Player Matchup

Maui
Maui
BIGFluffy06
Maui
Level 48
God Stats
23W - 25L
1,631 SR
Queue Stats
36W - 37L
1,582 Elo+
Party 4
Lancelot
Lancelot
Nmlb_Crownzzz
Lancelot
Level 88
God Stats
24W - 16L
1,500 SR
Queue Stats
105W - 96L
1,401 Elo+
Party 3
Gilgamesh
Gilgamesh
Paul2hip8
Gilgamesh
Level 66
God Stats
12W - 8L
1,500 SR
Queue Stats
57W - 53L
1,792 Elo+
Party 4
Medusa
Medusa
SpaZmat1cMayhem
Medusa
Level 102
God Stats
1W - 2L
1,485 SR
Queue Stats
64W - 60L
1,555 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
sainglay
Morgan Le Fay
Level 24
God Stats
2W - 1L
1,493 SR
Queue Stats
34W - 40L
1,427 Elo+
Party 3
Team Averages
Level 66
1,522 SR
1,552 Elo+

VS

Team Averages
Level 53
1,503 SR
1,390 Elo+
Sun Wukong
Sun Wukong
Loading_R2
Sun Wukong
Level 45
God Stats
2W - 3L
1,516 SR
Queue Stats
27W - 32L
1,551 Elo+
Solo
Pele
Pele
Meyrukah
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,446 Elo+
Party 1
Izanami
Izanami
Raccounatouille
Izanami
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,446 Elo+
Party 1
Janus
Janus
TekGigaYT
Janus
Level 136
God Stats
5W - 4L
1,500 SR
Queue Stats
117W - 91L
1,339 Elo+
Party 2
Geb
Geb
lSPACE-l
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,170 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 10
6,059
606
2,103
5,106
2,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
Nmlb_Crownzzz
Lancelot
11
8 / 1 / 2
6,886
689
5,015
8,612
3,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gilgamesh
Paul2hip8
Gilgamesh
11
3 / 0 / 3
6,785
679
6,305
9,998
8,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 0 / 7
6,169
617
7,110
4,727
1,692
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
sainglay
Morgan Le Fay
11
3 / 1 / 5
6,088
609
4,199
5,803
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Loading_R2
Sun Wukong
9
0 / 3 / 0
5,181
518
3,216
8,727
7,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
9
0 / 4 / 1
4,820
482
2,206
8,499
3,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 4 / 0
4,851
485
2,063
6,622
2,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
TekGigaYT
Janus
10
1 / 5 / 0
5,711
571
4,076
6,714
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 0
4,646
465
2,639
7,712
5,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
20
Kills
1
2
Deaths
20
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
10
6
L
Sun Wukong
Loading_R2
Sun Wukong
0
3
0
0
L
Pele
0
4
1
0.13
W
Lancelot
Nmlb_Crownzzz
Lancelot
8
1
2
9
W
Gilgamesh
Paul2hip8
Gilgamesh
3
0
3
4.5
L
0
4
0
0
W
5
0
7
8.5
L
Janus
TekGigaYT
Janus
1
5
0
0.2
L
0
4
0
0
W
Morgan Le Fay
sainglay
Morgan Le Fay
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,732
Damage
14,200
34,246
Taken
38,274
18,174
Mitigated
21,107
12,252
Healing
3,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,103
463
0
2,589
5,106
2,852
566
869
4,237
8,187
0
L
Sun Wukong
Loading_R2
Sun Wukong
3,216
491
0
1,336
8,727
7,529
0
747
7,489
0
29,996
L
Pele
2,206
436
0
336
8,499
3,723
0
974
7,433
0
28,629
W
Lancelot
Nmlb_Crownzzz
Lancelot
5,015
1,143
0
3,730
8,612
3,341
294
647
7,921
0
34,969
W
Gilgamesh
Paul2hip8
Gilgamesh
6,305
2,660
0
2,072
9,998
8,137
512
725
8,774
0
42,318
L
2,063
1,403
0
211
6,622
2,213
0
427
6,195
0
33,614
W
7,110
3,868
0
2,720
4,727
1,692
2,723
1,505
3,222
0
36,932
L
Janus
TekGigaYT
Janus
4,076
270
0
470
6,714
2,518
0
2,161
4,553
42,338
1,459
L
2,639
204
0
1,229
7,712
5,124
0
1,993
5,719
11,661
2,373
W
Morgan Le Fay
sainglay
Morgan Le Fay
4,199
568
0
1,141
5,803
2,152
0
2,402
3,401
28,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,987
Gold Earned
25,209
233
Minions Killed
264
0
Camps Cleared
0
947,710
Distance Traveled
915,165
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,059
606
7
1
0
190,817
0
L
Sun Wukong
5,181
518
56
6
0
178,701
0
L
Pele
4,820
482
56
6
0
189,596
0
W
Lancelot
6,886
689
54
5
0
201,676
0
W
Gilgamesh
6,785
679
75
8
0
183,529
1
L
Izanami
4,851
485
50
5
0
154,282
0
W
Medusa
6,169
617
59
6
0
178,878
1
L
Janus
5,711
571
87
9
0
190,194
4
L
Geb
4,646
465
15
2
0
202,392
0
W
Morgan Le Fay
6,088
609
38
4
0
192,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role