Player Matchup

Sobek
Sobek
ChungGoose
Sobek
Level 58
God Stats
7W - 5L
1,500 SR
Queue Stats
424W - 378L
1,330 Elo+
Party 3
Anubis
Anubis
Lost My Q
Anubis
Level 103
God Stats
4W - 5L
1,296 SR
Queue Stats
21W - 21L
1,279 Elo+
Solo
Shiva
Shiva
LunaraAutumn
Shiva
Level 176
God Stats
11W - 10L
1,176 SR
Queue Stats
55W - 57L
1,330 Elo+
Party 3
Ishtar
Ishtar
Zero023
Ishtar
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 50L
1,500 Elo+
Party 4
Mercury
Mercury
reyarturo1234
Mercury
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 85L
1,561 Elo+
Party 4
Team Averages
Level 117
1,394 SR
1,400 Elo+

VS

Team Averages
Level 150
1,500 SR
1,608 Elo+
Bellona
Bellona
 
Bellona
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
CheddarChomper
Thor
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 58L
1,571 Elo+
Party 1
Medusa
Medusa
CoffinFlu
Medusa
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 77L
1,590 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LastxWords
Kumbhakarna
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,877 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
1 / 1 / 2
5,529
503
4,261
7,195
5,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Lost My Q
Anubis
9
1 / 2 / 0
5,306
482
1,188
5,059
2,264
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 0
5,667
515
3,824
9,896
7,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
Zero023
Ishtar
10
0 / 3 / 1
5,741
522
2,582
7,599
2,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
9
1 / 1 / 1
5,153
468
2,991
7,833
3,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
1 / 0 / 2
7,359
669
4,256
8,356
9,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
 
Janus
12
2 / 1 / 3
6,187
562
4,263
5,782
2,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 1
6,038
549
3,972
6,427
2,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
CoffinFlu
Medusa
13
3 / 1 / 1
7,579
689
5,909
6,583
2,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kumbhakarna
LastxWords
Kumbhakarna
10
2 / 0 / 4
6,141
558
3,142
8,083
5,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
10
10
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
2
2
W
Janus
 
Janus
2
1
3
3.5
W
2
1
1
2.5
L
Sobek
1
1
2
2
W
Medusa
CoffinFlu
Medusa
3
1
1
3.5
W
Kumbhakarna
LastxWords
Kumbhakarna
2
0
4
4
L
Anubis
Lost My Q
Anubis
1
2
0
0.5
L
0
3
0
0
L
Ishtar
Zero023
Ishtar
0
3
1
0.17
L
Mercury
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,846
Damage
21,542
37,582
Taken
35,231
21,363
Mitigated
22,135
6,753
Healing
8,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,256
1,327
0
3,436
8,356
9,438
0
492
7,864
0
56,918
W
Janus
 
Janus
4,263
298
0
949
5,782
2,172
48
853
4,929
51,667
0
W
3,972
561
0
808
6,427
2,440
0
1,257
5,170
0
40,231
L
Sobek
4,261
637
0
3,004
7,195
5,897
0
1,801
5,394
21,322
2,473
W
Medusa
CoffinFlu
Medusa
5,909
1,949
0
1,640
6,583
2,763
419
640
5,943
0
74,482
W
Kumbhakarna
LastxWords
Kumbhakarna
3,142
356
0
2,162
8,083
5,322
117
2,789
5,294
16,390
0
L
Anubis
Lost My Q
Anubis
1,188
43
0
1,664
5,059
2,264
0
2,261
2,798
32,038
0
L
3,824
575
0
1,028
9,896
7,402
0
1,004
8,216
1,722
41,515
L
Ishtar
Zero023
Ishtar
2,582
1,503
0
557
7,599
2,616
0
702
6,897
0
44,908
L
Mercury
2,991
596
0
500
7,833
3,184
0
1,637
6,196
0
34,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,396
Gold Earned
33,304
304
Minions Killed
390
0
Camps Cleared
0
1,083,576
Distance Traveled
1,047,541
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,359
669
108
10
0
188,770
0
W
Janus
6,187
562
80
7
0
230,158
3
W
Thor
6,038
549
68
6
0
205,670
2
L
Sobek
5,529
503
29
3
0
227,338
2
W
Medusa
7,579
689
112
10
0
212,928
2
W
Kumbhakarna
6,141
558
22
2
0
210,015
1
L
Anubis
5,306
482
70
6
0
156,772
0
L
Shiva
5,667
515
72
7
0
215,860
0
L
Ishtar
5,741
522
75
7
0
207,346
0
L
Mercury
5,153
468
58
5
0
276,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role