Player Matchup

Kukulkan
Kukulkan
CIutch Daddy
Kukulkan
Level 129
God Stats
7W - 5L
1,500 SR
Queue Stats
42W - 41L
1,457 Elo+
Party 2
Neith
Neith
KingOfManUtd10
Neith
Level 65
God Stats
27W - 24L
1,613 SR
Queue Stats
49W - 46L
1,536 Elo+
Party 2
Thor
Thor
joeker03
Thor
Level 115
God Stats
2W - 4L
1,500 SR
Queue Stats
19W - 15L
1,536 Elo+
Party 2
Team Averages
Level 103
1,538 SR
1,510 Elo+

VS

Team Averages
Level 121
1,485 SR
1,427 Elo+
Aphrodite
Aphrodite
MARCELLA WOLF
Aphrodite
Level 110
God Stats
0W - 1L
1,455 SR
Queue Stats
21W - 20L
1,725 Elo+
Solo
Ratatoskr
Ratatoskr
NЄcrØmancer
Ratatoskr
Level 132
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 30L
1,278 Elo+
Party 1
Kuzenbo
Kuzenbo
rayqc92
Kuzenbo
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 29L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CIutch Daddy
Kukulkan
15
3 / 4 / 11
10,662
762
16,955
11,082
4,812
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
14 / 4 / 3
12,984
927
19,496
11,823
5,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
13
1 / 11 / 10
9,580
684
10,822
15,914
7,203
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MARCELLA WOLF
Aphrodite
14
2 / 7 / 11
9,416
673
8,500
16,113
8,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ratatoskr
NЄcrØmancer
Ratatoskr
14
7 / 5 / 8
10,630
759
10,945
24,864
16,333
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kuzenbo
rayqc92
Kuzenbo
15
10 / 6 / 7
10,817
773
12,324
17,286
14,059
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
45
18
Kills
19
19
Deaths
18
24
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CIutch Daddy
Kukulkan
3
4
11
2.13
W
14
4
3
3.88
L
Aphrodite
MARCELLA WOLF
Aphrodite
2
7
11
1.07
L
Ratatoskr
NЄcrØmancer
Ratatoskr
7
5
8
2.2
W
Thor
1
11
10
0.55
L
Kuzenbo
rayqc92
Kuzenbo
10
6
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,273
Damage
31,769
38,819
Taken
58,263
17,583
Mitigated
38,493
5,039
Healing
14,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CIutch Daddy
Kukulkan
16,955
1,465
0
1,043
11,082
4,812
788
6,412
4,625
59,527
0
W
19,496
11,873
0
3,541
11,823
5,568
2,113
6,109
5,699
0
42,006
L
Aphrodite
MARCELLA WOLF
Aphrodite
8,500
1,950
2,671
3,806
16,113
8,101
174
6,258
9,841
26,405
0
L
Ratatoskr
NЄcrØmancer
Ratatoskr
10,945
3,423
0
6,486
24,864
16,333
102
5,723
19,100
0
39,272
W
Thor
10,822
3,041
0
455
15,914
7,203
0
8,095
7,804
393
21,726
L
Kuzenbo
rayqc92
Kuzenbo
12,324
2,937
0
1,281
17,286
14,059
11
5,349
11,909
29,558
2,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,226
Gold Earned
30,863
134
Minions Killed
135
0
Camps Cleared
0
659,276
Distance Traveled
636,652
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,662
762
71
5
0
241,694
0
W
Neith
12,984
927
46
3
0
229,214
0
L
Aphrodite
9,416
673
37
3
0
194,730
2
L
Ratatoskr
10,630
759
64
5
0
226,326
0
W
Thor
9,580
684
17
1
0
188,368
0
L
Kuzenbo
10,817
773
34
2
0
215,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role