Player Matchup

Izanami
Izanami
BuckBucking
Izanami
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
CptCaveMan1492
Discordia
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,305 Elo+
Party 1
Sun Wukong
Sun Wukong
misterkill20
Sun Wukong
Level 95
God Stats
9W - 2L
1,834 SR
Queue Stats
46W - 39L
1,533 Elo+
Solo
Team Averages
Level 94
1,611 SR
1,446 Elo+

VS

Team Averages
Level 103
1,500 SR
1,471 Elo+
Ishtar
Ishtar
LuminousShield
Ishtar
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 46L
1,470 Elo+
Solo
Maui
Maui
VONGOLA IVXX
Maui
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
58W - 57L
1,500 Elo+
Solo
Kukulkan
Kukulkan
dat_way545
Kukulkan
Level 89
God Stats
8W - 4L
1,500 SR
Queue Stats
309W - 287L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BuckBucking
Izanami
12
0 / 2 / 1
6,944
631
3,721
7,953
3,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Discordia
CptCaveMan1492
Discordia
11
1 / 1 / 2
7,194
654
8,124
5,159
2,029
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
misterkill20
Sun Wukong
12
2 / 1 / 1
7,602
691
5,577
11,487
12,655
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,384
671
5,362
7,620
2,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 0 / 1
6,986
635
4,703
9,318
6,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
dat_way545
Kukulkan
13
3 / 1 / 1
8,249
750
8,441
5,716
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
3
Kills
4
4
Deaths
3
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
BuckBucking
Izanami
0
2
1
0.25
W
Discordia
CptCaveMan1492
Discordia
1
1
2
2
L
1
2
2
1
L
0
0
1
0.5
L
Kukulkan
dat_way545
Kukulkan
3
1
1
3.5
W
Sun Wukong
misterkill20
Sun Wukong
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,422
Damage
18,506
24,599
Taken
22,654
18,110
Mitigated
11,821
4,562
Healing
2,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BuckBucking
Izanami
3,721
1,639
186
870
7,953
3,426
0
5,463
2,453
0
21,580
W
Discordia
CptCaveMan1492
Discordia
8,124
269
0
182
5,159
2,029
0
2,459
2,700
24,385
0
L
5,362
2,538
146
393
7,620
2,631
88
3,096
4,524
0
21,755
L
4,703
1,091
326
971
9,318
6,444
0
3,669
5,649
10,940
2,046
L
Kukulkan
dat_way545
Kukulkan
8,441
339
0
1,009
5,716
2,746
865
1,386
4,330
41,038
367
W
Sun Wukong
misterkill20
Sun Wukong
5,577
901
190
3,134
11,487
12,655
0
4,334
7,130
0
22,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,740
Gold Earned
22,619
107
Minions Killed
126
0
Camps Cleared
0
598,724
Distance Traveled
524,612
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,944
631
54
5
0
190,356
1
W
Discordia
7,194
654
30
3
0
192,586
0
L
Ishtar
7,384
671
38
3
0
156,619
0
L
Maui
6,986
635
14
1
0
182,233
0
L
Kukulkan
8,249
750
74
7
0
185,760
0
W
Sun Wukong
7,602
691
23
2
0
215,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role