Player Matchup

Hachiman
Hachiman
Heber2105
Hachiman
Level 58
God Stats
8W - 12L
1,074 SR
Queue Stats
58W - 68L
1,227 Elo+
Party 2
Achilles
Achilles
Space__Tz
Achilles
Level 104
God Stats
2W - 0L
1,715 SR
Queue Stats
25W - 41L
1,252 Elo+
Party 3
Surtr
Surtr
TuMorenito69
Surtr
Level 13
God Stats
3W - 1L
1,668 SR
Queue Stats
45W - 63L
1,227 Elo+
Party 2
Pele
Pele
eSebbu
Pele
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 8L
1,500 Elo+
Solo
Hades
Hades
z_Aphelios_z
Hades
Level 80
God Stats
4W - 10L
1,352 SR
Queue Stats
15W - 23L
1,474 Elo+
Party 3
Team Averages
Level 60
1,462 SR
1,336 Elo+

VS

Team Averages
Level 52
1,512 SR
1,416 Elo+
Kukulkan
Kukulkan
Glaucus7
Kukulkan
Level 54
God Stats
2W - 4L
1,315 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo
Ishtar
Ishtar
HDevonne
Ishtar
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 53L
1,500 Elo+
Party 1
Ymir
Ymir
JahsehStan
Ymir
Level 45
God Stats
3W - 4L
1,403 SR
Queue Stats
17W - 18L
1,074 Elo+
Solo
Pele
Pele
Teddyoil710
Pele
Level 47
God Stats
8W - 5L
1,842 SR
Queue Stats
62W - 58L
1,504 Elo+
Solo
Poseidon
Poseidon
gvrzera
Poseidon
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Heber2105
Hachiman
13
3 / 1 / 2
7,299
561
7,077
7,820
3,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Space__Tz
Achilles
13
4 / 0 / 1
7,538
580
4,503
10,338
6,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

10
1 / 0 / 2
5,788
445
3,778
8,308
6,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Pele
eSebbu
Pele
12
7 / 4 / 2
7,845
603
5,785
10,662
4,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
2 / 0 / 6
7,713
593
7,772
4,086
2,618
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Glaucus7
Kukulkan
10
0 / 4 / 3
6,222
479
1,742
6,885
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
HDevonne
Ishtar
10
0 / 4 / 1
5,639
434
3,383
7,631
2,569
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
0 / 3 / 0
5,284
406
2,798
8,451
5,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 0
6,666
513
3,446
10,599
4,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
gvrzera
Poseidon
11
0 / 4 / 1
6,564
505
3,001
6,519
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
17
Kills
2
5
Deaths
17
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Glaucus7
Kukulkan
0
4
3
0.38
L
Ishtar
HDevonne
Ishtar
0
4
1
0.13
W
Hachiman
Heber2105
Hachiman
3
1
2
4
L
0
3
0
0
W
Achilles
Space__Tz
Achilles
4
0
1
4.5
L
2
2
0
1
W
1
0
2
2
W
Pele
eSebbu
Pele
7
4
2
2
L
Poseidon
gvrzera
Poseidon
0
4
1
0.13
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,915
Damage
14,370
41,214
Taken
40,085
22,995
Mitigated
17,136
8,561
Healing
4,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Glaucus7
Kukulkan
1,742
179
0
780
6,885
2,691
0
4,001
2,884
32,678
0
L
Ishtar
HDevonne
Ishtar
3,383
2,601
0
1,702
7,631
2,569
0
570
6,887
0
35,527
W
Hachiman
Heber2105
Hachiman
7,077
2,576
0
1,346
7,820
3,178
565
2,121
5,567
0
58,405
L
2,798
400
0
292
8,451
5,146
0
122
8,119
18,927
3,164
W
Achilles
Space__Tz
Achilles
4,503
711
0
2,970
10,338
6,710
388
2,120
8,218
0
43,652
L
3,446
901
0
577
10,599
4,724
0
2,420
8,141
0
48,181
W
3,778
1,285
0
1,121
8,308
6,145
293
1,414
6,746
563
23,616
W
Pele
eSebbu
Pele
5,785
1,563
0
567
10,662
4,344
245
1,510
9,152
0
48,594
L
Poseidon
gvrzera
Poseidon
3,001
757
0
750
6,519
2,006
0
905
5,614
42,194
1,470
W
7,772
130
100
2,457
4,086
2,618
856
1,070
3,016
43,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,183
Gold Earned
30,375
332
Minions Killed
311
0
Camps Cleared
0
1,176,437
Distance Traveled
1,107,703
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,222
479
58
4
0
216,596
0
L
Ishtar
5,639
434
66
5
0
218,246
0
W
Hachiman
7,299
561
87
7
0
215,702
0
L
Ymir
5,284
406
37
3
0
224,836
0
W
Achilles
7,538
580
69
5
0
226,114
0
L
Pele
6,666
513
71
5
0
232,381
0
W
Surtr
5,788
445
27
2
0
240,871
0
W
Pele
7,845
603
72
6
0
251,636
0
L
Poseidon
6,564
505
79
6
0
215,644
0
W
Hades
7,713
593
77
6
0
242,114
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role