Player Matchup

King Arthur
King Arthur
Gold V
GoodCaptain7
King Arthur
Gold V
Level 211
God Stats
12W - 22L
1,717 SR
Queue Stats
459W - 445L
1,592 MMR
Solo
Kukulkan
Kukulkan
Silver I
Healed
Kukulkan
Silver I
Level 138
God Stats
1W - 0L
1,746 SR
Queue Stats
9W - 5L
1,592 MMR
Party 1
Sobek
Sobek
Silver I
JODIO-X-JOESTAR
Sobek
Silver I
Level 151
God Stats
5W - 1L
1,500 SR
Queue Stats
235W - 226L
1,500 MMR
Party 2
Susano
Susano
Silver I
Rag_Nar2407
Susano
Silver I
Level 159
God Stats
7W - 7L
1,500 SR
Queue Stats
239W - 225L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Silver I
Zícari
Danzaburou
Silver I
Level 210
God Stats
6W - 8L
1,500 SR
Queue Stats
311W - 290L
1,592 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 174
1,593 SR
1,555 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,551 SR
1,574 MMR
Vamana
Vamana
Silver I
 
Vamana
Silver I
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver I
Bubblydolphin408
Apollo
Silver I
Level 112
God Stats
2W - 2L
1,500 SR
Queue Stats
145W - 202L
1,592 MMR
Solo
Poseidon
Poseidon
Bronze III
Tequila Warhead
Poseidon
Bronze III
Level 125
God Stats
2W - 8L
1,500 SR
Queue Stats
124W - 144L
1,592 MMR
Solo
Mercury
Mercury
Silver I
Tsuna
Mercury
Silver I
Level 205
God Stats
4W - 10L
1,500 SR
Queue Stats
184W - 164L
1,592 MMR
Solo
Geb
Geb
Bronze III
franklindo23
Geb
Bronze III
Level 157
God Stats
2W - 2L
1,757 SR
Queue Stats
21W - 36L
1,592 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GoodCaptain7
King Arthur
16
1 / 0 / 1
9,188
656
8,418
11,480
11,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Healed
Kukulkan
15
5 / 0 / 1
9,440
674
6,231
4,283
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 0 / 7
8,614
615
3,207
9,623
8,678
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Susano
16
2 / 0 / 8
8,877
634
5,866
11,335
5,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Zícari
Danzaburou
17
9 / 0 / 3
10,657
761
13,514
5,302
2,042
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ThanatosAo KuangAwilix

VS

Bans
Maman BrigitteBake KujiraMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
0 / 2 / 0
8,433
602
6,551
13,766
11,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 7 / 0
6,198
443
1,139
12,981
4,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
12
0 / 5 / 0
6,172
441
2,907
8,467
2,929
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Tsuna
Mercury
9
0 / 4 / 0
5,744
410
2,632
9,695
4,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 1 / 0
5,906
422
2,248
9,331
6,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
19
Kills
0
0
Deaths
19
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
2
0
0
L
0
7
0
0
W
King Arthur
GoodCaptain7
King Arthur
1
0
1
1.5
W
Kukulkan
Healed
Kukulkan
5
0
1
5.5
W
2
0
7
5.5
W
Susano
2
0
8
6
L
Poseidon
0
5
0
0
L
Mercury
Tsuna
Mercury
0
4
0
0
W
Danzaburou
Zícari
Danzaburou
9
0
3
10.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,236
Damage
15,477
42,023
Taken
54,240
29,718
Mitigated
29,354
12,718
Healing
9,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
6,551
2,539
0
4,178
13,766
11,201
0
0
12,879
0
80,607
L
1,139
643
0
1,528
12,981
4,916
0
1,641
11,340
0
39,845
W
King Arthur
GoodCaptain7
King Arthur
8,418
844
0
3,576
11,480
11,375
0
0
10,791
0
79,310
W
Kukulkan
Healed
Kukulkan
6,231
758
0
470
4,283
2,000
125
966
3,317
88,228
0
W
3,207
232
0
4,274
9,623
8,678
0
1,869
7,754
21,555
2,827
W
Susano
5,866
1,687
0
820
11,335
5,623
94
1,039
10,254
0
92,828
L
Poseidon
2,907
370
0
1,166
8,467
2,929
0
2,158
6,309
55,733
0
L
Mercury
Tsuna
Mercury
2,632
1,405
0
749
9,695
4,137
0
1,202
8,493
0
36,717
W
Danzaburou
Zícari
Danzaburou
13,514
6,952
0
3,578
5,302
2,042
130
1,687
3,615
0
92,923
L
2,248
226
0
2,137
9,331
6,171
0
4,308
5,023
17,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,776
Gold Earned
32,453
585
Minions Killed
393
0
Camps Cleared
0
1,542,122
Distance Traveled
1,279,089
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,433
602
145
10
0
266,142
3
L
Apollo
6,198
443
80
6
0
264,459
1
W
King Arthur
9,188
656
125
9
0
280,200
1
W
Kukulkan
9,440
674
169
12
0
313,078
1
W
Sobek
8,614
615
30
2
0
314,133
2
W
Susano
8,877
634
121
9
0
349,471
0
L
Poseidon
6,172
441
79
6
0
249,440
3
L
Mercury
5,744
410
66
5
0
220,789
0
W
Danzaburou
10,657
761
140
10
0
285,240
4
L
Geb
5,906
422
23
2
0
278,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role