Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
GunZerkerZero
Tsukuyomi
Level 65
God Stats
6W - 4L
1,500 SR
Queue Stats
278W - 275L
1,791 Elo+
Solo
Amaterasu
Amaterasu
King0fTheMoon
Amaterasu
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 31L
1,355 Elo+
Solo
Izanami
Izanami
SwampCrack007
Izanami
Level 109
God Stats
1W - 0L
1,256 SR
Queue Stats
6W - 9L
1,200 Elo+
Party 2
Nemesis
Nemesis
pewterskull
Nemesis
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,200 Elo+
Party 2
Team Averages
Level 102
1,451 SR
1,409 Elo+

VS

Team Averages
Level 67
1,500 SR
1,610 Elo+
Eset
Eset
Exciryy
Eset
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ishtar
Ishtar
PenutShark
Ishtar
Level 66
God Stats
6W - 1L
1,500 SR
Queue Stats
89W - 66L
1,728 Elo+
Party 3
Cthulhu
Cthulhu
Rebraun15
Cthulhu
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 87L
1,893 Elo+
Party 3
Rama
Rama
bagheera_dn
Rama
Level 64
God Stats
10W - 15L
1,500 SR
Queue Stats
769W - 760L
1,429 Elo+
Solo
Bakasura
Bakasura
lilmamaa
Bakasura
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 57L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
9 / 2 / 17
11,991
922
24,277
16,328
11,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
GunZerkerZero
Tsukuyomi
17
9 / 5 / 11
10,886
837
13,860
15,425
8,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
King0fTheMoon
Amaterasu
15
2 / 3 / 20
9,975
767
8,002
18,739
20,049
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
17
7 / 3 / 11
11,165
859
13,156
14,447
8,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
pewterskull
Nemesis
15
3 / 5 / 10
9,847
757
8,009
17,537
19,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Exciryy
Eset
12
2 / 9 / 5
8,019
617
4,140
11,634
4,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
PenutShark
Ishtar
18
5 / 7 / 8
10,304
793
15,855
15,759
7,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Rebraun15
Cthulhu
16
3 / 5 / 7
9,672
744
16,844
19,240
25,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 4 / 4
9,730
748
15,524
15,415
7,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
lilmamaa
Bakasura
11
0 / 5 / 2
7,456
574
1,725
9,506
8,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
40
30
Kills
14
18
Deaths
30
69
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
9
2
17
8.75
L
Eset
Exciryy
Eset
2
9
5
0.5
W
Tsukuyomi
GunZerkerZero
Tsukuyomi
9
5
11
2.9
W
Amaterasu
King0fTheMoon
Amaterasu
2
3
20
4
L
Ishtar
PenutShark
Ishtar
5
7
8
1.29
L
Cthulhu
Rebraun15
Cthulhu
3
5
7
1.3
W
Izanami
7
3
11
4.17
L
4
4
4
1.5
L
Bakasura
lilmamaa
Bakasura
0
5
2
0.2
W
Nemesis
pewterskull
Nemesis
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,304
Damage
54,088
82,476
Taken
71,554
67,931
Mitigated
55,135
28,681
Healing
10,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
24,277
2,037
5,990
7,411
16,328
11,198
1,128
4,979
11,257
43,857
0
L
Eset
Exciryy
Eset
4,140
889
284
279
11,634
4,990
0
4,127
7,465
6,491
0
W
Tsukuyomi
GunZerkerZero
Tsukuyomi
13,860
2,789
469
880
15,425
8,991
1,881
3,176
12,113
0
24,865
W
Amaterasu
King0fTheMoon
Amaterasu
8,002
2,489
1,327
4,532
18,739
20,049
850
3,787
14,337
0
11,889
L
Ishtar
PenutShark
Ishtar
15,855
9,235
254
1,072
15,759
7,863
0
7,774
7,940
0
23,361
L
Cthulhu
Rebraun15
Cthulhu
16,844
581
577
1,600
19,240
25,924
0
5,436
13,536
31,230
851
W
Izanami
13,156
8,194
1,518
2,695
14,447
8,447
3,607
4,516
9,662
0
37,521
L
15,524
9,963
567
4,794
15,415
7,734
0
3,945
11,195
0
38,054
L
Bakasura
lilmamaa
Bakasura
1,725
931
182
522
9,506
8,624
0
2,995
6,352
0
2,521
W
Nemesis
pewterskull
Nemesis
8,009
2,284
1,795
2,064
17,537
19,246
1,368
3,433
13,948
0
15,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,864
Gold Earned
45,181
138
Minions Killed
108
0
Camps Cleared
0
1,215,174
Distance Traveled
900,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,991
922
38
3
0
221,844
0
L
Eset
8,019
617
6
0
0
144,294
0
W
Tsukuyomi
10,886
837
32
2
0
256,686
0
W
Amaterasu
9,975
767
15
1
0
255,804
0
L
Ishtar
10,304
793
19
1
0
207,490
0
L
Cthulhu
9,672
744
28
2
0
212,285
0
W
Izanami
11,165
859
39
3
0
220,679
0
L
Rama
9,730
748
49
4
0
168,581
0
L
Bakasura
7,456
574
6
0
0
168,000
0
W
Nemesis
9,847
757
14
1
0
260,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role