Player Matchup

Merlin
Merlin
ZxPOLARxZ
Merlin
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,549 Elo+
Party 2
Medusa
Medusa
xWKSx
Medusa
Level 15
God Stats
2W - 3L
1,630 SR
Queue Stats
18W - 11L
1,549 Elo+
Party 2
Ymir
Ymir
zSUPBROSz
Ymir
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 22L
1,549 Elo+
Party 2
Team Averages
Level 92
1,543 SR
1,549 Elo+

VS

Team Averages
Level 148
1,500 SR
1,302 Elo+
Discordia
Discordia
 
Discordia
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Kalyptus
Gilgamesh
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 138L
1,291 Elo+
Party 1
Chiron
Chiron
Pirexia1590
Chiron
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 47L
1,114 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ZxPOLARxZ
Merlin
11
1 / 4 / 1
7,139
714
4,707
7,907
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
xWKSx
Medusa
12
2 / 4 / 1
7,685
769
6,638
8,501
3,575
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
12
0 / 2 / 3
6,791
679
2,642
11,585
11,907
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
3 / 2 / 7
8,565
857
7,187
5,471
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
Kalyptus
Gilgamesh
14
5 / 0 / 4
8,666
867
10,748
10,114
8,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
14
2 / 1 / 8
8,570
857
7,947
7,412
3,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
10
10
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
2
7
3.25
W
Gilgamesh
Kalyptus
Gilgamesh
5
0
4
7
W
Chiron
2
1
8
6
L
Merlin
ZxPOLARxZ
Merlin
1
4
1
0.38
L
Medusa
xWKSx
Medusa
2
4
1
0.63
L
Ymir
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,987
Damage
25,882
27,993
Taken
22,997
18,546
Mitigated
13,911
3,119
Healing
5,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,187
210
0
1,167
5,471
2,064
360
1,608
3,715
30,720
423
W
Gilgamesh
Kalyptus
Gilgamesh
10,748
3,368
0
1,106
10,114
8,655
986
3,624
6,226
0
30,548
W
Chiron
7,947
2,463
586
2,451
7,412
3,192
1,212
1,672
5,678
0
46,446
L
Merlin
ZxPOLARxZ
Merlin
4,707
419
0
1,170
7,907
3,064
0
2,108
5,484
23,669
0
L
Medusa
xWKSx
Medusa
6,638
2,351
0
401
8,501
3,575
0
2,705
5,495
0
23,495
L
Ymir
2,642
481
0
1,548
11,585
11,907
0
1,650
9,239
9,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,615
Gold Earned
25,801
114
Minions Killed
176
0
Camps Cleared
0
554,423
Distance Traveled
580,916
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,565
857
68
7
0
189,194
6
W
Gilgamesh
8,666
867
41
4
0
184,137
2
W
Chiron
8,570
857
67
7
0
207,585
1
L
Merlin
7,139
714
64
6
0
165,050
3
L
Medusa
7,685
769
38
4
0
184,392
2
L
Ymir
6,791
679
12
1
0
204,981
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role