Player Matchup

Sol
Sol
ALIAS_PICHUCHAXD
Sol
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,745 Elo+
Solo
Gilgamesh
Gilgamesh
FatBandz445
Gilgamesh
Level 120
God Stats
4W - 4L
1,501 SR
Queue Stats
42W - 52L
1,487 Elo+
Party 1
Yemoja
Yemoja
LiI Dilly
Yemoja
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 41L
1,536 Elo+
Party 1
Medusa
Medusa
OberonTheFae
Medusa
Level 146
God Stats
5W - 3L
1,500 SR
Queue Stats
143W - 156L
1,716 Elo+
Solo
Loki
Loki
Stevie254
Loki
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 51L
1,790 Elo+
Party 1
Team Averages
Level 104
1,500 SR
1,655 Elo+

VS

Team Averages
Level 124
1,426 SR
1,502 Elo+
Ra
Ra
AAenforcer716
Ra
Level 167
God Stats
90W - 84L
1,636 SR
Queue Stats
658W - 624L
1,522 Elo+
Solo
Maui
Maui
BIGREDVXR
Maui
Level 104
God Stats
0W - 4L
1,183 SR
Queue Stats
82W - 80L
1,195 Elo+
Solo
Jing Wei
Jing Wei
BostonTy
Jing Wei
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,579 Elo+
Party 2
Izanami
Izanami
GmNunes
Izanami
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 39L
1,750 Elo+
Solo
Thanatos
Thanatos
픃퓮퓶퓸
Thanatos
Level 158
God Stats
0W - 2L
1,314 SR
Queue Stats
47W - 46L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
8,511
448
11,450
13,310
4,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
FatBandz445
Gilgamesh
17
4 / 1 / 4
11,018
580
9,838
18,799
19,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
LiI Dilly
Yemoja
14
1 / 1 / 7
9,754
513
5,249
14,123
12,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
18
4 / 3 / 3
11,797
621
11,512
15,032
6,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
18
9 / 3 / 4
11,156
587
13,023
17,437
7,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 2
11,026
580
6,779
13,545
6,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maui
13
0 / 1 / 6
8,515
448
5,506
12,326
12,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
BostonTy
Jing Wei
14
0 / 3 / 3
7,585
399
6,806
13,634
6,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
GmNunes
Izanami
14
0 / 6 / 2
9,056
477
8,609
13,354
5,543
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
픃퓮퓶퓸
Thanatos
16
7 / 6 / 0
9,737
512
14,626
23,156
12,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
19
Kills
11
11
Deaths
19
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
W
1
3
3
0.83
L
Maui
0
1
6
3
L
Jing Wei
BostonTy
Jing Wei
0
3
3
0.5
W
Gilgamesh
FatBandz445
Gilgamesh
4
1
4
6
L
Izanami
GmNunes
Izanami
0
6
2
0.17
W
Yemoja
LiI Dilly
Yemoja
1
1
7
4.5
W
Medusa
4
3
3
1.83
W
Loki
9
3
4
3.67
L
Thanatos
픃퓮퓶퓸
Thanatos
7
6
0
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,072
Damage
42,326
78,701
Taken
76,015
51,123
Mitigated
43,054
27,560
Healing
22,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,779
460
147
4,077
13,545
6,511
0
387
13,158
91,606
913
W
11,450
3,125
0
4,722
13,310
4,662
2,924
3,196
10,114
66,151
0
L
Maui
5,506
1,426
0
1,956
12,326
12,194
0
6,128
6,198
33,481
0
L
Jing Wei
BostonTy
Jing Wei
6,806
4,454
0
3,621
13,634
6,668
170
6,127
7,507
0
58,838
W
Gilgamesh
FatBandz445
Gilgamesh
9,838
2,206
0
4,823
18,799
19,875
903
1,648
17,151
0
86,971
L
Izanami
GmNunes
Izanami
8,609
6,449
0
0
13,354
5,543
2,760
1,787
11,567
0
71,886
W
Yemoja
LiI Dilly
Yemoja
5,249
868
3,778
4,258
14,123
12,855
694
1,653
12,470
33,150
55
W
Medusa
11,512
4,463
0
4,799
15,032
6,084
3,145
4,126
10,906
0
94,779
W
Loki
13,023
4,938
0
5,180
17,437
7,647
0
1,573
15,864
0
80,091
L
Thanatos
픃퓮퓶퓸
Thanatos
14,626
5,702
0
12,960
23,156
12,138
0
2,270
20,886
0
80,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,236
Gold Earned
45,919
518
Minions Killed
505
0
Camps Cleared
0
1,792,919
Distance Traveled
1,686,745
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,026
580
159
8
0
351,663
2
W
Sol
8,511
448
94
5
0
308,478
0
L
Maui
8,515
448
33
2
0
369,188
2
L
Jing Wei
7,585
399
88
5
0
324,601
0
W
Gilgamesh
11,018
580
127
7
0
381,731
1
L
Izanami
9,056
477
126
7
0
277,898
2
W
Yemoja
9,754
513
41
2
0
350,150
0
W
Medusa
11,797
621
156
8
0
346,572
0
W
Loki
11,156
587
100
5
0
405,988
2
L
Thanatos
9,737
512
99
5
0
363,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role