Player Matchup

Charon
Charon
 
Charon
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Balsevich
Neith
Level 156
God Stats
4W - 6L
1,500 SR
Queue Stats
143W - 151L
1,245 Elo+
Solo
Anubis
Anubis
Gyûtaro
Anubis
Level 158
God Stats
5W - 5L
1,247 SR
Queue Stats
25W - 23L
1,469 Elo+
Solo
Vulcan
Vulcan
XvINS0MNIAvX
Vulcan
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 2L
1,816 Elo+
Party 2
Surtr
Surtr
abeischaos
Surtr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 2L
1,816 Elo+
Party 2
Team Averages
Level 142
1,449 SR
1,569 Elo+

VS

Team Averages
Level 112
1,467 SR
1,490 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Tempest_Caster
Charybdis
Level 128
God Stats
2W - 1L
1,263 SR
Queue Stats
12W - 9L
1,494 Elo+
Party 1
Susano
Susano
Xsnakeeyes042X
Susano
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,494 Elo+
Party 1
Raijin
Raijin
skolebara
Raijin
Level 126
God Stats
21W - 20L
1,573 SR
Queue Stats
446W - 461L
1,464 Elo+
Solo
Sobek
Sobek
soldado223300
Sobek
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
8
0 / 0 / 0
3,465
693
0
0
0
Neith
Balsevich
Neith
11
2 / 0 / 1
6,342
1,268
5,537
2,464
966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Gyûtaro
Anubis
11
0 / 4 / 3
5,998
1,200
5,552
5,571
2,613
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
11
0 / 0 / 1
5,716
1,143
6,439
2,158
832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Surtr
10
1 / 1 / 0
5,691
1,138
4,389
6,132
5,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

363

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 0 / 2
5,956
1,191
3,988
6,383
2,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Charybdis
Tempest_Caster
Charybdis
11
1 / 1 / 2
5,879
1,176
1,931
2,859
938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 0 / 4
5,899
1,180
4,039
4,290
1,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
skolebara
Raijin
11
2 / 2 / 1
6,098
1,220
3,124
4,190
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 0 / 4
6,109
1,222
1,699
5,963
4,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
3
Kills
5
5
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
0
0
0
W
Sun Wukong
 
Sun Wukong
1
0
2
2
L
Neith
Balsevich
Neith
2
0
1
2.5
L
Anubis
Gyûtaro
Anubis
0
4
3
0.38
W
Charybdis
Tempest_Caster
Charybdis
1
1
2
2
W
1
0
4
3
L
Vulcan
0
0
1
0.5
L
Surtr
1
1
0
1
W
Raijin
skolebara
Raijin
2
2
1
1.25
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,917
Damage
14,781
16,325
Taken
23,685
9,475
Mitigated
11,248
1,802
Healing
4,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
 
Sun Wukong
3,988
1,086
0
1,680
6,383
2,990
0
2,492
3,751
0
16,402
L
Neith
Balsevich
Neith
5,537
2,405
0
464
2,464
966
0
478
1,986
0
15,147
L
Anubis
Gyûtaro
Anubis
5,552
600
0
1,126
5,571
2,613
0
2,035
3,536
14,673
0
W
Charybdis
Tempest_Caster
Charybdis
1,931
1,113
0
209
2,859
938
0
1,698
1,081
0
16,320
W
4,039
435
0
461
4,290
1,460
0
1,858
2,370
0
12,006
L
Vulcan
6,439
1,380
0
0
2,158
832
0
518
1,640
20,542
0
L
Surtr
4,389
1,152
0
212
6,132
5,064
0
1,553
4,579
498
11,089
W
Raijin
skolebara
Raijin
3,124
174
0
0
4,190
1,154
0
1,835
2,263
14,114
0
W
1,699
0
0
1,861
5,963
4,706
0
3,789
1,966
4,642
894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,212
Gold Earned
29,941
90
Minions Killed
130
5
Camps Cleared
7
408,477
Distance Traveled
510,757
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
3,465
693
0
0
0
0
0
W
Sun Wukong
5,956
1,191
42
8
2
107,023
0
L
Neith
6,342
1,268
11
2
1
99,276
0
L
Anubis
5,998
1,200
25
5
3
89,859
0
W
Charybdis
5,879
1,176
36
7
1
85,796
0
W
Susano
5,899
1,180
15
3
2
116,433
0
L
Vulcan
5,716
1,143
32
6
0
103,507
0
L
Surtr
5,691
1,138
22
4
1
115,835
0
W
Raijin
6,098
1,220
27
5
2
97,934
0
W
Sobek
6,109
1,222
10
2
0
103,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role