Player Matchup

Ymir
Ymir
 
Ymir
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MonkeMaiden
Izanami
Level 28
God Stats
17W - 16L
1,500 SR
Queue Stats
78W - 73L
1,718 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SlamminJay
Kumbhakarna
Level 83
God Stats
2W - 1L
1,637 SR
Queue Stats
54W - 60L
1,343 Elo+
Party 1
Thor
Thor
iAngxl01
Thor
Level 126
God Stats
7W - 2L
1,500 SR
Queue Stats
229W - 204L
1,369 Elo+
Solo
Anubis
Anubis
i_m_confucius
Anubis
Level 101
God Stats
1W - 5L
1,500 SR
Queue Stats
246W - 246L
1,237 Elo+
Solo
Team Averages
Level 79
1,527 SR
1,433 Elo+

VS

Team Averages
Level 86
1,500 SR
1,406 Elo+
Nemesis
Nemesis
EKGamerPR150
Nemesis
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 26L
1,365 Elo+
Party 2
Apollo
Apollo
Face1ess-782
Apollo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 57L
1,302 Elo+
Solo
Jormungandr
Jormungandr
LillXxPRxX23
Jormungandr
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 37L
1,365 Elo+
Party 2
Olorun
Olorun
Reflix-Plays
Olorun
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,500 Elo+
Solo
Cthulhu
Cthulhu
iPinku xPR
Cthulhu
Level 78
God Stats
6W - 2L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 1 / 2
7,781
556
6,397
16,650
16,269
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
MonkeMaiden
Izanami
11
0 / 1 / 1
6,193
442
5,008
7,134
2,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
SlamminJay
Kumbhakarna
11
0 / 0 / 3
6,800
486
4,399
12,046
10,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
14
10 / 1 / 3
8,472
605
11,616
11,258
4,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
4 / 3 / 2
8,164
583
7,876
8,125
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EKGamerPR150
Nemesis
11
0 / 4 / 4
6,380
456
4,348
13,747
4,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Apollo
11
1 / 1 / 1
6,174
441
6,904
7,820
3,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
LillXxPRxX23
Jormungandr
13
1 / 5 / 0
7,607
543
10,152
12,080
9,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
12
3 / 6 / 0
7,298
521
6,086
13,293
3,409
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
iPinku xPR
Cthulhu
11
1 / 1 / 1
7,397
528
7,169
11,473
7,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
16
Kills
6
6
Deaths
17
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
2
3
L
Nemesis
EKGamerPR150
Nemesis
0
4
4
0.5
L
Apollo
1
1
1
1.5
L
Jormungandr
LillXxPRxX23
Jormungandr
1
5
0
0.2
W
Izanami
MonkeMaiden
Izanami
0
1
1
0.5
L
Olorun
3
6
0
0.5
W
Kumbhakarna
SlamminJay
Kumbhakarna
0
0
3
1.5
W
Thor
10
1
3
11.5
L
Cthulhu
iPinku xPR
Cthulhu
1
1
1
1.5
W
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,296
Damage
34,659
55,213
Taken
58,413
38,728
Mitigated
28,420
16,303
Healing
15,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,397
2,532
76
4,420
16,650
16,269
0
9,028
7,622
45,833
0
L
Nemesis
EKGamerPR150
Nemesis
4,348
1,134
0
4,048
13,747
4,989
0
2,539
11,208
0
42,480
L
Apollo
6,904
4,462
0
2,355
7,820
3,124
104
1,501
6,319
0
48,338
L
Jormungandr
LillXxPRxX23
Jormungandr
10,152
1,929
0
1,990
12,080
9,408
0
5,544
6,536
59,546
2,373
W
Izanami
MonkeMaiden
Izanami
5,008
4,454
0
1,250
7,134
2,929
0
2,816
4,318
0
43,734
L
Olorun
6,086
3,475
0
1,968
13,293
3,409
217
6,272
7,021
49,793
0
W
Kumbhakarna
SlamminJay
Kumbhakarna
4,399
513
0
3,431
12,046
10,478
0
3,205
8,841
26,076
0
W
Thor
11,616
3,937
0
5,326
11,258
4,854
56
2,031
9,227
0
53,879
L
Cthulhu
iPinku xPR
Cthulhu
7,169
252
1,748
3,362
11,473
7,490
0
2,506
8,967
28,603
2,476
W
7,876
908
0
1,800
8,125
4,198
672
5,360
2,765
54,499
3,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,410
Gold Earned
34,856
348
Minions Killed
367
0
Camps Cleared
0
1,274,668
Distance Traveled
1,302,163
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,781
556
53
4
0
257,046
0
L
Nemesis
6,380
456
68
5
0
282,950
0
L
Apollo
6,174
441
92
7
0
263,072
0
L
Jormungandr
7,607
543
97
7
0
235,718
0
W
Izanami
6,193
442
76
5
0
225,146
2
L
Olorun
7,298
521
77
6
0
223,577
0
W
Kumbhakarna
6,800
486
35
3
0
297,544
1
W
Thor
8,472
605
89
6
0
274,138
0
L
Cthulhu
7,397
528
33
2
0
296,846
0
W
Anubis
8,164
583
95
7
0
220,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role