Player Matchup

Merlin
Merlin
Bronze III
GeniusMask
Merlin
Bronze III
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 86L
1,441 MMR
Party 1
Maui
Maui
Bronze III
MemeBron2306
Maui
Bronze III
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 87L
1,441 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
Silvaa2720
Danzaburou
Bronze III
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 86L
1,441 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 135
1,500 SR
1,441 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 127
1,517 SR
1,429 MMR
Anhur
Anhur
Bronze III
M1R4CULOUS
Anhur
Bronze III
Level 98
God Stats
2W - 4L
1,550 SR
Queue Stats
7W - 13L
1,436 MMR
Solo
Thor
Thor
Bronze III
Raronoa
Thor
Bronze III
Level 153
God Stats
4W - 4L
1,500 SR
Queue Stats
36W - 40L
1,418 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
YellowArcher702
Morgan Le Fay
Silver II
Level 129
God Stats
3W - 7L
1,500 SR
Queue Stats
267W - 346L
1,432 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GeniusMask
Merlin
14
2 / 4 / 0
8,886
684
6,433
6,377
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 1
7,729
595
4,008
14,638
13,571
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Silvaa2720
Danzaburou
14
0 / 3 / 2
8,456
650
9,386
12,594
4,691
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Bake KujiraAchillesBastetBacchusPersephone

VS

Bans
DiscordiaAresPoseidonSurtrBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
2 / 0 / 5
9,902
762
4,234
8,319
3,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
Raronoa
Thor
14
4 / 2 / 6
10,236
787
11,572
13,184
10,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
YellowArcher702
Morgan Le Fay
17
4 / 0 / 4
10,518
809
14,094
10,833
4,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
10
10
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
GeniusMask
Merlin
2
4
0
0.5
W
Anhur
2
0
5
4.5
L
0
3
1
0.17
W
Thor
Raronoa
Thor
4
2
6
3.5
L
Danzaburou
Silvaa2720
Danzaburou
0
3
2
0.33
W
Morgan Le Fay
YellowArcher702
Morgan Le Fay
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,827
Damage
29,900
33,609
Taken
32,336
20,892
Mitigated
18,347
4,004
Healing
5,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
GeniusMask
Merlin
6,433
296
0
511
6,377
2,630
0
2,657
3,387
28,108
747
W
Anhur
4,234
1,342
0
1,894
8,319
3,108
2,331
3,012
5,115
0
37,856
L
4,008
783
292
831
14,638
13,571
0
6,922
7,168
13,948
292
W
Thor
Raronoa
Thor
11,572
1,927
0
1,399
13,184
10,339
124
3,777
9,145
0
40,100
L
Danzaburou
Silvaa2720
Danzaburou
9,386
3,101
0
2,370
12,594
4,691
0
4,551
7,585
0
41,661
W
Morgan Le Fay
YellowArcher702
Morgan Le Fay
14,094
873
0
2,487
10,833
4,900
308
2,940
7,621
55,884
464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,071
Gold Earned
30,656
153
Minions Killed
201
0
Camps Cleared
0
741,620
Distance Traveled
775,659
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,886
684
66
5
0
231,798
1
W
Anhur
9,902
762
66
5
0
254,715
0
L
Maui
7,729
595
18
1
0
256,851
3
W
Thor
10,236
787
36
3
0
247,541
2
L
Danzaburou
8,456
650
69
5
0
252,971
1
W
Morgan Le Fay
10,518
809
99
8
0
273,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role