Player Matchup

Pele
Pele
 
Pele
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
CluelessFoo
Medusa
Level 69
God Stats
5W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Sigjina
Jormungandr
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,185 Elo+
Party 2
Charon
Charon
Superior_Solas
Charon
Level 63
God Stats
4W - 0L
1,696 SR
Queue Stats
16W - 2L
1,670 Elo+
Party 1
Team Averages
Level 69
1,539 SR
1,471 Elo+

VS

Team Averages
Level 89
1,464 SR
1,515 Elo+
Ishtar
Ishtar
 
Ishtar
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Fildplwnislander
Surtr
Level 42
God Stats
0W - 2L
1,301 SR
Queue Stats
0W - 7L
1,111 Elo+
Solo
Discordia
Discordia
Rioxskii
Discordia
Level 150
God Stats
1W - 3L
1,299 SR
Queue Stats
134W - 137L
1,582 Elo+
Solo
Cthulhu
Cthulhu
Sleepybear5389
Cthulhu
Level 78
God Stats
5W - 6L
1,500 SR
Queue Stats
47W - 41L
1,699 Elo+
Solo
Ratatoskr
Ratatoskr
ezepaul
Ratatoskr
Level 54
God Stats
2W - 1L
1,720 SR
Queue Stats
16W - 8L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
6 / 0 / 1
8,203
684
5,059
7,227
3,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ra
 
Ra
11
1 / 4 / 2
6,829
569
3,822
9,003
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
11
0 / 1 / 1
5,790
483
8,315
7,761
3,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Sigjina
Jormungandr
12
3 / 1 / 1
7,647
637
6,314
7,788
5,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 1 / 2
6,584
549
5,013
8,724
5,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
1 / 1 / 1
6,001
500
5,756
7,470
2,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 3 / 1
5,458
455
3,796
9,918
5,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Rioxskii
Discordia
13
4 / 3 / 0
7,123
594
6,463
7,568
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 2
6,096
508
4,959
9,862
5,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
ezepaul
Ratatoskr
9
1 / 2 / 1
5,236
436
2,033
10,578
3,941
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
10
Kills
6
7
Deaths
10
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
0
1
6.5
W
Ra
 
Ra
1
4
2
0.5
L
Ishtar
 
Ishtar
1
1
1
1.5
W
Medusa
0
1
1
0.5
L
0
3
1
0.17
L
Discordia
Rioxskii
Discordia
4
3
0
1.33
W
Jormungandr
Sigjina
Jormungandr
3
1
1
3.5
L
0
1
2
1
W
0
1
2
1
L
Ratatoskr
ezepaul
Ratatoskr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,523
Damage
23,007
40,503
Taken
45,396
19,898
Mitigated
20,369
11,655
Healing
12,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,059
1,246
0
2,213
7,227
3,094
354
341
6,841
0
59,552
W
Ra
 
Ra
3,822
279
72
2,010
9,003
3,496
0
6,098
2,905
38,931
276
L
Ishtar
 
Ishtar
5,756
3,714
0
1,510
7,470
2,856
0
1,697
5,773
0
55,311
W
Medusa
8,315
2,922
0
703
7,761
3,051
350
2,279
5,482
0
48,132
L
3,796
1,160
0
3,626
9,918
5,757
0
5,494
4,424
505
25,662
L
Discordia
Rioxskii
Discordia
6,463
443
0
714
7,568
2,438
0
3,318
4,192
59,572
792
W
Jormungandr
Sigjina
Jormungandr
6,314
1,498
0
2,572
7,788
5,033
440
117
7,204
49,110
1,868
L
4,959
259
1,886
3,213
9,862
5,377
0
2,866
6,996
20,002
0
W
5,013
1,162
1,844
2,241
8,724
5,224
307
2,680
6,044
21,768
0
L
Ratatoskr
ezepaul
Ratatoskr
2,033
349
0
1,574
10,578
3,941
0
1,348
9,230
0
40,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,053
Gold Earned
29,914
343
Minions Killed
320
0
Camps Cleared
0
1,236,759
Distance Traveled
1,163,847
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,203
684
103
9
0
278,327
0
W
Ra
6,829
569
58
5
0
251,245
0
L
Ishtar
6,001
500
109
9
0
209,611
0
W
Medusa
5,790
483
67
6
0
224,931
1
L
Surtr
5,458
455
41
3
0
227,544
0
L
Discordia
7,123
594
92
8
0
215,754
1
W
Jormungandr
7,647
637
80
7
0
234,007
0
L
Cthulhu
6,096
508
19
2
0
223,577
4
W
Charon
6,584
549
35
3
0
248,249
0
L
Ratatoskr
5,236
436
59
5
0
287,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role