Player Matchup

Nemesis
Nemesis
Erebusskii
Nemesis
Level 144
God Stats
11W - 10L
1,734 SR
Queue Stats
166W - 152L
1,472 Elo+
Solo
Charybdis
Charybdis
Hyk
Charybdis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 15L
2,017 Elo+
Solo
Ganesha
Ganesha
LJDaGreat7
Ganesha
Level 74
God Stats
2W - 0L
1,481 SR
Queue Stats
7W - 5L
1,530 Elo+
Solo
Nu Wa
Nu Wa
TheeDoll
Nu Wa
Level 69
God Stats
39W - 35L
1,260 SR
Queue Stats
62W - 70L
1,105 Elo+
Solo
Mulan
Mulan
benjamercury1
Mulan
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,444 Elo+
Solo
Team Averages
Level 90
1,495 SR
1,514 Elo+

VS

Team Averages
Level 48
1,527 SR
1,464 Elo+
Mulan
Mulan
 
Mulan
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
CWP-HungryHippo3
Loki
Level 15
God Stats
2W - 1L
1,745 SR
Queue Stats
4W - 10L
1,418 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lulz_Nation
Morgan Le Fay
Level 64
God Stats
1W - 6L
1,388 SR
Queue Stats
4W - 10L
1,418 Elo+
Party 1
Izanami
Izanami
Sweet_Tooth_2_OG
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 2
Achilles
Achilles
arkthebestxxprey
Achilles
Level 84
God Stats
16W - 16L
1,500 SR
Queue Stats
512W - 484L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Erebusskii
Nemesis
15
6 / 3 / 9
10,058
503
11,076
19,252
8,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
Hyk
Charybdis
16
9 / 0 / 3
10,561
528
11,326
10,739
5,183
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
LJDaGreat7
Ganesha
14
0 / 5 / 15
8,903
445
6,521
16,566
15,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
TheeDoll
Nu Wa
17
10 / 1 / 8
11,309
565
17,636
9,537
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
9 / 4 / 4
11,431
572
17,117
21,449
14,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
4 / 9 / 1
9,114
456
13,911
22,627
18,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
1 / 7 / 1
7,322
366
1,890
12,913
3,507
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Lulz_Nation
Morgan Le Fay
12
0 / 9 / 5
7,409
370
10,199
13,882
4,385
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 7 / 4
7,932
397
5,569
12,615
5,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 3 / 2
11,311
566
9,891
21,180
30,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
26
34
Kills
13
13
Deaths
35
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
9
1
0.5
L
1
7
1
0.21
W
Nemesis
Erebusskii
Nemesis
6
3
9
3.5
W
Charybdis
Hyk
Charybdis
9
0
3
10.5
W
Ganesha
LJDaGreat7
Ganesha
0
5
15
1.5
L
Morgan Le Fay
Lulz_Nation
Morgan Le Fay
0
9
5
0.28
L
1
7
4
0.43
W
Nu Wa
TheeDoll
Nu Wa
10
1
8
14
L
7
3
2
2.67
W
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,676
Damage
41,460
77,543
Taken
83,217
47,666
Mitigated
62,620
20,774
Healing
7,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
13,911
2,547
0
3,306
22,627
18,879
0
4,443
18,184
405
49,149
L
1,890
751
0
0
12,913
3,507
0
4,002
8,911
0
28,642
W
Nemesis
Erebusskii
Nemesis
11,076
5,498
0
5,165
19,252
8,649
1,314
2,664
16,296
0
68,383
W
Charybdis
Hyk
Charybdis
11,326
5,596
0
4,831
10,739
5,183
2,295
288
10,310
0
75,936
W
Ganesha
LJDaGreat7
Ganesha
6,521
1,412
0
0
16,566
15,034
1,644
2,781
13,693
28,151
766
L
Morgan Le Fay
Lulz_Nation
Morgan Le Fay
10,199
904
0
482
13,882
4,385
0
6,716
7,166
34,148
0
L
5,569
4,982
0
875
12,615
5,183
0
2,758
9,857
0
52,378
W
Nu Wa
TheeDoll
Nu Wa
17,636
4,574
0
1,814
9,537
4,015
1,075
3,853
5,558
85,919
2,424
L
9,891
1,621
0
2,717
21,180
30,666
0
6,007
15,173
0
31,840
W
17,117
3,456
0
8,964
21,449
14,785
908
1,558
19,388
32
80,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,262
Gold Earned
43,088
460
Minions Killed
269
0
Camps Cleared
0
1,793,980
Distance Traveled
1,639,731
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,114
456
59
3
0
348,070
0
L
Loki
7,322
366
52
3
0
351,721
0
W
Nemesis
10,058
503
78
4
0
394,550
2
W
Charybdis
10,561
528
123
6
0
368,203
6
W
Ganesha
8,903
445
10
1
0
359,277
0
L
Morgan Le Fay
7,409
370
39
2
0
303,019
1
L
Izanami
7,932
397
97
5
0
261,325
0
W
Nu Wa
11,309
565
118
6
0
335,581
0
L
Achilles
11,311
566
22
1
0
375,596
0
W
Mulan
11,431
572
131
7
0
336,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role