Player Matchup

Ymir
Ymir
 
Ymir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
GIB-GOBB
Olorun
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
97W - 96L
1,420 Elo+
Party 1
Serqet
Serqet
KoolarroW323
Serqet
Level 68
God Stats
16W - 2L
1,920 SR
Queue Stats
31W - 9L
1,853 Elo+
Party 1
Team Averages
Level 115
1,640 SR
1,591 Elo+

VS

Team Averages
Level 123
1,500 SR
1,618 Elo+
Set
Set
HashManJim
Set
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 22L
1,639 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ivangalaviz
Morgan Le Fay
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,715 Elo+
Solo
Cu Chulainn
Cu Chulainn
Pistolgrip84
Cu Chulainn
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
4 / 1 / 9
11,076
738
13,854
16,008
17,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
GIB-GOBB
Olorun
18
6 / 1 / 7
11,128
742
13,824
14,630
6,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
15
3 / 1 / 5
10,003
667
6,107
6,990
3,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 3
9,419
628
10,747
13,690
11,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Ivangalaviz
Morgan Le Fay
16
3 / 4 / 0
10,617
708
12,199
9,028
4,099
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
Pistolgrip84
Cu Chulainn
13
0 / 6 / 2
8,703
580
6,494
18,329
16,343
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
13
Kills
3
3
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
1
9
8.5
W
Olorun
GIB-GOBB
Olorun
6
1
7
9.5
L
0
3
3
0.5
L
Morgan Le Fay
Ivangalaviz
Morgan Le Fay
3
4
0
0.75
W
Serqet
3
1
5
5.5
L
Cu Chulainn
Pistolgrip84
Cu Chulainn
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,785
Damage
29,440
37,628
Taken
41,047
28,042
Mitigated
32,154
15,366
Healing
4,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
13,854
2,591
0
2,750
16,008
17,834
277
4,358
11,650
37,104
3,573
W
Olorun
GIB-GOBB
Olorun
13,824
6,654
1,707
10,251
14,630
6,224
732
5,957
8,673
68,277
3,013
L
10,747
3,302
0
2,045
13,690
11,712
222
8,539
4,506
0
29,753
L
Morgan Le Fay
Ivangalaviz
Morgan Le Fay
12,199
2,315
0
1,380
9,028
4,099
0
6,127
2,355
54,486
517
W
Serqet
6,107
1,180
0
658
6,990
3,984
611
1,885
5,105
0
20,260
L
Cu Chulainn
Pistolgrip84
Cu Chulainn
6,494
940
0
982
18,329
16,343
0
10,946
6,150
0
25,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,207
Gold Earned
28,739
200
Minions Killed
161
0
Camps Cleared
0
678,656
Distance Traveled
773,912
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,076
738
64
4
0
238,180
0
W
Olorun
11,128
742
104
7
0
222,512
5
L
Set
9,419
628
53
4
0
264,320
1
L
Morgan Le Fay
10,617
708
85
6
0
257,009
2
W
Serqet
10,003
667
32
2
0
217,964
2
L
Cu Chulainn
8,703
580
23
2
0
252,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role