Player Matchup

Horus
Horus
ChefLac4567980
Horus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Lil D Sim
Ne Zha
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Yudoneyo
Anubis
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 109
1,500 SR
1,500 Elo+

VS

Team Averages
Level 103
1,502 SR
1,621 Elo+
Cerberus
Cerberus
Carl0Xx
Cerberus
Level 119
God Stats
1W - 1L
1,719 SR
Queue Stats
272W - 290L
1,517 Elo+
Solo
Raijin
Raijin
hackerman420
Raijin
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,857 Elo+
Solo
Medusa
Medusa
zmankiller1
Medusa
Level 109
God Stats
1W - 2L
1,286 SR
Queue Stats
7W - 11L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
8,067
733
4,660
10,131
10,196
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
Lil D Sim
Ne Zha
14
2 / 0 / 3
8,062
733
7,115
8,881
6,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Yudoneyo
Anubis
13
1 / 2 / 4
8,028
730
5,567
4,786
3,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Carl0Xx
Cerberus
14
0 / 3 / 0
7,465
679
7,337
12,456
10,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
16
3 / 2 / 0
8,790
799
8,699
9,085
4,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
3
0 / 0 / 0
5,748
523
0
0
0

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
5
Kills
3
3
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Carl0Xx
Cerberus
0
3
0
0
W
2
1
3
3.5
W
Ne Zha
Lil D Sim
Ne Zha
2
0
3
3.5
W
Anubis
Yudoneyo
Anubis
1
2
4
1.5
L
Raijin
3
2
0
1.5
L
Medusa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,342
Damage
16,036
23,798
Taken
21,541
20,066
Mitigated
14,561
4,403
Healing
3,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Carl0Xx
Cerberus
7,337
548
0
2,336
12,456
10,450
78
3,410
8,530
23,714
2,872
W
4,660
1,752
859
2,159
10,131
10,196
561
5,139
4,536
0
16,254
W
Ne Zha
Lil D Sim
Ne Zha
7,115
1,324
0
1,268
8,881
6,385
295
5,646
2,907
0
30,057
W
Anubis
Yudoneyo
Anubis
5,567
276
0
117
4,786
3,485
211
3,765
976
34,111
877
L
Raijin
8,699
935
0
897
9,085
4,111
156
1,987
6,715
43,421
0
L
Medusa
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,157
Gold Earned
22,003
137
Minions Killed
111
0
Camps Cleared
0
615,127
Distance Traveled
375,640
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,465
679
39
4
0
190,569
0
W
Horus
8,067
733
32
3
0
223,114
2
W
Ne Zha
8,062
733
46
4
0
220,593
0
W
Anubis
8,028
730
59
5
0
171,420
0
L
Raijin
8,790
799
72
7
0
179,596
1
L
Medusa
5,748
523
0
0
0
5,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role