Player Matchup

Cthulhu
Cthulhu
Jannaordonia
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,205 Elo+
Party 1
Apollo
Apollo
KillKrak
Apollo
Level 22
God Stats
1W - 2L
1,219 SR
Queue Stats
1W - 2L
1,205 Elo+
Party 1
Fafnir
Fafnir
MrRag3rTTV
Fafnir
Level 42
God Stats
1W - 3L
1,534 SR
Queue Stats
1W - 3L
1,205 Elo+
Party 1
Team Averages
Level 25
1,418 SR
1,205 Elo+

VS

Team Averages
Level 57
1,561 SR
1,527 Elo+
Aphrodite
Aphrodite
Acerions
Aphrodite
Level 86
God Stats
2W - 2L
1,650 SR
Queue Stats
6W - 6L
1,584 Elo+
Party 2
Charybdis
Charybdis
StarlingBirb
Charybdis
Level 9
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Bellona
Bellona
illestBliss
Bellona
Level 75
God Stats
3W - 3L
1,534 SR
Queue Stats
8W - 6L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jannaordonia
Cthulhu
16
0 / 4 / 1
10,546
555
17,041
23,738
32,845
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Apollo
KillKrak
Apollo
15
1 / 6 / 0
10,984
578
15,673
20,880
10,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
MrRag3rTTV
Fafnir
17
0 / 3 / 1
10,787
568
14,340
21,335
35,230
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Acerions
Aphrodite
19
6 / 0 / 5
13,300
700
19,063
18,513
9,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
StarlingBirb
Charybdis
19
2 / 0 / 11
12,505
658
11,079
10,254
4,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
illestBliss
Bellona
19
5 / 1 / 7
13,098
689
22,707
31,654
33,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
13
13
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Acerions
Aphrodite
6
0
5
8.5
L
Cthulhu
Jannaordonia
Cthulhu
0
4
1
0.13
L
Apollo
KillKrak
Apollo
1
6
0
0.17
L
Fafnir
MrRag3rTTV
Fafnir
0
3
1
0.17
W
Charybdis
StarlingBirb
Charybdis
2
0
11
7.5
W
Bellona
illestBliss
Bellona
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,054
Damage
52,849
65,953
Taken
60,421
78,326
Mitigated
48,577
9,389
Healing
38,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Acerions
Aphrodite
19,063
2,856
13,763
13,378
18,513
9,978
745
10,165
8,126
59,827
1,361
L
Cthulhu
Jannaordonia
Cthulhu
17,041
1,189
0
938
23,738
32,845
164
6,486
17,194
37,745
1,931
L
Apollo
KillKrak
Apollo
15,673
10,596
0
5,038
20,880
10,251
56
5,913
14,926
0
62,190
L
Fafnir
MrRag3rTTV
Fafnir
14,340
4,242
0
3,413
21,335
35,230
0
6,279
14,899
37,551
1,353
W
Charybdis
StarlingBirb
Charybdis
11,079
6,756
0
3,433
10,254
4,736
340
5,940
4,314
0
40,383
W
Bellona
illestBliss
Bellona
22,707
9,757
0
8,087
31,654
33,863
743
13,322
17,688
0
76,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,317
Gold Earned
38,903
160
Minions Killed
206
0
Camps Cleared
0
1,021,300
Distance Traveled
996,822
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,300
700
86
5
0
330,627
0
L
Cthulhu
10,546
555
39
2
0
363,494
0
L
Apollo
10,984
578
89
5
0
294,199
0
L
Fafnir
10,787
568
32
2
0
363,607
0
W
Charybdis
12,505
658
44
2
0
302,492
0
W
Bellona
13,098
689
76
4
0
363,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role