Player Matchup

Arachne
Arachne
Alda74
Arachne
Level 36
God Stats
2W - 9L
1,221 SR
Queue Stats
47W - 73L
1,406 Elo+
Party 1
Terra
Terra
LAUCLA24
Terra
Level 125
God Stats
7W - 10L
1,779 SR
Queue Stats
15W - 31L
1,401 Elo+
Party 1
Tyr
Tyr
LAUCLA24c
Tyr
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 50L
1,401 Elo+
Party 1
Merlin
Merlin
dani15pg
Merlin
Level 59
God Stats
1W - 6L
1,196 SR
Queue Stats
144W - 163L
1,420 Elo+
Party 1
Chernobog
Chernobog
dapavon
Chernobog
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 155L
1,343 Elo+
Party 1
Team Averages
Level 75
1,439 SR
1,394 Elo+

VS

Team Averages
Level 117
1,548 SR
1,454 Elo+
Awilix
Awilix
Hey Tisumi
Awilix
Level 48
God Stats
375W - 280L
1,557 SR
Queue Stats
534W - 513L
1,564 Elo+
Solo
Ymir
Ymir
Paincy
Ymir
Level 260
God Stats
2W - 1L
1,808 SR
Queue Stats
24W - 17L
1,356 Elo+
Party 2
Amaterasu
Amaterasu
ThePogDaddy
Amaterasu
Level 127
God Stats
6W - 4L
1,500 SR
Queue Stats
265W - 239L
1,363 Elo+
Solo
Chiron
Chiron
adam965
Chiron
Level 109
God Stats
2W - 5L
1,683 SR
Queue Stats
192W - 155L
1,500 Elo+
Party 2
Anubis
Anubis
roland1122
Anubis
Level 42
God Stats
2W - 2L
1,191 SR
Queue Stats
52W - 49L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alda74
Arachne
12
2 / 3 / 0
6,060
505
3,864
12,212
4,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
LAUCLA24
Terra
8
0 / 5 / 0
5,118
427
4,511
12,926
7,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 7 / 0
5,349
446
4,420
11,582
4,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
dani15pg
Merlin
12
1 / 0 / 2
6,898
575
4,154
5,541
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chernobog
dapavon
Chernobog
9
0 / 4 / 0
5,331
444
4,061
8,029
3,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Hey Tisumi
Awilix
12
2 / 1 / 3
6,414
535
3,702
6,815
3,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
Paincy
Ymir
10
1 / 0 / 9
6,412
534
5,489
10,812
8,029
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
ThePogDaddy
Amaterasu
14
7 / 0 / 1
8,155
680
9,782
12,401
13,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Chiron
adam965
Chiron
12
8 / 1 / 2
7,385
615
11,999
8,291
3,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
roland1122
Anubis
12
1 / 1 / 2
6,815
568
4,006
4,947
2,410
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
19
19
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Arachne
Alda74
Arachne
2
3
0
0.67
W
Awilix
Hey Tisumi
Awilix
2
1
3
3.5
L
Terra
LAUCLA24
Terra
0
5
0
0
L
0
7
0
0
W
Ymir
Paincy
Ymir
1
0
9
5.5
W
Amaterasu
ThePogDaddy
Amaterasu
7
0
1
7.5
W
Chiron
adam965
Chiron
8
1
2
9
L
Merlin
dani15pg
Merlin
1
0
2
2
L
Chernobog
dapavon
Chernobog
0
4
0
0
W
Anubis
roland1122
Anubis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,010
Damage
34,978
50,290
Taken
43,266
21,512
Mitigated
30,526
9,854
Healing
12,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Alda74
Arachne
3,864
2,923
0
3,265
12,212
4,879
0
2,191
9,967
0
45,176
W
Awilix
Hey Tisumi
Awilix
3,702
1,716
0
125
6,815
3,015
305
1,527
5,164
0
56,187
L
Terra
LAUCLA24
Terra
4,511
692
941
1,526
12,926
7,466
0
3,032
9,894
13,261
0
L
4,420
1,303
0
1,894
11,582
4,446
0
0
10,686
0
31,077
W
Ymir
Paincy
Ymir
5,489
1,599
0
2,568
10,812
8,029
0
2,096
8,680
16,756
2,157
W
Amaterasu
ThePogDaddy
Amaterasu
9,782
5,148
0
5,123
12,401
13,523
0
0
12,401
0
65,640
W
Chiron
adam965
Chiron
11,999
6,369
363
1,847
8,291
3,549
76
2,652
5,596
0
59,519
L
Merlin
dani15pg
Merlin
4,154
85
0
1,591
5,541
1,648
0
2,686
2,855
44,828
2,372
L
Chernobog
dapavon
Chernobog
4,061
2,605
0
637
8,029
3,073
0
1,224
6,805
0
43,174
W
Anubis
roland1122
Anubis
4,006
397
0
2,483
4,947
2,410
688
1,816
2,957
57,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,756
Gold Earned
35,181
312
Minions Killed
428
0
Camps Cleared
0
1,146,499
Distance Traveled
1,155,490
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,060
505
70
6
0
254,468
0
W
Awilix
6,414
535
94
8
0
262,605
2
L
Terra
5,118
427
19
2
0
221,089
2
L
Tyr
5,349
446
51
4
0
223,390
0
W
Ymir
6,412
534
24
2
0
236,242
3
W
Amaterasu
8,155
680
114
10
0
204,506
0
W
Chiron
7,385
615
89
7
0
226,064
0
L
Merlin
6,898
575
103
9
0
228,323
0
L
Chernobog
5,331
444
69
6
0
219,229
0
W
Anubis
6,815
568
107
9
0
226,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role