Player Matchup

Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
KadajKato
Ymir
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,569 MMR
Party 1
Surtr
Surtr
Silver II
KingSpeeDs
Surtr
Silver II
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,592 MMR
Solo
Anhur
Anhur
Bronze III
Nocsan
Anhur
Bronze III
Level 159
God Stats
0W - 1L
1,634 SR
Queue Stats
80W - 79L
1,569 MMR
Party 1
Thanatos
Thanatos
Silver I
НочнойДемон
Thanatos
Silver I
Level 171
God Stats
27W - 34L
1,715 SR
Queue Stats
256W - 255L
1,592 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 152
1,570 SR
1,564 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 142
1,543 SR
1,545 MMR
Hachiman
Hachiman
Silver I
 
Hachiman
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Loki
Loki
Bronze III
 
Loki
Bronze III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Vulcan
Vulcan
Gold V
AkoJinx
Vulcan
Gold V
Level 86
God Stats
2W - 3L
1,282 SR
Queue Stats
213W - 210L
1,587 MMR
Solo
Odin
Odin
Bronze III
Guilidon
Odin
Bronze III
Level 162
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,523 MMR
Party 2
Sobek
Sobek
Silver I
aranogoth
Sobek
Silver I
Level 157
God Stats
32W - 19L
1,932 SR
Queue Stats
38W - 23L
1,615 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 3 / 0
5,992
545
3,495
5,149
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
9
0 / 4 / 0
5,321
484
1,695
10,994
6,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
11
0 / 0 / 0
6,115
556
5,936
9,899
6,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Nocsan
Anhur
9
0 / 4 / 0
5,208
473
3,392
7,405
2,158
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 3 / 0
5,182
471
1,554
6,999
2,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Erlang ShenBake KujiraAthena

VS

Bans
AchillesSusanoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
7 / 0 / 2
7,263
660
9,791
6,197
2,215
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
 
Loki
12
5 / 0 / 2
6,355
578
5,392
7,660
2,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Vulcan
AkoJinx
Vulcan
13
1 / 0 / 4
6,802
618
4,587
3,756
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
11
1 / 0 / 0
5,955
541
5,118
9,792
7,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
aranogoth
Sobek
10
0 / 0 / 7
6,307
573
3,356
6,292
4,777
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
14
14
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
0
0
W
Hachiman
 
Hachiman
7
0
2
8
W
Loki
 
Loki
5
0
2
6
W
Vulcan
AkoJinx
Vulcan
1
0
4
3
W
Odin
1
0
0
1
L
Ymir
0
4
0
0
L
Surtr
0
0
0
0
L
Anhur
Nocsan
Anhur
0
4
0
0
W
Sobek
aranogoth
Sobek
0
0
7
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,072
Damage
28,244
40,446
Taken
33,697
19,349
Mitigated
18,467
11,833
Healing
14,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,495
827
0
415
5,149
1,596
0
2,382
2,767
59,342
0
W
Hachiman
 
Hachiman
9,791
6,215
0
3,466
6,197
2,215
188
538
5,659
0
70,937
W
Loki
 
Loki
5,392
1,911
0
3,343
7,660
2,789
0
1,741
5,872
0
49,655
W
Vulcan
AkoJinx
Vulcan
4,587
1,028
0
792
3,756
1,516
0
1,894
1,862
67,783
0
W
Odin
5,118
1,381
0
4,200
9,792
7,170
0
313
8,867
9,538
36,316
L
Ymir
1,695
347
0
2,377
10,994
6,118
0
3,265
7,729
11,870
0
L
Surtr
5,936
2,113
0
3,127
9,899
6,603
0
1,339
7,896
481
48,302
L
Anhur
Nocsan
Anhur
3,392
1,939
0
1,754
7,405
2,158
0
1,167
6,238
0
38,411
W
Sobek
aranogoth
Sobek
3,356
306
0
3,066
6,292
4,777
301
879
5,366
12,700
3,609
L
1,554
308
0
4,160
6,999
2,874
0
877
6,077
0
35,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,818
Gold Earned
32,682
364
Minions Killed
415
0
Camps Cleared
0
1,094,269
Distance Traveled
1,140,822
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,992
545
133
12
0
211,297
0
W
Hachiman
7,263
660
108
10
0
205,478
2
W
Loki
6,355
578
86
8
0
253,547
0
W
Vulcan
6,802
618
111
10
0
241,334
0
W
Odin
5,955
541
91
8
0
207,160
3
L
Ymir
5,321
484
15
1
0
224,913
6
L
Surtr
6,115
556
82
7
0
210,064
4
L
Anhur
5,208
473
66
6
0
206,286
0
W
Sobek
6,307
573
19
2
0
233,303
3
L
Thanatos
5,182
471
68
6
0
241,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role