camps Cleared
0
1,412,748
Distance Traveled
1,297,969
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,128
609
147
10
0
253,202
0
L
Rama
9,426
628
140
9
0
263,301
3
L
Nemesis
5,524
368
46
3
0
168,119
0
L
Discordia
8,052
537
151
10
0
282,712
5
W
Bake Kujira
7,711
514
49
3
0
315,916
3
W
Artemis
7,984
532
103
7
0
248,207
0
W
Pele
8,283
552
95
6
0
299,874
0
W
Kukulkan
8,252
550
144
10
0
295,549
0
L
Tiamat
6,931
462
86
6
0
254,173
5
L
Kuzenbo
7,441
496
28
2
0
329,664
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role