Player Matchup

Athena
Athena
DarkGodCentury
Athena
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,584 Elo+
Party 3
Arachne
Arachne
Park-Da-shooter
Arachne
Level 40
God Stats
3W - 6L
1,779 SR
Queue Stats
7W - 9L
1,488 Elo+
Solo
Bellona
Bellona
UnfortunateFlo
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,584 Elo+
Party 3
Cupid
Cupid
iWasResponsible
Cupid
Level 46
God Stats
3W - 2L
1,509 SR
Queue Stats
39W - 46L
1,240 Elo+
Solo
Ra
Ra
itsjadenbtw
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,584 Elo+
Party 3
Team Averages
Level 37
1,558 SR
1,496 Elo+

VS

Team Averages
Level 65
1,522 SR
1,709 Elo+
Yemoja
Yemoja
Bunyay
Yemoja
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 6L
1,520 Elo+
Party 1
Ymir
Ymir
DefenderDre3
Ymir
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 9L
1,948 Elo+
Party 2
Bellona
Bellona
Defenderdre2
Bellona
Level 101
God Stats
5W - 4L
1,500 SR
Queue Stats
303W - 272L
1,986 Elo+
Party 2
Xbalanque
Xbalanque
Jigglypoff
Xbalanque
Level 77
God Stats
4W - 4L
1,494 SR
Queue Stats
31W - 20L
1,520 Elo+
Party 1
Janus
Janus
Warmechen
Janus
Level 105
God Stats
20W - 13L
1,616 SR
Queue Stats
146W - 125L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
5,046
459
2,147
9,929
6,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 1 / 0
5,829
530
1,795
9,480
4,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
1 / 6 / 0
4,963
451
4,708
14,358
14,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 1
4,754
432
3,624
6,535
2,219
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 7 / 0
5,003
455
525
7,264
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bunyay
Yemoja
9
0 / 0 / 2
5,876
534
1,831
4,590
2,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
9 / 0 / 2
7,990
726
7,665
6,212
3,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Defenderdre2
Bellona
11
2 / 1 / 5
6,607
601
7,941
9,859
9,985
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Xbalanque
Jigglypoff
Xbalanque
10
1 / 1 / 1
5,967
542
9,516
7,042
2,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
Warmechen
Janus
12
5 / 0 / 5
7,274
661
7,496
3,198
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
17
17
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Bunyay
Yemoja
0
0
2
1
L
1
2
0
0.5
W
9
0
2
10
W
Bellona
Defenderdre2
Bellona
2
1
5
4.5
W
Xbalanque
Jigglypoff
Xbalanque
1
1
1
1.5
L
0
1
0
0
L
1
6
0
0.17
W
Janus
Warmechen
Janus
5
0
5
7.5
L
0
1
1
0.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,799
Damage
34,449
47,566
Taken
30,901
29,840
Mitigated
19,896
10,200
Healing
10,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Bunyay
Yemoja
1,831
567
2,695
1,143
4,590
2,305
219
626
3,964
10,701
1,741
L
2,147
457
0
2,220
9,929
6,399
0
2,719
7,210
8,316
2,368
W
7,665
2,446
0
932
6,212
3,765
360
230
5,982
69,306
5,751
W
Bellona
Defenderdre2
Bellona
7,941
4,523
0
4,505
9,859
9,985
341
412
9,447
0
33,941
W
Xbalanque
Jigglypoff
Xbalanque
9,516
5,003
0
992
7,042
2,625
636
643
6,399
0
48,733
L
1,795
1,246
0
3,485
9,480
4,283
0
3,067
6,413
0
51,392
L
4,708
2,359
0
3,454
14,358
14,639
0
4,350
10,008
0
22,760
W
Janus
Warmechen
Janus
7,496
1,077
0
500
3,198
1,216
0
629
2,569
53,536
0
L
3,624
2,403
0
1,017
6,535
2,219
0
727
5,808
0
24,793
L
525
70
12
12
7,264
2,300
239
5,745
1,519
26,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,595
Gold Earned
33,714
215
Minions Killed
351
0
Camps Cleared
0
1,057,900
Distance Traveled
1,147,661
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,876
534
20
2
0
208,511
0
L
Athena
5,046
459
11
1
0
238,051
5
W
Ymir
7,990
726
113
10
0
246,769
4
W
Bellona
6,607
601
57
5
0
219,944
0
W
Xbalanque
5,967
542
72
7
0
212,628
4
L
Arachne
5,829
530
99
9
0
223,003
0
L
Bellona
4,963
451
25
2
0
211,551
0
W
Janus
7,274
661
89
8
0
259,809
0
L
Cupid
4,754
432
40
4
0
191,697
0
L
Ra
5,003
455
40
4
0
193,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role