Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ButterflyFx8226
Ah Muzen Cab
Level 61
God Stats
26W - 31L
1,627 SR
Queue Stats
48W - 56L
1,785 Elo+
Solo
Arachne
Arachne
TrvlingGamer
Arachne
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 103L
1,408 Elo+
Solo
Danzaburou
Danzaburou
crazymk
Danzaburou
Level 58
God Stats
13W - 3L
1,695 SR
Queue Stats
35W - 17L
1,820 Elo+
Party 1
Baron Samedi
Baron Samedi
lukedukeQc
Baron Samedi
Level 67
God Stats
4W - 0L
1,842 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
xesabest
Cliodhna
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Team Averages
Level 44
1,633 SR
1,603 Elo+

VS

Team Averages
Level 68
1,516 SR
1,510 Elo+
Anubis
Anubis
Dark Spartan789
Anubis
Level 67
God Stats
12W - 5L
1,796 SR
Queue Stats
92W - 99L
1,734 Elo+
Solo
Cthulhu
Cthulhu
TranMan_14
Cthulhu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,408 Elo+
Party 2
Tiamat
Tiamat
Tranp123
Tiamat
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,408 Elo+
Party 2
Ravana
Ravana
cheeksmcslappin
Ravana
Level 61
God Stats
3W - 3L
1,285 SR
Queue Stats
4W - 13L
1,500 Elo+
Solo
Poseidon
Poseidon
noor923
Poseidon
Level 83
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ButterflyFx8226
Ah Muzen Cab
17
4 / 0 / 14
10,448
1,045
8,430
7,832
3,122
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
TrvlingGamer
Arachne
17
13 / 2 / 10
12,364
1,236
20,645
14,110
7,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
crazymk
Danzaburou
19
5 / 0 / 22
12,121
1,212
19,013
8,169
3,735
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
lukedukeQc
Baron Samedi
18
7 / 0 / 22
12,082
1,208
15,605
5,127
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
xesabest
Cliodhna
16
6 / 3 / 9
10,856
1,086
9,295
11,543
4,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

269

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 3
10,702
1,070
14,029
17,650
8,687
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cthulhu
TranMan_14
Cthulhu
15
1 / 5 / 1
9,498
950
6,674
21,294
19,490
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
Tranp123
Tiamat
15
0 / 9 / 2
9,015
902
2,713
15,683
7,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 2 / 3
9,971
997
6,610
9,430
10,467
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
noor923
Poseidon
15
1 / 11 / 3
9,889
989
11,468
16,000
5,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
17
35
Kills
5
5
Deaths
35
77
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ButterflyFx8226
Ah Muzen Cab
4
0
14
11
L
2
8
3
0.44
L
Cthulhu
TranMan_14
Cthulhu
1
5
1
0.3
L
Tiamat
Tranp123
Tiamat
0
9
2
0.11
W
Arachne
TrvlingGamer
Arachne
13
2
10
9
L
1
2
3
1.25
W
Danzaburou
crazymk
Danzaburou
5
0
22
16
W
Baron Samedi
lukedukeQc
Baron Samedi
7
0
22
18
L
Poseidon
noor923
Poseidon
1
11
3
0.23
W
Cliodhna
xesabest
Cliodhna
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,988
Damage
41,494
46,781
Taken
80,057
20,706
Mitigated
51,910
13,312
Healing
3,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ButterflyFx8226
Ah Muzen Cab
8,430
6,816
0
0
7,832
3,122
0
6,531
1,301
108
20,230
L
14,029
439
0
2,222
17,650
8,687
0
4,339
13,311
48,783
0
L
Cthulhu
TranMan_14
Cthulhu
6,674
304
0
37
21,294
19,490
0
3,922
17,372
22,975
0
L
Tiamat
Tranp123
Tiamat
2,713
319
0
390
15,683
7,687
0
2,648
12,783
8,773
0
W
Arachne
TrvlingGamer
Arachne
20,645
13,760
0
4,060
14,110
7,249
0
8,357
5,753
0
37,097
L
6,610
1,257
0
423
9,430
10,467
0
1,364
8,066
0
16,091
W
Danzaburou
crazymk
Danzaburou
19,013
9,550
0
2,251
8,169
3,735
0
6,503
1,666
0
40,977
W
Baron Samedi
lukedukeQc
Baron Samedi
15,605
907
3,594
3,407
5,127
2,582
0
4,090
1,037
33,194
0
L
Poseidon
noor923
Poseidon
11,468
1,351
0
0
16,000
5,579
0
3,332
12,668
39,175
0
W
Cliodhna
xesabest
Cliodhna
9,295
3,011
0
0
11,543
4,018
0
9,403
2,140
0
19,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,871
Gold Earned
49,075
189
Minions Killed
230
7
Camps Cleared
3
824,836
Distance Traveled
721,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,448
1,045
15
2
0
128,886
0
L
Anubis
10,702
1,070
85
9
2
141,458
0
L
Cthulhu
9,498
950
18
2
0
140,617
0
L
Tiamat
9,015
902
14
1
0
120,282
0
W
Arachne
12,364
1,236
40
4
6
197,403
0
L
Ravana
9,971
997
27
3
1
187,686
0
W
Danzaburou
12,121
1,212
56
6
1
174,583
0
W
Baron Samedi
12,082
1,208
46
5
0
170,901
0
L
Poseidon
9,889
989
86
9
0
131,630
0
W
Cliodhna
10,856
1,086
32
3
0
153,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role