Player Matchup

Medusa
Medusa
Noturno9999
Medusa
Level 159
God Stats
5W - 3L
1,500 SR
Queue Stats
100W - 77L
1,305 Elo+
Solo
Terra
Terra
Vitasius
Terra
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,440 Elo+
Party 1
Baron Samedi
Baron Samedi
esfrede1
Baron Samedi
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,176 Elo+
Party 1
Team Averages
Level 107
1,500 SR
1,307 Elo+

VS

Team Averages
Level 50
1,500 SR
1,378 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Nagan0_0
Ao Kuang
Level 47
God Stats
5W - 6L
1,500 SR
Queue Stats
169W - 250L
1,133 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
hulskar
Ah Muzen Cab
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
6 / 0 / 4
8,478
848
8,942
5,763
2,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Terra
Vitasius
Terra
12
1 / 0 / 7
7,207
721
3,274
6,222
4,808
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
esfrede1
Baron Samedi
13
3 / 0 / 4
7,523
752
3,974
4,919
2,496
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 2 / 0
6,453
645
4,887
4,870
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Nagan0_0
Ao Kuang
10
0 / 4 / 0
6,277
628
3,083
8,175
3,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ah Muzen Cab
hulskar
Ah Muzen Cab
10
0 / 4 / 0
6,238
624
4,050
6,596
2,445
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
10
Kills
0
0
Deaths
10
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
0
0
L
Ao Kuang
Nagan0_0
Ao Kuang
0
4
0
0
W
Medusa
6
0
4
8
W
Terra
Vitasius
Terra
1
0
7
4.5
W
Baron Samedi
esfrede1
Baron Samedi
3
0
4
5
L
Ah Muzen Cab
hulskar
Ah Muzen Cab
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,190
Damage
12,020
16,904
Taken
19,641
10,020
Mitigated
8,100
4,014
Healing
2,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,887
1,008
0
1,090
4,870
1,788
76
1,853
2,981
25,872
124
L
Ao Kuang
Nagan0_0
Ao Kuang
3,083
497
0
1,025
8,175
3,867
0
2,732
5,407
14,845
1,321
W
Medusa
8,942
2,437
0
826
5,763
2,716
722
2,338
3,295
0
41,352
W
Terra
Vitasius
Terra
3,274
257
265
1,490
6,222
4,808
234
2,294
3,799
15,834
91
W
Baron Samedi
esfrede1
Baron Samedi
3,974
202
324
1,109
4,919
2,496
616
2,766
2,017
25,739
1,490
L
Ah Muzen Cab
hulskar
Ah Muzen Cab
4,050
1,066
0
0
6,596
2,445
0
2,598
3,986
0
21,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,208
Gold Earned
18,968
137
Minions Killed
119
0
Camps Cleared
0
541,090
Distance Traveled
500,916
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,453
645
42
4
0
168,422
0
L
Ao Kuang
6,277
628
33
3
0
173,020
0
W
Medusa
8,478
848
70
7
0
164,389
3
W
Terra
7,207
721
14
1
0
210,224
4
W
Baron Samedi
7,523
752
53
5
0
166,477
0
L
Ah Muzen Cab
6,238
624
44
4
0
159,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role