Player Matchup

Atlas
Atlas
Bronze III
Cruut
Atlas
Bronze III
Level 132
God Stats
5W - 5L
1,799 SR
Queue Stats
10W - 8L
1,636 MMR
Party 1
Susano
Susano
Bronze III
L6H6
Susano
Bronze III
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 7L
1,636 MMR
Party 1
Hel
Hel
Bronze III
Mervu
Hel
Bronze III
Level 184
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,566 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 135
1,600 SR
1,612 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 161
1,442 SR
1,666 MMR
Baron Samedi
Baron Samedi
Silver I
Emilianoo21
Baron Samedi
Silver I
Level 166
God Stats
11W - 7L
1,285 SR
Queue Stats
118W - 101L
1,703 MMR
Party 2
Bastet
Bastet
Silver I
PaternalEmu
Bastet
Silver I
Level 158
God Stats
6W - 7L
1,541 SR
Queue Stats
134W - 163L
1,583 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
XyKαneki
Gilgamesh
Gold V
Level 158
God Stats
6W - 2L
1,500 SR
Queue Stats
167W - 132L
1,711 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Cruut
Atlas
12
0 / 6 / 3
7,723
594
8,386
17,679
15,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
L6H6
Susano
14
3 / 3 / 0
8,778
675
13,252
16,398
7,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
Mervu
Hel
11
1 / 8 / 2
7,927
610
8,241
16,795
9,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
Bake KujiraAchillesThothMorgan Le FayRaijin

VS

Bans
Ne ZhaHou YiPersephoneDanzaburouDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Emilianoo21
Baron Samedi
17
3 / 1 / 13
10,455
804
14,869
11,999
8,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Bastet
14
5 / 3 / 7
9,949
765
13,190
13,172
5,528
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
XyKαneki
Gilgamesh
17
9 / 0 / 8
11,110
855
18,766
18,923
20,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
17
17
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Atlas
Cruut
Atlas
0
6
3
0.25
W
Baron Samedi
Emilianoo21
Baron Samedi
3
1
13
9.5
L
Susano
L6H6
Susano
3
3
0
1
L
Hel
Mervu
Hel
1
8
2
0.25
W
Bastet
5
3
7
2.83
W
Gilgamesh
XyKαneki
Gilgamesh
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,879
Damage
46,825
50,872
Taken
44,094
32,951
Mitigated
34,565
10,924
Healing
17,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Cruut
Atlas
8,386
1,978
0
750
17,679
15,415
0
4,458
12,471
20,752
1,713
W
Baron Samedi
Emilianoo21
Baron Samedi
14,869
1,625
2,984
5,762
11,999
8,612
903
4,936
7,063
54,474
862
L
Susano
L6H6
Susano
13,252
2,621
0
479
16,398
7,556
0
4,979
10,991
0
28,114
L
Hel
Mervu
Hel
8,241
598
4,077
5,618
16,795
9,980
0
4,828
11,259
30,172
0
W
Bastet
13,190
4,460
0
2,989
13,172
5,528
516
4,495
8,677
0
41,313
W
Gilgamesh
XyKαneki
Gilgamesh
18,766
5,155
374
5,181
18,923
20,425
383
6,533
12,390
0
42,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,428
Gold Earned
31,514
106
Minions Killed
173
0
Camps Cleared
0
688,999
Distance Traveled
794,360
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,723
594
20
2
0
212,909
0
W
Baron Samedi
10,455
804
63
5
0
246,506
8
L
Susano
8,778
675
39
3
0
253,703
0
L
Hel
7,927
610
47
4
0
222,387
0
W
Bastet
9,949
765
55
4
0
270,922
0
W
Gilgamesh
11,110
855
55
4
0
276,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role