Player Matchup

Arachne
Arachne
 
Arachne
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
EARP2333
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Rvalles14
Olorun
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 15L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
TyrPeluchito
Aphrodite
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Wukong4225
Hachiman
Level 44
God Stats
5W - 2L
1,852 SR
Queue Stats
90W - 79L
1,547 Elo+
Solo
Team Averages
Level 33
1,570 SR
1,509 Elo+

VS

Team Averages
Level 66
1,498 SR
1,465 Elo+
Thanatos
Thanatos
 
Thanatos
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ChynuhVirus
Heimdallr
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,329 Elo+
Solo
Merlin
Merlin
FtsbOhemio
Merlin
Level 108
God Stats
0W - 4L
1,285 SR
Queue Stats
56W - 53L
1,461 Elo+
Party 2
Charon
Charon
meyisosca
Charon
Level 127
God Stats
2W - 1L
1,703 SR
Queue Stats
8W - 7L
1,461 Elo+
Party 2
King Arthur
King Arthur
meyisoscapc
King Arthur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
5 / 1 / 1
7,353
525
6,506
13,670
5,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bacchus
EARP2333
Bacchus
12
1 / 2 / 6
7,419
530
6,897
13,167
13,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Olorun
Rvalles14
Olorun
15
7 / 2 / 4
9,183
656
12,961
13,553
5,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Aphrodite
TyrPeluchito
Aphrodite
14
1 / 2 / 1
7,980
570
5,517
11,340
4,034
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
Wukong4225
Hachiman
15
5 / 0 / 1
8,468
605
6,664
5,289
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
7 / 2 / 0
7,398
528
8,621
11,577
5,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
ChynuhVirus
Heimdallr
11
0 / 6 / 1
5,775
413
2,050
10,804
5,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Merlin
FtsbOhemio
Merlin
11
0 / 6 / 2
6,587
471
5,949
10,380
4,180
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon
meyisosca
Charon
10
0 / 3 / 3
6,351
454
4,238
12,500
11,268
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
meyisoscapc
King Arthur
13
0 / 2 / 2
7,256
518
5,318
12,395
9,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
19
Kills
7
7
Deaths
19
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
1
1
5.5
L
Thanatos
 
Thanatos
7
2
0
3.5
L
Heimdallr
ChynuhVirus
Heimdallr
0
6
1
0.08
W
Bacchus
EARP2333
Bacchus
1
2
6
2
L
Merlin
FtsbOhemio
Merlin
0
6
2
0.17
W
Olorun
Rvalles14
Olorun
7
2
4
4.5
W
Aphrodite
TyrPeluchito
Aphrodite
1
2
1
0.75
W
Hachiman
Wukong4225
Hachiman
5
0
1
5.5
L
Charon
meyisosca
Charon
0
3
3
0.5
L
King Arthur
meyisoscapc
King Arthur
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,545
Damage
26,176
57,019
Taken
57,656
29,871
Mitigated
35,632
29,284
Healing
16,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,506
4,450
0
4,855
13,670
5,896
25
840
12,830
0
58,101
L
Thanatos
 
Thanatos
8,621
2,555
0
7,754
11,577
5,373
0
5,506
6,071
0
45,818
L
Heimdallr
ChynuhVirus
Heimdallr
2,050
611
0
1,312
10,804
5,493
0
2,204
8,600
0
36,707
W
Bacchus
EARP2333
Bacchus
6,897
1,491
0
4,575
13,167
13,017
0
3,178
9,792
37,320
0
L
Merlin
FtsbOhemio
Merlin
5,949
642
0
2,569
10,380
4,180
0
7,629
2,751
52,601
0
W
Olorun
Rvalles14
Olorun
12,961
7,236
480
7,629
13,553
5,211
1,854
5,015
8,538
69,346
9,436
W
Aphrodite
TyrPeluchito
Aphrodite
5,517
527
315
7,880
11,340
4,034
94
144
11,196
63,407
772
W
Hachiman
Wukong4225
Hachiman
6,664
3,463
0
3,550
5,289
1,713
156
350
4,680
0
68,284
L
Charon
meyisosca
Charon
4,238
624
214
2,001
12,500
11,268
0
4,705
7,795
23,844
1,516
L
King Arthur
meyisoscapc
King Arthur
5,318
389
0
3,088
12,395
9,318
0
4,934
7,461
0
59,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,403
Gold Earned
33,367
486
Minions Killed
361
0
Camps Cleared
0
1,349,450
Distance Traveled
1,291,717
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,353
525
99
7
0
300,472
0
L
Thanatos
7,398
528
54
4
0
317,896
6
L
Heimdallr
5,775
413
67
5
0
258,718
1
W
Bacchus
7,419
530
28
2
0
290,576
0
L
Merlin
6,587
471
93
7
0
221,052
0
W
Olorun
9,183
656
121
9
0
265,314
0
W
Aphrodite
7,980
570
121
9
0
222,599
4
W
Hachiman
8,468
605
117
8
0
270,489
8
L
Charon
6,351
454
34
2
0
253,451
0
L
King Arthur
7,256
518
113
8
0
240,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role