Player Matchup

Chang'e
Chang'e
Ejay104
Chang'e
Level 107
God Stats
14W - 16L
1,500 SR
Queue Stats
592W - 567L
1,038 Elo+
Solo
Loki
Loki
MeHu5Ky
Loki
Level 64
God Stats
4W - 5L
1,284 SR
Queue Stats
6W - 10L
1,179 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Omnislash05
Morgan Le Fay
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,478 Elo+
Solo
Achilles
Achilles
diegoparedes44
Achilles
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Maui
Maui
trilliondollas
Maui
Level 221
God Stats
2W - 3L
1,855 SR
Queue Stats
252W - 250L
1,490 Elo+
Solo
Team Averages
Level 116
1,528 SR
1,337 Elo+

VS

Team Averages
Level 136
1,541 SR
1,555 Elo+
Kukulkan
Kukulkan
AyDai
Kukulkan
Level 120
God Stats
105W - 88L
1,705 SR
Queue Stats
109W - 93L
1,566 Elo+
Solo
Cliodhna
Cliodhna
BigCrunchySalad
Cliodhna
Level 137
God Stats
1W - 4L
1,500 SR
Queue Stats
140W - 137L
1,483 Elo+
Solo
Chang'e
Chang'e
DreamyFormula74
Chang'e
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,723 Elo+
Party 1
Guan Yu
Guan Yu
Gu4rdiaO F7
Guan Yu
Level 190
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 12L
1,280 Elo+
Solo
Freya
Freya
TAGYOURITLOLLOL
Freya
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ejay104
Chang'e
9
0 / 0 / 1
4,974
452
2,941
6,034
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
MeHu5Ky
Loki
12
1 / 0 / 2
5,972
543
1,604
5,948
2,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morgan Le Fay
Omnislash05
Morgan Le Fay
9
1 / 1 / 0
5,119
465
1,681
3,336
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
11
3 / 0 / 0
6,729
612
2,902
6,718
6,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 0 / 2
5,946
541
2,501
8,767
6,173
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AyDai
Kukulkan
10
1 / 0 / 0
5,577
507
4,126
1,861
610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
9
0 / 3 / 1
5,001
455
2,934
8,102
3,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

8
0 / 0 / 0
4,499
409
1,385
4,285
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Gu4rdiaO F7
Guan Yu
9
0 / 2 / 0
4,920
447
1,336
5,374
3,910
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

7
0 / 0 / 0
4,540
413
1,965
3,489
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
1
1
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AyDai
Kukulkan
1
0
0
1
L
Cliodhna
0
3
1
0.17
L
0
0
0
0
W
Chang'e
Ejay104
Chang'e
0
0
1
0.5
L
Guan Yu
Gu4rdiaO F7
Guan Yu
0
2
0
0
W
Loki
MeHu5Ky
Loki
1
0
2
2
W
Morgan Le Fay
Omnislash05
Morgan Le Fay
1
1
0
1
L
0
0
0
0
W
Achilles
3
0
0
3
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,629
Damage
11,746
30,803
Taken
23,111
18,235
Mitigated
10,199
10,522
Healing
5,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AyDai
Kukulkan
4,126
34
0
0
1,861
610
40
560
1,301
36,786
280
L
Cliodhna
2,934
416
0
1,078
8,102
3,033
0
2,494
5,569
0
27,813
L
1,385
276
1,044
2,560
4,285
1,406
0
2,284
2,001
13,308
0
W
Chang'e
Ejay104
Chang'e
2,941
444
1,105
2,505
6,034
2,124
0
2,573
3,311
27,353
3,062
L
Guan Yu
Gu4rdiaO F7
Guan Yu
1,336
110
0
556
5,374
3,910
0
0
4,936
0
14,090
W
Loki
MeHu5Ky
Loki
1,604
166
0
3,758
5,948
2,255
0
1,038
4,870
0
45,938
W
Morgan Le Fay
Omnislash05
Morgan Le Fay
1,681
189
0
2
3,336
1,213
0
1,284
2,052
24,909
0
L
1,965
431
0
355
3,489
1,240
0
1,689
1,800
15,816
0
W
Achilles
2,902
558
0
1,581
6,718
6,470
0
0
6,718
0
36,302
W
2,501
721
0
1,571
8,767
6,173
0
2,141
6,376
27,855
4,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,740
Gold Earned
24,537
281
Minions Killed
197
0
Camps Cleared
0
1,042,707
Distance Traveled
1,101,334
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,577
507
70
6
0
245,237
3
L
Cliodhna
5,001
455
43
4
0
220,292
0
L
Chang'e
4,499
409
32
3
0
198,962
0
W
Chang'e
4,974
452
45
4
0
194,897
0
L
Guan Yu
4,920
447
20
2
0
209,354
8
W
Loki
5,972
543
69
6
0
241,363
0
W
Morgan Le Fay
5,119
465
42
4
0
227,363
0
L
Freya
4,540
413
32
3
0
227,489
3
W
Achilles
6,729
612
65
6
0
151,042
0
W
Maui
5,946
541
60
5
0
228,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role