Player Matchup

Gilgamesh
Gilgamesh
ImScopeAsFuc
Gilgamesh
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,146 Elo+
Party 1
Pele
Pele
ItsTreborg
Pele
Level 67
God Stats
6W - 2L
1,146 SR
Queue Stats
9W - 13L
1,146 Elo+
Party 1
Poseidon
Poseidon
MrGreasy
Poseidon
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,146 Elo+
Party 1
Team Averages
Level 54
1,382 SR
1,146 Elo+

VS

Team Averages
Level 62
1,508 SR
1,618 Elo+
Surtr
Surtr
 
Surtr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
CCXCII
Hachiman
Level 26
God Stats
7W - 8L
1,525 SR
Queue Stats
14W - 18L
1,677 Elo+
Party 2
Tiamat
Tiamat
IgnisDeo
Tiamat
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ImScopeAsFuc
Gilgamesh
14
2 / 1 / 7
8,000
727
6,054
11,719
9,362
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 0 / 4
8,281
753
9,453
10,369
5,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
MrGreasy
Poseidon
14
4 / 1 / 3
8,783
798
8,748
6,373
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
1 / 4 / 1
7,228
657
9,942
13,214
8,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
CCXCII
Hachiman
11
0 / 2 / 2
6,906
628
4,913
7,680
2,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
IgnisDeo
Tiamat
12
1 / 3 / 1
7,178
653
8,691
8,241
5,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
9
Kills
2
2
Deaths
9
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
4
1
0.38
L
Hachiman
CCXCII
Hachiman
0
2
2
0.5
L
Tiamat
IgnisDeo
Tiamat
1
3
1
0.5
W
Gilgamesh
ImScopeAsFuc
Gilgamesh
2
1
7
5.5
W
3
0
4
5
W
Poseidon
MrGreasy
Poseidon
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,255
Damage
23,546
28,461
Taken
29,135
16,433
Mitigated
15,991
5,411
Healing
3,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
9,942
3,232
0
1,644
13,214
8,094
0
3,067
9,857
956
20,555
L
Hachiman
CCXCII
Hachiman
4,913
3,366
0
1,231
7,680
2,527
0
2,930
4,478
0
21,100
L
Tiamat
IgnisDeo
Tiamat
8,691
702
0
1,045
8,241
5,370
0
2,088
5,958
21,387
0
W
Gilgamesh
ImScopeAsFuc
Gilgamesh
6,054
1,903
0
386
11,719
9,362
0
3,863
6,818
0
14,655
W
9,453
2,285
0
3,270
10,369
5,079
0
2,335
7,478
0
37,012
W
Poseidon
MrGreasy
Poseidon
8,748
1,060
0
1,755
6,373
1,992
0
2,106
3,867
42,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,064
Gold Earned
21,312
157
Minions Killed
115
0
Camps Cleared
0
687,324
Distance Traveled
581,085
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,228
657
34
3
0
201,294
0
L
Hachiman
6,906
628
34
3
0
188,695
0
L
Tiamat
7,178
653
47
4
0
191,096
5
W
Gilgamesh
8,000
727
19
2
0
226,156
1
W
Pele
8,281
753
48
4
0
234,721
6
W
Poseidon
8,783
798
90
8
0
226,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role