Player Matchup

Sobek
Sobek
Claxon8
Sobek
Level 205
God Stats
3W - 4L
1,715 SR
Queue Stats
58W - 51L
1,790 Elo+
Party 2
Pele
Pele
Dyspritos
Pele
Level 181
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 8L
1,790 Elo+
Party 2
Heimdallr
Heimdallr
Enxoc
Heimdallr
Level 156
God Stats
1W - 0L
1,619 SR
Queue Stats
3W - 1L
1,790 Elo+
Party 2
Amaterasu
Amaterasu
Kruvina
Amaterasu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,843 Elo+
Party 2
He Bo
He Bo
Rosvoz
He Bo
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,790 Elo+
Party 2
Team Averages
Level 152
1,567 SR
1,800 Elo+

VS

Team Averages
Level 147
1,500 SR
1,472 Elo+
Nike
Nike
 
Nike
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
Breo664
Set
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 91L
1,520 Elo+
Solo
Agni
Agni
Codge-23
Agni
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 99L
1,417 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RocketReedo
Kumbhakarna
Level 238
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 88L
1,478 Elo+
Party 1
Charybdis
Charybdis
RubZul
Charybdis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 64L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Claxon8
Sobek
12
0 / 0 / 5
7,677
512
4,925
12,561
12,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pele
18
10 / 0 / 2
9,785
652
8,243
11,075
5,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Enxoc
Heimdallr
14
2 / 0 / 4
8,921
595
7,107
9,708
4,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
Kruvina
Amaterasu
15
0 / 0 / 3
9,478
632
7,064
12,554
13,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

He Bo
Rosvoz
He Bo
13
0 / 1 / 4
7,784
519
5,248
5,783
2,026
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
0 / 1 / 0
6,792
453
5,229
11,778
8,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Set
13
1 / 4 / 0
6,614
441
3,232
12,779
6,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
13
0 / 2 / 1
6,787
452
3,745
6,659
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kumbhakarna
RocketReedo
Kumbhakarna
11
0 / 2 / 0
6,718
448
1,182
10,388
6,955
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
RubZul
Charybdis
11
0 / 3 / 0
6,710
447
6,928
12,688
3,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
12
Kills
1
1
Deaths
12
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
1
0
0
L
Set
1
4
0
0.25
W
Sobek
Claxon8
Sobek
0
0
5
2.5
L
Agni
0
2
1
0.25
W
Pele
10
0
2
11
W
Heimdallr
Enxoc
Heimdallr
2
0
4
4
W
Amaterasu
Kruvina
Amaterasu
0
0
3
1.5
L
Kumbhakarna
RocketReedo
Kumbhakarna
0
2
0
0
W
He Bo
Rosvoz
He Bo
0
1
4
2
L
Charybdis
RubZul
Charybdis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,587
Damage
20,316
51,681
Taken
54,292
38,040
Mitigated
28,492
23,035
Healing
13,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
5,229
739
0
3,052
11,778
8,617
0
0
10,867
0
52,212
L
Set
3,232
1,162
0
774
12,779
6,639
0
1,737
10,993
0
55,798
W
Sobek
Claxon8
Sobek
4,925
239
0
5,788
12,561
12,283
28
2,386
10,092
29,482
3,464
L
Agni
3,745
62
0
1,000
6,659
2,525
0
2,734
3,925
60,398
982
W
Pele
8,243
1,494
0
4,369
11,075
5,378
239
334
10,697
0
97,171
W
Heimdallr
Enxoc
Heimdallr
7,107
3,907
0
3,506
9,708
4,662
972
316
9,368
0
80,559
W
Amaterasu
Kruvina
Amaterasu
7,064
1,862
0
6,177
12,554
13,691
35
0
11,699
0
76,027
L
Kumbhakarna
RocketReedo
Kumbhakarna
1,182
0
0
2,003
10,388
6,955
0
3,854
6,534
16,261
0
W
He Bo
Rosvoz
He Bo
5,248
245
0
3,195
5,783
2,026
469
2,237
3,475
61,078
0
L
Charybdis
RubZul
Charybdis
6,928
3,634
0
6,566
12,688
3,756
0
1,552
11,136
0
58,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,645
Gold Earned
33,621
538
Minions Killed
424
0
Camps Cleared
0
1,540,189
Distance Traveled
1,444,114
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,792
453
93
6
0
253,174
3
L
Set
6,614
441
88
6
0
309,037
0
W
Sobek
7,677
512
26
2
0
335,629
2
L
Agni
6,787
452
131
9
0
298,868
1
W
Pele
9,785
652
133
9
0
353,387
0
W
Heimdallr
8,921
595
130
9
0
285,380
2
W
Amaterasu
9,478
632
135
9
0
263,767
0
L
Kumbhakarna
6,718
448
19
1
0
328,711
1
W
He Bo
7,784
519
114
8
0
302,026
2
L
Charybdis
6,710
447
93
6
0
254,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role