Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
BananaCravin
Kuzenbo
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 49L
1,670 Elo+
Party 1
Cerberus
Cerberus
Spirvl
Cerberus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,897 Elo+
Party 1
Gilgamesh
Gilgamesh
anothino
Gilgamesh
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
186W - 215L
1,378 Elo+
Solo
Hercules
Hercules
iTsFUzZyCheese
Hercules
Level 133
God Stats
3W - 2L
1,500 SR
Queue Stats
298W - 298L
1,447 Elo+
Solo
Team Averages
Level 145
1,500 SR
1,578 Elo+

VS

Team Averages
Level 148
1,500 SR
1,537 Elo+
Ah Muzen Cab
Ah Muzen Cab
Broseidon679
Ah Muzen Cab
Level 171
God Stats
4W - 2L
1,500 SR
Queue Stats
286W - 272L
1,677 Elo+
Solo
Nox
Nox
GreasyTwinky
Nox
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 147L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
TacticSniper
Zhong Kui
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 31L
1,831 Elo+
Party 2
Odin
Odin
aMajestkPumpkin
Odin
Level 143
God Stats
5W - 1L
1,500 SR
Queue Stats
170W - 146L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
jaystylez
Sylvanus
Level 158
God Stats
11W - 9L
1,500 SR
Queue Stats
455W - 351L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
4 / 3 / 8
9,632
741
9,868
18,800
21,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
BananaCravin
Kuzenbo
17
2 / 6 / 7
9,947
765
7,980
20,796
32,271
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
Spirvl
Cerberus
16
2 / 8 / 10
8,762
674
8,959
24,807
13,838
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
anothino
Gilgamesh
5
0 / 0 / 0
6,556
504
0
0
0
Hercules
17
4 / 4 / 8
8,967
690
18,548
18,442
17,568
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Broseidon679
Ah Muzen Cab
20
13 / 1 / 8
11,992
922
28,487
13,869
8,410
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 4 / 17
9,964
766
10,661
13,240
11,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Zhong Kui
TacticSniper
Zhong Kui
17
3 / 4 / 8
10,123
779
15,841
15,369
16,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 4 / 12
9,355
720
9,085
18,400
21,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
jaystylez
Sylvanus
16
0 / 2 / 18
9,434
726
10,332
12,561
13,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
84
12
Kills
21
21
Deaths
15
33
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
4
3
8
2.67
L
Kuzenbo
BananaCravin
Kuzenbo
2
6
7
0.92
W
Ah Muzen Cab
Broseidon679
Ah Muzen Cab
13
1
8
17
W
3
4
17
2.88
L
Cerberus
Spirvl
Cerberus
2
8
10
0.88
W
Zhong Kui
TacticSniper
Zhong Kui
3
4
8
1.75
W
2
4
12
2
L
Gilgamesh
anothino
Gilgamesh
0
0
0
0
L
Hercules
4
4
8
2
W
Sylvanus
jaystylez
Sylvanus
0
2
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,355
Damage
74,406
82,845
Taken
73,439
85,433
Mitigated
71,112
31,756
Healing
26,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
9,868
1,602
9,809
8,041
18,800
21,756
60
7,393
10,946
20,490
0
L
Kuzenbo
BananaCravin
Kuzenbo
7,980
2,262
539
2,540
20,796
32,271
390
8,595
11,426
15,621
721
W
Ah Muzen Cab
Broseidon679
Ah Muzen Cab
28,487
14,295
356
2,036
13,869
8,410
6,101
7,458
6,266
0
61,792
W
10,661
2,150
139
1,622
13,240
11,567
689
3,643
9,500
17,894
1,567
L
Cerberus
Spirvl
Cerberus
8,959
690
1,829
4,988
24,807
13,838
205
8,888
15,043
17,115
154
W
Zhong Kui
TacticSniper
Zhong Kui
15,841
1,101
427
4,495
15,369
16,590
886
4,305
11,064
35,564
1,424
W
9,085
1,246
522
2,899
18,400
21,469
382
5,435
12,965
0
15,346
L
Gilgamesh
anothino
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
18,548
6,174
341
3,669
18,442
17,568
1,011
7,822
10,248
0
33,797
W
Sylvanus
jaystylez
Sylvanus
10,332
1,437
10,152
4,108
12,561
13,076
1,409
4,788
7,564
13,897
3,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,864
Gold Earned
50,868
122
Minions Killed
187
0
Camps Cleared
0
822,721
Distance Traveled
1,071,607
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,632
741
28
2
0
199,450
0
L
Kuzenbo
9,947
765
18
1
0
216,599
0
W
Ah Muzen Cab
11,992
922
50
4
0
230,667
0
W
Nox
9,964
766
28
2
0
195,220
0
L
Cerberus
8,762
674
29
2
0
178,474
0
W
Zhong Kui
10,123
779
56
4
0
233,777
0
W
Odin
9,355
720
23
2
0
194,465
0
L
Gilgamesh
6,556
504
0
0
0
0
0
L
Hercules
8,967
690
47
4
0
228,198
0
W
Sylvanus
9,434
726
30
2
0
217,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role