Player Matchup

Geb
Geb
DCdanone
Geb
Level 129
God Stats
23W - 30L
1,531 SR
Queue Stats
243W - 266L
1,466 Elo+
Party 1
Guan Yu
Guan Yu
Deathchiken8437
Guan Yu
Level 148
God Stats
5W - 2L
1,694 SR
Queue Stats
195W - 204L
1,603 Elo+
Party 1
Scylla
Scylla
SlumpedPK
Scylla
Level 147
God Stats
7W - 4L
1,500 SR
Queue Stats
194W - 194L
1,435 Elo+
Solo
Team Averages
Level 141
1,575 SR
1,501 Elo+

VS

Team Averages
Level 146
1,429 SR
1,396 Elo+
Tyr
Tyr
LF_JOKER
Tyr
Level 159
God Stats
1W - 2L
1,287 SR
Queue Stats
26W - 20L
1,500 Elo+
Solo
Ishtar
Ishtar
Lugharren
Ishtar
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
SentientAimbot
Poseidon
Level 153
God Stats
0W - 3L
1,500 SR
Queue Stats
139W - 146L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 7
7,561
756
5,674
8,617
6,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
5 / 2 / 3
7,677
768
8,200
9,926
8,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Scylla
SlumpedPK
Scylla
12
2 / 1 / 6
7,511
751
4,873
5,649
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 0
7,808
781
6,296
8,776
4,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
Lugharren
Ishtar
9
0 / 3 / 2
6,195
620
4,021
6,699
2,131
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
11
0 / 3 / 3
6,734
673
3,046
6,112
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
9
Kills
3
3
Deaths
9
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
W
5
2
3
3.25
L
3
3
0
1
L
Ishtar
Lugharren
Ishtar
0
3
2
0.33
L
Poseidon
0
3
3
0.5
W
Scylla
SlumpedPK
Scylla
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,747
Damage
13,363
24,192
Taken
21,587
17,074
Mitigated
8,095
4,572
Healing
3,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,674
68
0
1,930
8,617
6,645
1,024
1,620
6,815
18,366
808
W
8,200
1,140
783
1,374
9,926
8,754
277
1,053
8,456
0
16,167
L
6,296
321
0
2,574
8,776
4,627
0
4,292
4,022
0
24,024
L
Ishtar
Lugharren
Ishtar
4,021
2,018
0
1,058
6,699
2,131
0
2,724
3,803
0
14,283
L
Poseidon
3,046
321
0
250
6,112
1,337
0
2,052
3,797
25,696
0
W
Scylla
SlumpedPK
Scylla
4,873
315
0
485
5,649
1,675
573
411
5,090
29,897
659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,749
Gold Earned
20,737
119
Minions Killed
120
0
Camps Cleared
0
558,369
Distance Traveled
454,500
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,561
756
28
3
0
180,631
2
W
Guan Yu
7,677
768
24
2
0
194,335
1
L
Tyr
7,808
781
36
4
0
154,433
0
L
Ishtar
6,195
620
37
4
0
131,528
0
L
Poseidon
6,734
673
47
5
0
168,539
0
W
Scylla
7,511
751
67
7
0
183,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role