Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
DetectiveKimble1
Surtr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,299 Elo+
Party 1
Arachne
Arachne
JamaicanBaron
Arachne
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,299 Elo+
Party 1
Charon
Charon
OnePunchNelly
Charon
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
OnePunchZaii
Ix Chel
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 115
1,500 SR
1,420 Elo+

VS

Team Averages
Level 109
1,500 SR
1,540 Elo+
Bellona
Bellona
KHRemind
Bellona
Level 129
God Stats
5W - 2L
1,500 SR
Queue Stats
113W - 94L
1,456 Elo+
Solo
Anubis
Anubis
KingTesla
Anubis
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 41L
1,354 Elo+
Solo
Pele
Pele
Midnyhts
Pele
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
60W - 69L
1,739 Elo+
Solo
Ao Kuang
Ao Kuang
ShelledMars
Ao Kuang
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 15L
1,397 Elo+
Solo
Heimdallr
Heimdallr
opmat
Heimdallr
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 33L
1,754 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
7
0 / 4 / 0
4,189
419
1,606
6,514
2,024
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
0 / 1 / 0
5,220
522
3,723
7,888
4,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Arachne
8
0 / 1 / 0
4,395
440
2,185
9,466
3,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
1 / 2 / 0
5,252
525
3,010
7,637
4,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Ix Chel
OnePunchZaii
Ix Chel
9
0 / 3 / 1
5,066
507
3,567
5,490
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KHRemind
Bellona
11
1 / 0 / 0
6,366
637
5,027
8,715
8,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
KingTesla
Anubis
10
1 / 1 / 2
6,079
608
4,852
5,860
3,227
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
10
2 / 0 / 2
5,800
580
4,800
7,148
2,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ao Kuang
ShelledMars
Ao Kuang
10
3 / 0 / 3
6,199
620
4,142
4,470
2,632
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
opmat
Heimdallr
11
4 / 0 / 0
6,455
646
4,899
5,647
2,293
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
11
11
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
4
0
0
L
0
1
0
0
L
Arachne
0
1
0
0
W
Bellona
KHRemind
Bellona
1
0
0
1
W
Anubis
KingTesla
Anubis
1
1
2
2
W
Pele
2
0
2
3
L
1
2
0
0.5
L
Ix Chel
OnePunchZaii
Ix Chel
0
3
1
0.17
W
Ao Kuang
ShelledMars
Ao Kuang
3
0
3
4.5
W
Heimdallr
opmat
Heimdallr
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,091
Damage
23,720
36,995
Taken
31,840
16,741
Mitigated
19,858
7,217
Healing
14,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
1,606
1,257
0
1,352
6,514
2,024
0
326
6,188
0
15,932
L
3,723
1,514
0
1,933
7,888
4,848
0
0
7,888
785
33,646
L
Arachne
2,185
1,300
0
2,053
9,466
3,465
0
1,930
7,536
0
24,752
W
Bellona
KHRemind
Bellona
5,027
1,493
0
4,988
8,715
8,774
0
208
8,507
0
47,124
W
Anubis
KingTesla
Anubis
4,852
289
0
3,181
5,860
3,227
92
3,474
2,386
45,352
1,550
W
Pele
4,800
995
0
1,663
7,148
2,932
0
924
6,224
0
54,553
L
3,010
754
47
1,428
7,637
4,793
0
3,508
4,129
22,087
2,200
L
Ix Chel
OnePunchZaii
Ix Chel
3,567
419
52
352
5,490
1,611
0
3,056
2,434
37,572
0
W
Ao Kuang
ShelledMars
Ao Kuang
4,142
878
220
1,933
4,470
2,632
0
1,326
3,144
14,670
1,254
W
Heimdallr
opmat
Heimdallr
4,899
2,121
0
2,427
5,647
2,293
1,062
798
4,849
0
47,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,122
Gold Earned
30,899
238
Minions Killed
371
0
Camps Cleared
0
970,931
Distance Traveled
992,477
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,189
419
35
4
0
229,000
2
L
Surtr
5,220
522
71
7
0
168,093
0
L
Arachne
4,395
440
43
4
0
199,904
0
W
Bellona
6,366
637
103
10
0
180,149
0
W
Anubis
6,079
608
84
8
0
188,052
2
W
Pele
5,800
580
83
8
0
226,802
0
L
Charon
5,252
525
25
3
0
184,183
0
L
Ix Chel
5,066
507
64
6
0
189,751
0
W
Ao Kuang
6,199
620
22
2
0
209,590
1
W
Heimdallr
6,455
646
79
8
0
187,884
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role