Player Matchup

Ymir
Ymir
DTRMalakian
Ymir
Level 148
God Stats
6W - 4L
1,703 SR
Queue Stats
38W - 33L
1,378 Elo+
Solo
Artemis
Artemis
MrXrocker
Artemis
Level 121
God Stats
16W - 13L
1,286 SR
Queue Stats
288W - 292L
1,548 Elo+
Solo
Apollo
Apollo
RubeMendoza98
Apollo
Level 153
God Stats
3W - 1L
1,749 SR
Queue Stats
96W - 86L
1,505 Elo+
Party 1
Yu Huang
Yu Huang
Shiido-San
Yu Huang
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 84L
1,505 Elo+
Party 1
Sylvanus
Sylvanus
ShioSardothien
Sylvanus
Level 126
God Stats
4W - 4L
1,285 SR
Queue Stats
94W - 88L
1,505 Elo+
Party 1
Team Averages
Level 139
1,505 SR
1,488 Elo+

VS

Team Averages
Level 128
1,487 SR
1,520 Elo+
Hachiman
Hachiman
ChangedName1823
Hachiman
Level 157
God Stats
3W - 3L
1,625 SR
Queue Stats
114W - 123L
1,621 Elo+
Party 2
Arachne
Arachne
GandalfTBaggins
Arachne
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 9L
1,624 Elo+
Solo
Yemoja
Yemoja
Mlmikyu
Yemoja
Level 81
God Stats
140W - 112L
1,483 SR
Queue Stats
287W - 268L
1,563 Elo+
Solo
Jormungandr
Jormungandr
Phoenix37967
Jormungandr
Level 121
God Stats
28W - 22L
1,204 SR
Queue Stats
30W - 26L
1,172 Elo+
Solo
Xing Tian
Xing Tian
R3AP3R-Regen
Xing Tian
Level 153
God Stats
5W - 4L
1,625 SR
Queue Stats
76W - 71L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
7,450
497
4,178
11,596
6,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
MrXrocker
Artemis
14
1 / 2 / 2
8,757
584
12,493
12,464
5,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 2 / 1
8,794
586
5,451
9,698
4,133
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
Shiido-San
Yu Huang
14
0 / 1 / 1
8,089
539
8,238
5,784
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
12
1 / 1 / 3
7,413
494
5,314
11,869
11,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
2 / 0 / 3
9,163
611
10,371
7,263
2,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

15
1 / 0 / 5
7,926
528
4,382
12,321
5,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Mlmikyu
Yemoja
14
4 / 1 / 2
8,632
575
6,679
9,662
3,460
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Phoenix37967
Jormungandr
12
1 / 3 / 3
7,510
501
7,704
14,022
11,777
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xing Tian
R3AP3R-Regen
Xing Tian
13
1 / 2 / 1
8,046
536
3,601
13,574
10,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
6
Kills
9
9
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hachiman
2
0
3
3.5
L
3
3
1
1.17
W
1
0
5
3.5
W
Yemoja
Mlmikyu
Yemoja
4
1
2
5
L
Artemis
MrXrocker
Artemis
1
2
2
1
W
Jormungandr
Phoenix37967
Jormungandr
1
3
3
0.83
W
Xing Tian
R3AP3R-Regen
Xing Tian
1
2
1
0.75
L
1
2
1
0.75
L
Yu Huang
Shiido-San
Yu Huang
0
1
1
0.5
L
Sylvanus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,674
Damage
32,737
51,411
Taken
56,842
29,870
Mitigated
33,957
21,767
Healing
18,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
10,371
5,989
0
4,819
7,263
2,977
949
860
6,403
0
87,076
L
4,178
717
0
4,515
11,596
6,103
0
4,172
7,345
47,957
0
W
4,382
3,110
0
6,371
12,321
5,048
0
3,575
8,746
0
74,424
W
Yemoja
Mlmikyu
Yemoja
6,679
513
1,317
3,136
9,662
3,460
392
6,252
3,410
56,267
1,567
L
Artemis
MrXrocker
Artemis
12,493
6,663
0
5,570
12,464
5,722
845
3,699
8,370
0
78,620
W
Jormungandr
Phoenix37967
Jormungandr
7,704
2,129
0
1,633
14,022
11,777
132
5,336
8,686
35,397
409
W
Xing Tian
R3AP3R-Regen
Xing Tian
3,601
205
0
1,268
13,574
10,695
0
1,314
12,260
38,608
4,665
L
5,451
3,466
0
3,607
9,698
4,133
816
1,165
8,533
0
90,511
L
Yu Huang
Shiido-San
Yu Huang
8,238
329
0
1,140
5,784
2,489
0
2,381
3,403
71,080
965
L
Sylvanus
5,314
1,737
2,397
4,538
11,869
11,423
0
5,484
6,385
21,156
3,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,503
Gold Earned
41,277
539
Minions Killed
470
0
Camps Cleared
0
1,337,239
Distance Traveled
1,466,869
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,163
611
140
9
0
255,474
4
L
Ymir
7,450
497
77
5
0
261,711
0
W
Arachne
7,926
528
111
7
0
372,496
4
W
Yemoja
8,632
575
103
7
0
288,538
5
L
Artemis
8,757
584
134
9
0
227,539
2
W
Jormungandr
7,510
501
41
3
0
283,293
0
W
Xing Tian
8,046
536
75
5
0
267,068
2
L
Apollo
8,794
586
153
10
0
287,353
0
L
Yu Huang
8,089
539
139
9
0
284,614
2
L
Sylvanus
7,413
494
36
2
0
276,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role