Player Matchup

Chiron
Chiron
 
Chiron
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ElBonoBoT
Jing Wei
Level 221
God Stats
1W - 3L
1,500 SR
Queue Stats
214W - 230L
1,226 Elo+
Solo
Ah Puch
Ah Puch
Jstocks69
Ah Puch
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
258W - 306L
1,538 Elo+
Solo
Chang'e
Chang'e
Nyxtra
Chang'e
Level 147
God Stats
3W - 6L
1,500 SR
Queue Stats
97W - 114L
1,225 Elo+
Party 1
Chaac
Chaac
bluefalcon375
Chaac
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 85L
1,225 Elo+
Party 1
Team Averages
Level 133
1,500 SR
1,343 Elo+

VS

Team Averages
Level 84
1,511 SR
1,389 Elo+
Anubis
Anubis
GrizzTheGrim
Anubis
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,327 Elo+
Party 2
Sylvanus
Sylvanus
OmegaWaffles12
Sylvanus
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,278 Elo+
Party 2
Mulan
Mulan
RiverSphere
Mulan
Level 16
God Stats
1W - 3L
1,258 SR
Queue Stats
3W - 10L
1,186 Elo+
Party 2
Odin
Odin
TrueKillshot
Odin
Level 16
God Stats
2W - 1L
1,584 SR
Queue Stats
4W - 8L
1,259 Elo+
Party 2
Cthulhu
Cthulhu
marinanuXD
Cthulhu
Level 143
God Stats
7W - 6L
1,713 SR
Queue Stats
65W - 43L
1,893 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
1 / 3 / 0
6,652
739
7,788
8,360
3,371
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
ElBonoBoT
Jing Wei
14
0 / 2 / 1
7,424
825
3,409
7,825
3,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Jstocks69
Ah Puch
9
0 / 0 / 0
5,948
661
0
0
0
Chang'e
Nyxtra
Chang'e
13
0 / 1 / 1
7,071
786
7,471
11,345
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 2 / 1
6,795
755
7,538
8,631
6,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
2 / 0 / 4
7,578
842
9,747
4,142
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
13
3 / 0 / 2
7,123
791
7,705
8,134
4,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

13
0 / 0 / 4
6,654
739
2,893
6,560
4,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
0 / 1 / 5
6,524
725
3,026
8,590
7,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
marinanuXD
Cthulhu
15
3 / 0 / 4
8,192
910
7,731
11,648
14,579
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
1
Kills
8
8
Deaths
1
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
3
0
0.33
L
Jing Wei
ElBonoBoT
Jing Wei
0
2
1
0.25
W
Anubis
2
0
4
4
L
Ah Puch
Jstocks69
Ah Puch
0
0
0
0
L
Chang'e
Nyxtra
Chang'e
0
1
1
0.5
W
Sylvanus
3
0
2
4
W
0
0
4
2
W
0
1
5
2.5
L
0
2
1
0.25
W
Cthulhu
marinanuXD
Cthulhu
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,206
Damage
31,102
36,161
Taken
39,074
16,692
Mitigated
33,644
13,555
Healing
10,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
7,788
2,729
706
936
8,360
3,371
128
5,894
2,180
0
14,546
L
Jing Wei
ElBonoBoT
Jing Wei
3,409
2,024
0
1,744
7,825
3,128
260
4,671
2,884
0
25,357
W
Anubis
9,747
351
0
1,371
4,142
2,551
210
1,253
2,889
29,640
0
L
Ah Puch
Jstocks69
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
Nyxtra
Chang'e
7,471
574
2,240
6,270
11,345
3,517
108
7,566
3,487
25,839
0
W
Sylvanus
7,705
1,343
3,599
2,416
8,134
4,542
133
1,109
6,871
12,254
0
W
2,893
515
0
641
6,560
4,036
374
1,025
5,535
0
10,182
W
3,026
567
0
300
8,590
7,936
137
1,573
7,017
0
7,093
L
7,538
561
0
1,659
8,631
6,676
0
5,085
2,941
0
24,296
W
Cthulhu
marinanuXD
Cthulhu
7,731
548
258
1,430
11,648
14,579
0
2,511
8,984
30,422
2,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,890
Gold Earned
36,071
182
Minions Killed
157
0
Camps Cleared
0
732,675
Distance Traveled
915,300
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,652
739
21
2
0
166,351
0
L
Jing Wei
7,424
825
64
7
0
170,673
0
W
Anubis
7,578
842
54
6
0
179,999
0
L
Ah Puch
5,948
661
0
0
0
0
0
L
Chang'e
7,071
786
49
5
0
194,429
3
W
Sylvanus
7,123
791
8
1
0
183,191
0
W
Mulan
6,654
739
22
2
0
180,079
0
W
Odin
6,524
725
13
1
0
178,551
2
L
Chaac
6,795
755
48
5
0
201,222
2
W
Cthulhu
8,192
910
60
7
0
193,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role