Player Matchup

Loki
Loki
Godofredo65
Loki
Level 128
God Stats
4W - 0L
1,285 SR
Queue Stats
211W - 32L
1,628 Elo+
Solo
Bacchus
Bacchus
Jhonalm
Bacchus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
TeamPZ5
Artemis
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 129
1,428 SR
1,543 Elo+

VS

Team Averages
Level 75
1,573 SR
1,603 Elo+
Cliodhna
Cliodhna
Bodhisattiva
Cliodhna
Level 64
God Stats
2W - 5L
1,715 SR
Queue Stats
6W - 15L
1,631 Elo+
Solo
King Arthur
King Arthur
Kay080
King Arthur
Level 74
God Stats
7W - 8L
1,504 SR
Queue Stats
37W - 37L
1,590 Elo+
Solo
Persephone
Persephone
xDudsx_02
Persephone
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 7
10,211
928
10,973
9,230
3,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Jhonalm
Bacchus
14
1 / 2 / 10
8,443
768
5,998
9,708
6,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
TeamPZ5
Artemis
15
6 / 2 / 7
10,127
921
12,294
7,870
3,224
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bodhisattiva
Cliodhna
13
2 / 6 / 5
8,318
756
3,945
11,228
4,525
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
Kay080
King Arthur
12
1 / 5 / 5
7,858
714
6,556
12,616
12,226
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
xDudsx_02
Persephone
13
4 / 2 / 2
8,604
782
5,671
10,300
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
14
Kills
7
7
Deaths
13
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Bodhisattiva
Cliodhna
2
6
5
0.75
W
7
3
7
3.5
W
Bacchus
Jhonalm
Bacchus
1
2
10
3
L
King Arthur
Kay080
King Arthur
1
5
5
0.7
W
Artemis
TeamPZ5
Artemis
6
2
7
4.75
L
Persephone
xDudsx_02
Persephone
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,265
Damage
16,172
26,808
Taken
34,144
13,626
Mitigated
20,244
3,669
Healing
6,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Bodhisattiva
Cliodhna
3,945
648
0
1,888
11,228
4,525
464
2,205
8,994
0
11,301
W
10,973
1,957
0
867
9,230
3,695
1,105
1,814
7,327
0
45,151
W
Bacchus
Jhonalm
Bacchus
5,998
478
0
878
9,708
6,707
144
2,260
7,437
12,322
2,050
L
King Arthur
Kay080
King Arthur
6,556
1,181
0
1,210
12,616
12,226
81
2,173
10,403
0
32,141
W
Artemis
TeamPZ5
Artemis
12,294
5,201
0
1,924
7,870
3,224
1,659
1,638
6,007
0
35,170
L
Persephone
xDudsx_02
Persephone
5,671
838
0
3,106
10,300
3,493
0
1,057
9,186
29,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,781
Gold Earned
24,780
131
Minions Killed
117
0
Camps Cleared
0
610,607
Distance Traveled
577,635
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,318
756
18
2
0
173,400
0
W
Loki
10,211
928
57
5
0
218,935
0
W
Bacchus
8,443
768
19
2
0
215,555
0
L
King Arthur
7,858
714
49
4
0
215,106
0
W
Artemis
10,127
921
55
5
0
176,117
6
L
Persephone
8,604
782
50
5
0
189,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role