Player Matchup

Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Aohstravino01
Nemesis
Level 143
God Stats
7W - 6L
1,398 SR
Queue Stats
92W - 98L
1,305 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Flufluh
Morgan Le Fay
Level 104
God Stats
3W - 4L
1,500 SR
Queue Stats
350W - 333L
1,399 Elo+
Solo
Kuzenbo
Kuzenbo
MatIinguica721
Kuzenbo
Level 21
God Stats
6W - 7L
1,190 SR
Queue Stats
24W - 31L
1,453 Elo+
Party 1
Rama
Rama
guizinho721
Rama
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 73L
1,305 Elo+
Party 1
Team Averages
Level 105
1,418 SR
1,392 Elo+

VS

Team Averages
Level 104
1,544 SR
1,464 Elo+
Charybdis
Charybdis
 
Charybdis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AironMhan
Ymir
Level 100
God Stats
5W - 3L
1,500 SR
Queue Stats
131W - 136L
1,428 Elo+
Party 2
Poseidon
Poseidon
Cazzofisi
Poseidon
Level 108
God Stats
4W - 3L
1,721 SR
Queue Stats
111W - 119L
1,428 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SquirrelMadness
Tsukuyomi
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
183W - 164L
1,206 Elo+
Solo
Thor
Thor
VPNiraza
Thor
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 51L
1,757 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
0 / 3 / 0
4,126
589
2,361
6,769
2,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nemesis
8
1 / 0 / 0
4,302
615
2,409
3,823
1,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Flufluh
Morgan Le Fay
9
1 / 0 / 0
4,974
711
1,624
1,296
476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 1 / 1
3,910
559
2,252
4,564
3,969
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 2 / 1
4,205
601
3,968
3,976
1,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
1 / 1 / 1
4,390
627
3,681
5,244
1,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ymir
7
0 / 1 / 1
4,230
604
1,365
5,917
4,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
Cazzofisi
Poseidon
9
0 / 0 / 0
4,687
670
1,039
3,326
931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
SquirrelMadness
Tsukuyomi
9
2 / 0 / 1
4,759
680
2,113
5,998
1,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Thor
10
3 / 0 / 0
5,792
827
3,762
5,560
2,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
6
6
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
0
0
W
Charybdis
 
Charybdis
1
1
1
1.5
W
Ymir
0
1
1
0.5
L
Nemesis
1
0
0
1
W
Poseidon
Cazzofisi
Poseidon
0
0
0
0
L
Morgan Le Fay
Flufluh
Morgan Le Fay
1
0
0
1
L
0
1
1
0.5
W
Tsukuyomi
SquirrelMadness
Tsukuyomi
2
0
1
2.5
W
Thor
3
0
0
3
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,614
Damage
11,960
20,428
Taken
26,045
10,076
Mitigated
11,134
5,692
Healing
12,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,361
708
0
2,236
6,769
2,850
0
0
6,313
0
25,160
W
Charybdis
 
Charybdis
3,681
2,059
0
2,943
5,244
1,613
0
606
4,638
0
30,917
W
Ymir
1,365
272
0
2,188
5,917
4,184
0
1,734
4,183
11,969
0
L
Nemesis
2,409
863
0
780
3,823
1,499
0
612
3,211
0
29,422
W
Poseidon
Cazzofisi
Poseidon
1,039
150
0
1,024
3,326
931
0
752
2,574
35,399
0
L
Morgan Le Fay
Flufluh
Morgan Le Fay
1,624
263
0
469
1,296
476
0
156
1,140
36,793
499
L
2,252
870
0
1,403
4,564
3,969
0
1,437
3,127
6,751
0
W
Tsukuyomi
SquirrelMadness
Tsukuyomi
2,113
506
0
4,063
5,998
1,971
0
784
5,214
0
25,766
W
Thor
3,762
1,035
0
2,272
5,560
2,435
0
0
5,560
0
37,617
L
3,968
3,403
0
804
3,976
1,282
0
199
3,777
0
28,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,517
Gold Earned
23,858
219
Minions Killed
284
0
Camps Cleared
0
736,464
Distance Traveled
807,412
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,126
589
33
5
0
114,468
0
W
Charybdis
4,390
627
64
9
0
144,195
0
W
Ymir
4,230
604
12
2
0
159,160
2
L
Nemesis
4,302
615
55
8
0
197,503
0
W
Poseidon
4,687
670
80
11
0
175,995
0
L
Morgan Le Fay
4,974
711
71
10
0
164,155
2
L
Kuzenbo
3,910
559
6
1
0
123,452
3
W
Tsukuyomi
4,759
680
53
8
0
188,803
0
W
Thor
5,792
827
75
11
0
139,259
1
L
Rama
4,205
601
54
8
0
136,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role