Player Matchup

Shiva
Shiva
Chimera0010
Shiva
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
MollyMormon4981
Fenrir
Level 66
God Stats
15W - 27L
1,528 SR
Queue Stats
15W - 29L
1,539 Elo+
Solo
Heimdallr
Heimdallr
Samurise96
Heimdallr
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 144L
1,447 Elo+
Solo
Kukulkan
Kukulkan
esofin
Kukulkan
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
221W - 147L
1,439 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
psychorookie11
Morgan Le Fay
Level 124
God Stats
5W - 2L
1,229 SR
Queue Stats
48W - 37L
1,419 Elo+
Solo
Team Averages
Level 87
1,451 SR
1,469 Elo+

VS

Team Averages
Level 72
1,543 SR
1,519 Elo+
Sol
Sol
Cookiyy
Sol
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
CristianRed
Olorun
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,341 Elo+
Solo
Bellona
Bellona
Mawtth_
Bellona
Level 46
God Stats
0W - 1L
1,715 SR
Queue Stats
10W - 21L
1,624 Elo+
Solo
Maui
Maui
Sythaeran
Maui
Level 106
God Stats
5W - 4L
1,500 SR
Queue Stats
204W - 221L
1,631 Elo+
Solo
Scylla
Scylla
praiseada
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 7
7,062
1,177
4,575
5,305
5,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 1 / 2
8,220
1,370
5,124
4,222
2,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Samurise96
Heimdallr
13
1 / 1 / 7
7,327
1,221
5,355
3,913
1,771
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
esofin
Kukulkan
13
2 / 0 / 4
7,314
1,219
4,998
586
299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
psychorookie11
Morgan Le Fay
13
1 / 0 / 4
7,445
1,241
8,804
3,763
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

359

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
0 / 1 / 2
6,837
1,140
5,032
3,988
1,400
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
12
0 / 2 / 2
6,818
1,136
4,461
6,647
3,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Mawtth_
Bellona
12
2 / 3 / 0
7,389
1,232
2,646
9,577
8,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
12
0 / 1 / 2
6,609
1,102
1,409
10,023
8,826
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
praiseada
Scylla
11
0 / 1 / 0
6,175
1,029
245
947
200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
8
Kills
2
2
Deaths
8
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
L
Sol
0
1
2
1
L
Olorun
0
2
2
0.5
L
Bellona
Mawtth_
Bellona
2
3
0
0.67
W
4
1
2
5
W
Heimdallr
Samurise96
Heimdallr
1
1
7
4.5
L
Maui
0
1
2
1
W
Kukulkan
esofin
Kukulkan
2
0
4
4
L
Scylla
praiseada
Scylla
0
1
0
0
W
Morgan Le Fay
psychorookie11
Morgan Le Fay
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,856
Damage
13,793
17,789
Taken
31,182
11,137
Mitigated
22,633
2,353
Healing
1,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,575
633
794
826
5,305
5,065
0
3,575
1,442
0
12,339
L
Sol
5,032
1,346
0
276
3,988
1,400
0
1,298
2,564
21,011
0
L
Olorun
4,461
1,367
45
372
6,647
3,310
0
2,814
3,785
21,483
0
L
Bellona
Mawtth_
Bellona
2,646
131
0
650
9,577
8,897
0
5,323
3,912
0
13,737
W
5,124
558
0
356
4,222
2,384
0
2,153
1,854
0
12,468
W
Heimdallr
Samurise96
Heimdallr
5,355
2,036
0
0
3,913
1,771
0
2,653
1,219
0
16,002
L
Maui
1,409
136
0
0
10,023
8,826
0
4,344
5,301
4,800
0
W
Kukulkan
esofin
Kukulkan
4,998
69
0
0
586
299
0
123
463
17,841
23
L
Scylla
praiseada
Scylla
245
96
0
0
947
200
0
0
871
1,124
0
W
Morgan Le Fay
psychorookie11
Morgan Le Fay
8,804
901
0
377
3,763
1,618
0
2,643
1,040
24,725
494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,368
Gold Earned
33,828
138
Minions Killed
124
8
Camps Cleared
4
675,846
Distance Traveled
573,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,062
1,177
21
4
1
138,546
0
L
Sol
6,837
1,140
56
9
2
113,708
0
L
Olorun
6,818
1,136
37
6
0
137,750
0
L
Bellona
7,389
1,232
20
3
0
139,267
0
W
Fenrir
8,220
1,370
26
4
3
158,981
0
W
Heimdallr
7,327
1,221
24
4
3
115,831
0
L
Maui
6,609
1,102
7
1
1
161,756
0
W
Kukulkan
7,314
1,219
32
5
0
131,619
0
L
Scylla
6,175
1,029
4
1
1
20,751
0
W
Morgan Le Fay
7,445
1,241
35
6
1
130,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role