Player Matchup

Atlas
Atlas
Arnette
Atlas
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 177L
1,583 Elo+
Solo
Chronos
Chronos
Dalex2589
Chronos
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 102L
1,639 Elo+
Party 1
Erlang Shen
Erlang Shen
DeusUruqVult
Erlang Shen
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
104W - 103L
1,639 Elo+
Party 1
Zeus
Zeus
DxBlueBunny123
Zeus
Level 244
God Stats
2W - 1L
1,500 SR
Queue Stats
193W - 190L
1,772 Elo+
Solo
Pele
Pele
xXEdxioXx
Pele
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
235W - 224L
1,524 Elo+
Solo
Team Averages
Level 157
1,500 SR
1,631 Elo+

VS

Team Averages
Level 118
1,543 SR
1,539 Elo+
Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DindeDodue
Hun Batz
Level 87
God Stats
4W - 3L
1,500 SR
Queue Stats
177W - 188L
1,397 Elo+
Solo
Raijin
Raijin
Gallows_Omen
Raijin
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KevinSev
Morgan Le Fay
Level 148
God Stats
4W - 4L
1,715 SR
Queue Stats
186W - 169L
1,779 Elo+
Solo
Janus
Janus
moxjupiter
Janus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Arnette
Atlas
12
2 / 2 / 7
6,573
1,096
4,366
7,789
6,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
Dalex2589
Chronos
12
3 / 1 / 6
6,728
1,121
3,615
4,717
2,473
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
DeusUruqVult
Erlang Shen
12
2 / 0 / 9
6,698
1,116
4,089
5,604
5,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 1 / 5
6,497
1,083
4,524
5,113
2,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
11
4 / 3 / 5
6,837
1,140
6,590
6,550
3,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
2 / 3 / 2
6,353
1,059
6,163
6,353
2,426
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
DindeDodue
Hun Batz
9
1 / 2 / 2
5,340
890
3,737
4,660
3,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
10
0 / 3 / 3
5,436
906
2,532
4,960
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
KevinSev
Morgan Le Fay
12
2 / 2 / 4
6,427
1,071
5,713
5,332
3,775
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
12
2 / 3 / 1
6,487
1,081
3,286
4,573
1,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
13
Kills
7
7
Deaths
13
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
3
2
1
W
Atlas
Arnette
Atlas
2
2
7
2.75
W
Chronos
Dalex2589
Chronos
3
1
6
6
W
Erlang Shen
DeusUruqVult
Erlang Shen
2
0
9
6.5
L
Hun Batz
DindeDodue
Hun Batz
1
2
2
1
W
2
1
5
4.5
L
Raijin
0
3
3
0.5
L
Morgan Le Fay
KevinSev
Morgan Le Fay
2
2
4
2
L
Janus
2
3
1
0.83
W
Pele
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,184
Damage
21,431
29,773
Taken
25,878
19,629
Mitigated
13,283
12,284
Healing
5,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,163
594
0
1,490
6,353
2,426
0
2,522
3,549
0
12,086
W
Atlas
Arnette
Atlas
4,366
1,131
628
2,001
7,789
6,677
92
2,771
4,890
6,004
207
W
Chronos
Dalex2589
Chronos
3,615
838
722
1,396
4,717
2,473
1,021
2,022
2,565
14,124
0
W
Erlang Shen
DeusUruqVult
Erlang Shen
4,089
825
410
1,745
5,604
5,230
42
2,727
2,684
0
4,319
L
Hun Batz
DindeDodue
Hun Batz
3,737
385
357
872
4,660
3,446
0
1,294
3,131
0
6,239
W
4,524
476
2,020
2,672
5,113
2,040
326
1,373
3,688
14,313
931
L
Raijin
2,532
128
397
735
4,960
1,845
0
2,685
2,061
5,172
163
L
Morgan Le Fay
KevinSev
Morgan Le Fay
5,713
498
347
844
5,332
3,775
0
2,395
2,689
8,183
0
L
Janus
3,286
221
272
433
4,573
1,791
0
2,758
1,559
13,192
212
W
Pele
6,590
573
0
690
6,550
3,209
0
1,746
4,636
0
11,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,333
Gold Earned
30,043
75
Minions Killed
56
0
Camps Cleared
0
704,416
Distance Traveled
554,590
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,353
1,059
13
2
0
141,998
0
W
Atlas
6,573
1,096
9
2
0
133,897
0
W
Chronos
6,728
1,121
23
4
0
116,627
0
W
Erlang Shen
6,698
1,116
4
1
0
168,230
0
L
Hun Batz
5,340
890
2
0
0
82,322
0
W
Zeus
6,497
1,083
25
4
0
134,853
0
L
Raijin
5,436
906
10
2
0
96,869
0
L
Morgan Le Fay
6,427
1,071
9
2
0
129,207
0
L
Janus
6,487
1,081
22
4
0
104,194
0
W
Pele
6,837
1,140
14
2
0
150,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role