Player Matchup

Heimdallr
Heimdallr
ItzSxcred
Heimdallr
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 20L
1,715 Elo+
Solo
Ao Kuang
Ao Kuang
RanglerOfBooty
Ao Kuang
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Vyxd
Charybdis
Level 21
God Stats
2W - 1L
1,715 SR
Queue Stats
39W - 34L
1,500 Elo+
Party 1
Surtr
Surtr
WheresMyKidneys
Surtr
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
51W - 51L
1,584 Elo+
Party 1
Kuzenbo
Kuzenbo
iHave14Kidneys
Kuzenbo
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,584 Elo+
Party 1
Team Averages
Level 28
1,543 SR
1,577 Elo+

VS

Team Averages
Level 63
1,489 SR
1,406 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
LoKiAegon
Discordia
Level 7
God Stats
11W - 8L
1,500 SR
Queue Stats
363W - 389L
1,145 Elo+
Party 2
Tyr
Tyr
LoKi_JSK
Tyr
Level 105
God Stats
8W - 14L
1,408 SR
Queue Stats
176W - 195L
1,499 Elo+
Party 2
Hera
Hera
LoKi_Young
Hera
Level 66
God Stats
13W - 13L
1,214 SR
Queue Stats
189W - 217L
1,385 Elo+
Party 2
Hachiman
Hachiman
MANGO-_-Squad
Hachiman
Level 25
God Stats
7W - 12L
1,824 SR
Queue Stats
70W - 80L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ItzSxcred
Heimdallr
9
0 / 2 / 2
5,433
543
4,775
6,682
3,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
13
6 / 0 / 0
6,875
688
4,164
8,806
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Vyxd
Charybdis
12
1 / 1 / 4
7,322
732
5,298
6,333
2,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 0 / 2
7,126
713
1,590
5,157
4,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 0 / 3
6,304
630
4,442
5,083
4,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
6
0 / 1 / 0
4,649
465
1,545
8,713
4,050
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
LoKiAegon
Discordia
6
0 / 4 / 0
4,260
426
547
5,380
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

8
2 / 2 / 0
4,906
491
2,936
8,769
3,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
0 / 2 / 1
4,901
490
4,648
6,108
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hachiman
MANGO-_-Squad
Hachiman
11
1 / 2 / 0
5,623
562
2,806
5,498
1,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
11
Kills
3
3
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
1
0
0
W
Heimdallr
ItzSxcred
Heimdallr
0
2
2
0.5
L
Discordia
LoKiAegon
Discordia
0
4
0
0
L
2
2
0
1
L
0
2
1
0.25
L
Hachiman
MANGO-_-Squad
Hachiman
1
2
0
0.5
W
Ao Kuang
6
0
0
6
W
Charybdis
Vyxd
Charybdis
1
1
4
3
W
3
0
2
4
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,269
Damage
12,482
32,061
Taken
34,468
18,050
Mitigated
12,671
13,824
Healing
8,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,545
384
0
2,101
8,713
4,050
0
2,279
6,272
13,713
0
W
Heimdallr
ItzSxcred
Heimdallr
4,775
1,073
0
446
6,682
3,091
666
3,819
2,863
0
30,822
L
Discordia
LoKiAegon
Discordia
547
177
0
504
5,380
1,230
0
109
5,271
13,057
0
L
2,936
844
0
3,472
8,769
3,728
0
2,187
6,368
0
26,535
L
4,648
1,074
0
841
6,108
2,004
0
2,001
3,875
32,705
0
L
Hachiman
MANGO-_-Squad
Hachiman
2,806
1,856
0
1,625
5,498
1,659
0
1,055
4,443
0
32,456
W
Ao Kuang
4,164
1,077
0
6,757
8,806
3,384
193
909
7,897
54,254
827
W
Charybdis
Vyxd
Charybdis
5,298
3,063
0
2,617
6,333
2,773
0
535
5,798
0
62,766
W
1,590
216
0
1,870
5,157
4,388
0
794
4,363
891
40,055
W
4,442
1,348
0
2,134
5,083
4,414
197
1,022
4,061
20,254
2,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,060
Gold Earned
24,339
349
Minions Killed
216
0
Camps Cleared
0
958,584
Distance Traveled
968,648
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,649
465
17
2
0
200,225
0
W
Heimdallr
5,433
543
49
5
0
190,145
0
L
Discordia
4,260
426
25
3
0
139,768
0
L
Tyr
4,906
491
48
5
0
218,612
0
L
Hera
4,901
490
58
6
0
227,787
1
L
Hachiman
5,623
562
68
7
0
182,256
0
W
Ao Kuang
6,875
688
101
10
0
240,341
0
W
Charybdis
7,322
732
110
11
0
180,445
0
W
Surtr
7,126
713
69
7
0
164,553
0
W
Kuzenbo
6,304
630
20
2
0
183,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role