Player Matchup

Medusa
Medusa
Bronze III
GL1ZZYG0BL1N
Medusa
Bronze III
Level 127
God Stats
5W - 3L
1,500 SR
Queue Stats
7W - 6L
1,557 MMR
Party 2
Cerberus
Cerberus
Bronze III
JMTJMT17
Cerberus
Bronze III
Level 129
God Stats
5W - 4L
1,556 SR
Queue Stats
7W - 8L
1,437 MMR
Party 2
Merlin
Merlin
Bronze III
mVp Thanos8318
Merlin
Bronze III
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,437 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 131
1,519 SR
1,477 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 110
1,428 SR
1,432 MMR
Izanami
Izanami
Bronze III
ImNotAShibaInu
Izanami
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
Imthedominator4
Baron Samedi
Bronze III
Level 112
God Stats
1W - 2L
1,285 SR
Queue Stats
22W - 32L
1,449 MMR
Party 1
Bacchus
Bacchus
Bronze III
xESTEBANx1454
Bacchus
Bronze III
Level 129
God Stats
5W - 6L
1,500 SR
Queue Stats
54W - 98L
1,349 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
7 / 1 / 8
9,877
823
13,991
9,408
4,819
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
JMTJMT17
Cerberus
15
8 / 0 / 9
10,206
851
7,964
13,074
12,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 3 / 15
8,985
749
9,246
7,049
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Morgan Le FayHeraBake KujiraMulanCharybdis

VS

Bans
KuzenboJormungandrNikeChaacAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
7,821
652
7,071
11,198
4,550
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Imthedominator4
Baron Samedi
13
2 / 9 / 1
8,425
702
6,114
13,588
6,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bacchus
12
1 / 3 / 2
7,701
642
4,102
12,679
12,985
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
17
Kills
3
4
Deaths
17
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
1
8
11
L
0
5
2
0.2
L
Baron Samedi
Imthedominator4
Baron Samedi
2
9
1
0.28
W
Cerberus
JMTJMT17
Cerberus
8
0
9
12.5
W
2
3
15
3.17
L
Bacchus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,201
Damage
17,287
29,531
Taken
37,465
20,859
Mitigated
24,514
4,178
Healing
4,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
13,991
7,639
0
1,313
9,408
4,819
1,240
3,126
6,102
0
43,670
L
7,071
4,199
0
1,662
11,198
4,550
80
4,685
6,200
0
39,150
L
Baron Samedi
Imthedominator4
Baron Samedi
6,114
496
453
1,715
13,588
6,979
66
6,137
7,060
20,902
496
W
Cerberus
JMTJMT17
Cerberus
7,964
183
0
2,865
13,074
12,767
318
3,446
9,350
22,171
208
W
9,246
840
0
0
7,049
3,273
380
2,568
4,362
31,276
0
L
Bacchus
4,102
642
0
953
12,679
12,985
217
5,234
7,167
12,287
337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,068
Gold Earned
23,947
156
Minions Killed
104
0
Camps Cleared
0
639,553
Distance Traveled
601,359
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,877
823
66
6
0
223,480
4
L
Izanami
7,821
652
61
5
0
206,547
0
L
Baron Samedi
8,425
702
33
3
0
166,616
0
W
Cerberus
10,206
851
48
4
0
219,610
0
W
Merlin
8,985
749
42
4
0
196,463
0
L
Bacchus
7,701
642
10
1
0
228,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role