Player Matchup

Anubis
Anubis
Bronze IV
EluDor
Anubis
Bronze IV
Level 170
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 80L
1,117 MMR
Solo
Maui
Maui
Silver V
SrPana
Maui
Silver V
Level 104
God Stats
4W - 1L
1,820 SR
Queue Stats
6W - 8L
1,367 MMR
Party 1
Mercury
Mercury
Silver V
danielok02
Mercury
Silver V
Level 89
God Stats
1W - 0L
1,714 SR
Queue Stats
6W - 8L
1,367 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 121
1,678 SR
1,284 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 130
1,284 SR
1,389 MMR
Tyr
Tyr
Bronze III
 
Tyr
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze IV
Ala5aR
Sylvanus
Bronze IV
Level 114
God Stats
23W - 21L
1,176 SR
Queue Stats
74W - 92L
1,279 MMR
Solo
Zeus
Zeus
Bronze III
swanbro
Zeus
Bronze III
Level 127
God Stats
1W - 5L
1,176 SR
Queue Stats
37W - 57L
1,387 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EluDor
Anubis
20
5 / 1 / 9
14,307
753
14,249
13,230
7,199
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
SrPana
Maui
17
1 / 0 / 15
12,648
666
10,396
13,350
14,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
danielok02
Mercury
20
10 / 0 / 5
14,422
759
13,567
15,067
7,259
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AchillesCharonThothShivaKuzenbo

VS

Bans
PersephoneAh Muzen CabBaron SamediHou YiVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
1 / 4 / 0
11,985
631
9,256
16,809
22,704
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mace

Mace

+10
Physical Power

Sylvanus
Ala5aR
Sylvanus
16
0 / 7 / 1
10,626
559
8,282
19,914
22,650
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
swanbro
Zeus
17
0 / 5 / 1
11,464
603
13,163
9,824
4,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
16
Kills
1
1
Deaths
16
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
4
0
0.25
L
Sylvanus
Ala5aR
Sylvanus
0
7
1
0.07
W
Anubis
EluDor
Anubis
5
1
9
9.5
W
Maui
SrPana
Maui
1
0
15
8.5
W
Mercury
danielok02
Mercury
10
0
5
12.5
L
Zeus
swanbro
Zeus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,212
Damage
30,701
41,647
Taken
46,547
28,540
Mitigated
50,029
13,504
Healing
7,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
9,256
875
0
3,140
16,809
22,704
0
7,273
9,035
0
50,221
L
Sylvanus
Ala5aR
Sylvanus
8,282
978
1,366
1,490
19,914
22,650
0
11,510
7,851
26,353
493
W
Anubis
EluDor
Anubis
14,249
313
0
5,761
13,230
7,199
1,534
6,591
6,628
79,249
1,195
W
Maui
SrPana
Maui
10,396
1,396
0
3,693
13,350
14,082
203
7,736
5,607
29,655
2,118
W
Mercury
danielok02
Mercury
13,567
8,671
0
4,050
15,067
7,259
1,682
7,267
7,796
0
78,434
L
Zeus
swanbro
Zeus
13,163
977
0
1,189
9,824
4,675
0
3,574
6,026
72,017
876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,377
Gold Earned
34,075
258
Minions Killed
232
0
Camps Cleared
0
1,090,849
Distance Traveled
956,560
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,985
631
69
4
0
377,428
4
L
Sylvanus
10,626
559
30
2
0
301,637
7
W
Anubis
14,307
753
134
7
0
303,541
0
W
Maui
12,648
666
42
2
0
350,465
0
W
Mercury
14,422
759
82
4
0
436,843
0
L
Zeus
11,464
603
133
7
0
277,495
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role