Player Matchup

Osiris
Osiris
 
Osiris
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Evilperses
Loki
Level 91
God Stats
7W - 9L
1,500 SR
Queue Stats
61W - 60L
1,500 Elo+
Party 3
Yemoja
Yemoja
ajboogieph
Yemoja
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,346 Elo+
Party 1
Discordia
Discordia
funkybeardman459
Discordia
Level 145
God Stats
4W - 2L
1,500 SR
Queue Stats
154W - 146L
1,583 Elo+
Solo
Neith
Neith
jaqsticky
Neith
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 3
Team Averages
Level 115
1,500 SR
1,486 Elo+

VS

Team Averages
Level 109
1,525 SR
1,534 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Gabe1
Shiva
Level 129
God Stats
60W - 42L
1,626 SR
Queue Stats
234W - 201L
1,419 Elo+
Party 2
Ra
Ra
ModdedWeegee
Ra
Level 127
God Stats
20W - 10L
1,500 SR
Queue Stats
57W - 50L
1,864 Elo+
Party 2
Xing Tian
Xing Tian
TheOldKanye69
Xing Tian
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Camazotz
Camazotz
nwash21
Camazotz
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
72W - 67L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
1 / 1 / 0
5,676
568
5,482
12,208
11,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 2
5,907
591
2,450
6,031
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Yemoja
ajboogieph
Yemoja
8
2 / 0 / 1
5,601
560
2,393
6,431
4,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
11
2 / 0 / 0
5,795
580
4,981
5,007
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
jaqsticky
Neith
10
0 / 0 / 2
5,717
572
4,845
4,006
1,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
0 / 2 / 0
4,250
425
3,682
5,620
2,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Gabe1
Shiva
12
1 / 1 / 0
6,446
645
9,323
9,837
8,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
0 / 1 / 1
5,628
563
2,454
4,914
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
TheOldKanye69
Xing Tian
9
0 / 0 / 0
4,954
495
2,827
5,261
3,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
nwash21
Camazotz
8
0 / 3 / 0
4,682
468
1,460
10,256
3,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
7
Kills
1
1
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
1
0
1
L
Sylvanus
 
Sylvanus
0
2
0
0
W
2
0
2
3
L
Shiva
Gabe1
Shiva
1
1
0
1
L
0
1
1
0.5
L
Xing Tian
TheOldKanye69
Xing Tian
0
0
0
0
W
Yemoja
ajboogieph
Yemoja
2
0
1
2.5
W
Discordia
2
0
0
2
W
Neith
jaqsticky
Neith
0
0
2
1
L
Camazotz
nwash21
Camazotz
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,151
Damage
19,746
33,683
Taken
35,888
21,861
Mitigated
20,298
15,728
Healing
9,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,482
2,464
0
4,921
12,208
11,674
0
422
10,786
0
41,169
L
Sylvanus
 
Sylvanus
3,682
1,576
705
1,677
5,620
2,700
0
1,213
4,389
17,907
5,130
W
2,450
627
0
4,837
6,031
2,155
0
72
5,925
0
49,124
L
Shiva
Gabe1
Shiva
9,323
1,776
0
2,330
9,837
8,184
0
583
9,216
0
50,604
L
2,454
38
208
833
4,914
1,858
0
2,374
2,138
36,831
0
L
Xing Tian
TheOldKanye69
Xing Tian
2,827
529
90
835
5,261
3,622
0
754
4,507
15,065
0
W
Yemoja
ajboogieph
Yemoja
2,393
1,401
1,156
1,930
6,431
4,905
0
3,303
3,043
9,503
0
W
Discordia
4,981
141
0
949
5,007
1,591
0
1,633
3,114
40,612
1,786
W
Neith
jaqsticky
Neith
4,845
3,494
0
1,935
4,006
1,536
0
2,688
1,318
0
50,770
L
Camazotz
nwash21
Camazotz
1,460
432
0
2,824
10,256
3,934
0
1,708
8,382
0
26,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,696
Gold Earned
25,960
344
Minions Killed
263
0
Camps Cleared
0
955,852
Distance Traveled
997,001
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,676
568
65
7
0
198,167
0
L
Sylvanus
4,250
425
39
4
0
119,901
0
W
Loki
5,907
591
94
9
0
216,107
0
L
Shiva
6,446
645
77
8
0
207,846
2
L
Ra
5,628
563
76
8
0
240,587
0
L
Xing Tian
4,954
495
23
2
0
220,512
3
W
Yemoja
5,601
560
12
1
0
181,148
2
W
Discordia
5,795
580
81
8
0
189,269
1
W
Neith
5,717
572
92
9
0
171,161
0
L
Camazotz
4,682
468
48
5
0
208,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role