Player Matchup

Hachiman
Hachiman
HistoryPuff
Hachiman
Level 88
God Stats
6W - 7L
1,717 SR
Queue Stats
151W - 167L
1,485 Elo+
Party 1
Shiva
Shiva
KnownInsanity
Shiva
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 57L
1,535 Elo+
Party 1
Scylla
Scylla
MilkTeaSpring
Scylla
Level 52
God Stats
14W - 18L
1,500 SR
Queue Stats
34W - 53L
1,392 Elo+
Party 1
Cerberus
Cerberus
Signadog
Cerberus
Level 25
God Stats
15W - 11L
1,481 SR
Queue Stats
71W - 75L
1,544 Elo+
Party 1
Izanami
Izanami
bipsie
Izanami
Level 67
God Stats
8W - 4L
1,615 SR
Queue Stats
297W - 284L
1,534 Elo+
Party 1
Team Averages
Level 63
1,563 SR
1,498 Elo+

VS

Team Averages
Level 51
1,421 SR
1,400 Elo+
Anubis
Anubis
CaukSlapz7
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Thanatos
Thanatos
GeorgeBushJr611
Thanatos
Level 40
God Stats
10W - 14L
1,156 SR
Queue Stats
44W - 31L
1,240 Elo+
Solo
Bacchus
Bacchus
PumpedBY_Javier
Bacchus
Level 41
God Stats
0W - 3L
1,264 SR
Queue Stats
25W - 39L
1,269 Elo+
Solo
Gilgamesh
Gilgamesh
TalkingBen-1
Gilgamesh
Level 141
God Stats
1W - 1L
1,684 SR
Queue Stats
2W - 4L
1,491 Elo+
Party 2
Izanami
Izanami
annaisbetteryo
Izanami
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HistoryPuff
Hachiman
15
5 / 1 / 3
8,351
597
9,422
9,880
4,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 1 / 0
7,130
509
7,117
14,959
14,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 2 / 3
6,939
496
4,007
6,853
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Signadog
Cerberus
11
0 / 2 / 2
6,873
491
3,091
11,884
8,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
bipsie
Izanami
15
2 / 0 / 2
7,978
570
5,844
9,538
3,978
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CaukSlapz7
Anubis
11
0 / 2 / 3
6,732
481
2,454
6,801
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
14
4 / 3 / 1
7,666
548
9,260
13,955
6,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 2
6,760
483
4,186
7,727
6,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
TalkingBen-1
Gilgamesh
16
1 / 0 / 0
9,240
660
11,425
14,203
16,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 4 / 1
6,729
481
4,322
8,525
2,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
8
Kills
6
6
Deaths
9
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
CaukSlapz7
Anubis
0
2
3
0.75
L
Thanatos
4
3
1
1.5
W
Hachiman
HistoryPuff
Hachiman
5
1
3
6.5
W
0
1
0
0
W
1
2
3
1.25
L
1
0
2
2
W
Cerberus
Signadog
Cerberus
0
2
2
0.5
L
Gilgamesh
TalkingBen-1
Gilgamesh
1
0
0
1
L
0
4
1
0.13
W
Izanami
bipsie
Izanami
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,481
Damage
31,647
53,114
Taken
51,211
33,028
Mitigated
35,611
16,857
Healing
20,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
CaukSlapz7
Anubis
2,454
119
0
1,031
6,801
2,844
0
2,486
4,315
41,282
0
L
Thanatos
9,260
1,726
0
10,305
13,955
6,544
0
1,732
12,223
0
64,780
W
Hachiman
HistoryPuff
Hachiman
9,422
5,396
0
3,513
9,880
4,158
0
605
9,187
0
70,167
W
7,117
1,027
0
5,561
14,959
14,837
0
0
13,852
0
52,410
W
4,007
345
0
693
6,853
1,986
689
0
6,853
38,582
0
L
4,186
711
0
2,105
7,727
6,654
0
2,287
5,440
16,112
0
W
Cerberus
Signadog
Cerberus
3,091
312
0
3,830
11,884
8,069
548
3,951
7,933
19,764
0
L
Gilgamesh
TalkingBen-1
Gilgamesh
11,425
3,203
0
5,436
14,203
16,644
144
0
13,145
0
87,800
L
4,322
3,562
0
1,396
8,525
2,925
0
593
7,932
0
51,616
W
Izanami
bipsie
Izanami
5,844
3,560
0
3,260
9,538
3,978
497
2,084
7,403
0
77,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,271
Gold Earned
37,127
442
Minions Killed
406
0
Camps Cleared
0
1,402,966
Distance Traveled
1,295,361
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,732
481
81
6
0
226,134
0
L
Thanatos
7,666
548
79
6
0
306,436
0
W
Hachiman
8,351
597
99
7
0
277,842
0
W
Shiva
7,130
509
94
7
0
278,744
0
W
Scylla
6,939
496
73
5
0
264,872
0
L
Bacchus
6,760
483
23
2
0
272,988
0
W
Cerberus
6,873
491
39
3
0
283,124
1
L
Gilgamesh
9,240
660
144
10
0
272,315
2
L
Izanami
6,729
481
79
6
0
217,488
0
W
Izanami
7,978
570
137
10
0
298,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role