Player Matchup

Mulan
Mulan
BallsInYahMouf
Mulan
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 12L
1,770 Elo+
Party 2
Zhong Kui
Zhong Kui
Cryo_Surge
Zhong Kui
Level 159
God Stats
2W - 3L
1,814 SR
Queue Stats
276W - 290L
1,224 Elo+
Solo
Chang'e
Chang'e
LeeThrowing
Chang'e
Level 122
God Stats
0W - 3L
1,254 SR
Queue Stats
86W - 88L
1,398 Elo+
Solo
Da Ji
Da Ji
Magic8bal
Da Ji
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 130L
1,500 Elo+
Solo
Rama
Rama
MixerMan
Rama
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,526 Elo+
Party 2
Team Averages
Level 113
1,513 SR
1,484 Elo+

VS

Team Averages
Level 154
1,630 SR
1,887 Elo+
Chang'e
Chang'e
ItzDonJose
Chang'e
Level 147
God Stats
4W - 1L
1,500 SR
Queue Stats
58W - 63L
1,227 Elo+
Solo
Sun Wukong
Sun Wukong
KStav
Sun Wukong
Level 159
God Stats
3W - 0L
1,703 SR
Queue Stats
40W - 21L
2,093 Elo+
Party 1
Pele
Pele
Shôrt
Pele
Level 180
God Stats
4W - 2L
1,733 SR
Queue Stats
62W - 29L
2,001 Elo+
Party 1
Danzaburou
Danzaburou
murppp
Danzaburou
Level 126
God Stats
5W - 2L
1,715 SR
Queue Stats
53W - 28L
2,105 Elo+
Party 1
Maui
Maui
xbalq
Maui
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 10L
2,007 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 7
8,549
475
11,371
17,646
18,419
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
Cryo_Surge
Zhong Kui
15
0 / 2 / 0
8,998
500
9,170
17,294
15,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chang'e
LeeThrowing
Chang'e
14
0 / 4 / 3
8,451
470
8,201
13,077
4,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Magic8bal
Da Ji
14
2 / 4 / 2
8,072
448
6,547
15,715
6,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
17
6 / 3 / 1
10,640
591
13,621
10,262
5,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ItzDonJose
Chang'e
15
1 / 4 / 5
8,969
498
8,691
14,613
6,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
KStav
Sun Wukong
17
1 / 0 / 4
10,274
571
10,616
16,991
18,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
Shôrt
Pele
19
11 / 1 / 4
10,965
609
13,755
16,038
7,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
murppp
Danzaburou
17
4 / 4 / 7
10,536
585
10,487
10,106
5,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Maui
xbalq
Maui
15
3 / 1 / 13
9,688
538
7,783
18,686
20,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
10
Kills
20
20
Deaths
10
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
7
7
0.79
L
Zhong Kui
Cryo_Surge
Zhong Kui
0
2
0
0
W
Chang'e
ItzDonJose
Chang'e
1
4
5
0.88
W
Sun Wukong
KStav
Sun Wukong
1
0
4
3
L
Chang'e
LeeThrowing
Chang'e
0
4
3
0.38
L
Da Ji
Magic8bal
Da Ji
2
4
2
0.75
L
Rama
6
3
1
2.17
W
Pele
Shôrt
Pele
11
1
4
13
W
Danzaburou
murppp
Danzaburou
4
4
7
1.88
W
Maui
xbalq
Maui
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,910
Damage
51,332
73,994
Taken
76,434
50,320
Mitigated
58,796
23,272
Healing
27,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,371
1,293
0
3,174
17,646
18,419
0
5,246
12,349
3,866
25,201
L
Zhong Kui
Cryo_Surge
Zhong Kui
9,170
1,779
0
8,876
17,294
15,171
6
250
15,930
77,179
2,996
W
Chang'e
ItzDonJose
Chang'e
8,691
816
1,200
6,014
14,613
6,816
203
3,417
11,196
74,997
0
W
Sun Wukong
KStav
Sun Wukong
10,616
2,160
0
4,671
16,991
18,393
26
8,478
8,513
0
85,167
L
Chang'e
LeeThrowing
Chang'e
8,201
410
1,025
4,560
13,077
4,858
0
4,825
8,252
63,974
5,373
L
Da Ji
Magic8bal
Da Ji
6,547
1,414
0
2,663
15,715
6,556
0
4,074
11,593
0
66,535
L
Rama
13,621
10,908
0
2,974
10,262
5,316
501
2,079
8,129
0
99,686
W
Pele
Shôrt
Pele
13,755
3,485
0
9,425
16,038
7,924
0
3,811
12,227
0
107,270
W
Danzaburou
murppp
Danzaburou
10,487
7,471
0
3,448
10,106
5,290
220
337
9,769
0
102,707
W
Maui
xbalq
Maui
7,783
1,801
0
2,740
18,686
20,373
0
2,198
16,488
25,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,710
Gold Earned
50,432
558
Minions Killed
607
0
Camps Cleared
0
1,681,927
Distance Traveled
1,798,449
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,549
475
23
1
0
344,575
5
L
Zhong Kui
8,998
500
140
8
0
330,700
5
W
Chang'e
8,969
498
122
7
0
342,107
4
W
Sun Wukong
10,274
571
154
9
0
381,886
2
L
Chang'e
8,451
470
128
7
0
339,706
3
L
Da Ji
8,072
448
90
5
0
372,546
4
L
Rama
10,640
591
177
10
0
294,400
4
W
Pele
10,965
609
136
8
0
410,149
2
W
Danzaburou
10,536
585
174
10
0
307,429
4
W
Maui
9,688
538
21
1
0
356,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role