Player Matchup

Ares
Ares
AMERICAFYEAH9
Ares
Level 16
God Stats
6W - 9L
1,297 SR
Queue Stats
13W - 16L
1,367 Elo+
Party 1
Discordia
Discordia
Its0scar
Discordia
Level 69
God Stats
3W - 6L
1,464 SR
Queue Stats
143W - 107L
1,367 Elo+
Party 1
Gilgamesh
Gilgamesh
The_Cogg02
Gilgamesh
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 95L
1,165 Elo+
Party 3
Medusa
Medusa
leahorgasma
Medusa
Level 13
God Stats
15W - 17L
1,298 SR
Queue Stats
151W - 188L
1,367 Elo+
Party 1
Serqet
Serqet
sxlmr
Serqet
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 80L
1,498 Elo+
Party 3
Team Averages
Level 35
1,412 SR
1,352 Elo+

VS

Team Averages
Level 52
1,525 SR
1,482 Elo+
Chang'e
Chang'e
BlooSiren
Chang'e
Level 18
God Stats
3W - 11L
1,500 SR
Queue Stats
13W - 22L
1,500 Elo+
Party 2
Artemis
Artemis
Hellissy
Artemis
Level 47
God Stats
44W - 31L
1,502 SR
Queue Stats
157W - 130L
1,438 Elo+
Solo
Jing Wei
Jing Wei
SinisterMrGhost
Jing Wei
Level 28
God Stats
7W - 4L
1,500 SR
Queue Stats
78W - 91L
1,500 Elo+
Party 4
Amaterasu
Amaterasu
XGalaxySoldier04
Amaterasu
Level 58
God Stats
30W - 17L
1,621 SR
Queue Stats
137W - 115L
1,352 Elo+
Party 4
Cliodhna
Cliodhna
sebastian_delta
Cliodhna
Level 108
God Stats
7W - 2L
1,500 SR
Queue Stats
55W - 54L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
6,019
430
3,378
14,732
11,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
Its0scar
Discordia
12
1 / 4 / 1
7,665
548
9,722
7,924
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
The_Cogg02
Gilgamesh
9
0 / 2 / 1
5,658
404
4,747
9,412
4,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
8
0 / 6 / 0
5,725
409
6,674
11,915
3,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Serqet
sxlmr
Serqet
9
1 / 5 / 0
6,316
451
4,891
8,965
3,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BlooSiren
Chang'e
13
0 / 1 / 3
7,683
549
4,299
8,597
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Hellissy
Artemis
15
6 / 0 / 6
8,735
624
11,395
11,363
4,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
14
3 / 0 / 5
8,181
584
5,377
8,344
3,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Amaterasu
15
4 / 0 / 0
9,474
677
4,049
10,681
9,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
14
9 / 1 / 4
9,149
654
9,871
12,958
4,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
22
22
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Chang'e
BlooSiren
Chang'e
0
1
3
1.5
W
Artemis
Hellissy
Artemis
6
0
6
9
L
Discordia
Its0scar
Discordia
1
4
1
0.38
W
Jing Wei
3
0
5
5.5
L
Gilgamesh
The_Cogg02
Gilgamesh
0
2
1
0.25
W
Amaterasu
4
0
0
4
L
Medusa
0
6
0
0
W
Cliodhna
9
1
4
11
L
Serqet
sxlmr
Serqet
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,412
Damage
34,991
52,948
Taken
51,943
25,632
Mitigated
25,225
7,193
Healing
19,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,378
252
0
1,864
14,732
11,837
0
1,035
13,697
17,328
2,949
W
Chang'e
BlooSiren
Chang'e
4,299
644
480
3,565
8,597
2,808
967
4,832
3,597
36,094
0
W
Artemis
Hellissy
Artemis
11,395
5,201
0
3,776
11,363
4,524
3,882
3,235
7,819
0
65,692
L
Discordia
Its0scar
Discordia
9,722
1,200
0
860
7,924
2,425
460
1,662
6,262
57,111
2,670
W
Jing Wei
5,377
4,435
0
3,000
8,344
3,050
2,268
1,789
6,483
0
41,545
L
Gilgamesh
The_Cogg02
Gilgamesh
4,747
1,555
0
1,289
9,412
4,358
161
1,226
8,186
0
26,319
W
Amaterasu
4,049
1,862
0
4,545
10,681
9,887
2,067
0
10,083
0
56,471
L
Medusa
6,674
2,059
0
250
11,915
3,968
0
0
11,915
0
35,510
W
Cliodhna
9,871
1,537
0
4,170
12,958
4,956
1,288
2,722
9,900
0
64,129
L
Serqet
sxlmr
Serqet
4,891
2,148
0
2,930
8,965
3,044
0
376
8,589
0
29,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,383
Gold Earned
43,222
261
Minions Killed
383
0
Camps Cleared
0
1,199,922
Distance Traveled
1,368,829
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,019
430
31
2
0
241,295
0
W
Chang'e
7,683
549
51
4
0
273,267
0
W
Artemis
8,735
624
88
6
0
233,867
0
L
Discordia
7,665
548
91
7
0
257,432
0
W
Jing Wei
8,181
584
54
4
0
246,940
0
L
Gilgamesh
5,658
404
40
3
0
230,805
0
W
Amaterasu
9,474
677
90
6
0
268,560
0
L
Medusa
5,725
409
45
3
0
247,424
0
W
Cliodhna
9,149
654
100
7
0
346,195
0
L
Serqet
6,316
451
54
4
0
222,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role