Player Matchup

Hachiman
Hachiman
DevilWolf9
Hachiman
Level 126
God Stats
1W - 0L
1,505 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 3
Janus
Janus
Edson160800
Janus
Level 85
God Stats
5W - 6L
1,720 SR
Queue Stats
240W - 247L
1,837 Elo+
Party 1
Jormungandr
Jormungandr
KarlaAG191211
Jormungandr
Level 64
God Stats
130W - 105L
1,600 SR
Queue Stats
152W - 156L
1,661 Elo+
Party 1
Bellona
Bellona
Kenoyer94
Bellona
Level 148
God Stats
5W - 1L
1,500 SR
Queue Stats
15W - 17L
1,455 Elo+
Party 3
Fenrir
Fenrir
Marvinrey2404
Fenrir
Level 108
God Stats
4W - 2L
1,500 SR
Queue Stats
314W - 315L
1,636 Elo+
Party 1
Team Averages
Level 106
1,565 SR
1,618 Elo+

VS

Team Averages
Level 94
1,460 SR
1,399 Elo+
Serqet
Serqet
Carrier_18
Serqet
Level 66
God Stats
1W - 2L
1,553 SR
Queue Stats
3W - 12L
1,339 Elo+
Party 2
Nike
Nike
Toone4U
Nike
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 72L
1,339 Elo+
Party 2
Sol
Sol
bullshinpez
Sol
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,279 Elo+
Party 2
Erlang Shen
Erlang Shen
crimsonchin085
Erlang Shen
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 93L
1,390 Elo+
Party 2
Kukulkan
Kukulkan
lilchungusdocc
Kukulkan
Level 109
God Stats
1W - 1L
1,249 SR
Queue Stats
21W - 14L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DevilWolf9
Hachiman
7
1 / 1 / 3
4,673
467
1,882
3,474
1,197
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 2 / 1
5,060
506
3,016
4,144
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
KarlaAG191211
Jormungandr
8
0 / 4 / 4
5,493
549
2,831
8,031
5,740
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Kenoyer94
Bellona
12
2 / 1 / 0
6,457
646
4,171
10,351
10,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
6 / 0 / 2
6,304
630
5,141
5,571
2,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Carrier_18
Serqet
11
0 / 1 / 2
5,829
583
702
7,349
3,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
Toone4U
Nike
10
1 / 1 / 0
5,814
581
3,538
7,248
6,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
5 / 3 / 0
6,531
653
7,260
6,192
2,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
crimsonchin085
Erlang Shen
8
0 / 4 / 4
5,417
542
2,663
11,056
7,733
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
10
2 / 1 / 0
6,077
608
2,648
4,416
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
10
Kills
8
8
Deaths
10
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Serqet
Carrier_18
Serqet
0
1
2
1
W
Hachiman
DevilWolf9
Hachiman
1
1
3
2.5
W
1
2
1
0.75
W
Jormungandr
KarlaAG191211
Jormungandr
0
4
4
0.5
W
Bellona
Kenoyer94
Bellona
2
1
0
2
W
6
0
2
7
L
Nike
Toone4U
Nike
1
1
0
1
L
5
3
0
1.67
L
Erlang Shen
crimsonchin085
Erlang Shen
0
4
4
0.5
L
Kukulkan
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,041
Damage
16,811
31,571
Taken
36,261
21,366
Mitigated
20,876
7,566
Healing
5,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Carrier_18
Serqet
702
185
0
1,000
7,349
3,282
0
0
7,349
0
45,903
W
Hachiman
DevilWolf9
Hachiman
1,882
1,396
0
554
3,474
1,197
0
2,300
1,174
0
15,304
W
3,016
234
0
625
4,144
1,487
0
2,287
1,857
24,836
0
W
Jormungandr
KarlaAG191211
Jormungandr
2,831
1,065
0
1,380
8,031
5,740
142
4,469
3,562
23,315
816
W
Bellona
Kenoyer94
Bellona
4,171
870
0
3,351
10,351
10,454
21
0
9,782
0
50,621
W
5,141
1,466
0
1,656
5,571
2,488
0
620
4,951
0
30,504
L
Nike
Toone4U
Nike
3,538
512
0
922
7,248
6,073
0
0
7,248
0
30,471
L
7,260
3,473
0
761
6,192
2,235
813
1,454
4,738
37,795
6,312
L
Erlang Shen
crimsonchin085
Erlang Shen
2,663
1,339
0
1,908
11,056
7,733
0
2,479
8,397
0
16,489
L
Kukulkan
2,648
351
0
445
4,416
1,553
0
1,215
2,963
41,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,987
Gold Earned
29,668
240
Minions Killed
298
0
Camps Cleared
0
991,800
Distance Traveled
1,003,867
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,829
583
80
8
0
229,867
0
W
Hachiman
4,673
467
20
2
0
118,011
0
W
Janus
5,060
506
43
4
0
200,036
1
W
Jormungandr
5,493
549
34
3
0
197,055
0
W
Bellona
6,457
646
90
9
0
236,630
0
W
Fenrir
6,304
630
53
5
0
240,068
0
L
Nike
5,814
581
51
5
0
178,385
0
L
Sol
6,531
653
66
7
0
189,224
1
L
Erlang Shen
5,417
542
25
3
0
190,549
1
L
Kukulkan
6,077
608
76
8
0
215,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role